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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * Copyright (C) 2004-2008, 2013, 2014 Apple Inc. All rights reserved. | 4 * Copyright (C) 2004-2008, 2013, 2014 Apple Inc. All rights reserved. |
5 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) | 5 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) |
6 * Copyright (C) 2011 Motorola Mobility. All rights reserved. | 6 * Copyright (C) 2011 Motorola Mobility. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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41 #include "core/dom/Text.h" | 41 #include "core/dom/Text.h" |
42 #include "core/dom/shadow/ElementShadow.h" | 42 #include "core/dom/shadow/ElementShadow.h" |
43 #include "core/dom/shadow/ShadowRoot.h" | 43 #include "core/dom/shadow/ShadowRoot.h" |
44 #include "core/editing/markup.h" | 44 #include "core/editing/markup.h" |
45 #include "core/events/EventListener.h" | 45 #include "core/events/EventListener.h" |
46 #include "core/events/KeyboardEvent.h" | 46 #include "core/events/KeyboardEvent.h" |
47 #include "core/frame/Settings.h" | 47 #include "core/frame/Settings.h" |
48 #include "core/html/HTMLBRElement.h" | 48 #include "core/html/HTMLBRElement.h" |
49 #include "core/html/HTMLFormElement.h" | 49 #include "core/html/HTMLFormElement.h" |
50 #include "core/html/HTMLInputElement.h" | 50 #include "core/html/HTMLInputElement.h" |
51 #include "core/html/HTMLMenuElement.h" | |
51 #include "core/html/HTMLTemplateElement.h" | 52 #include "core/html/HTMLTemplateElement.h" |
52 #include "core/html/HTMLTextFormControlElement.h" | 53 #include "core/html/HTMLTextFormControlElement.h" |
53 #include "core/html/parser/HTMLParserIdioms.h" | 54 #include "core/html/parser/HTMLParserIdioms.h" |
54 #include "core/rendering/RenderObject.h" | 55 #include "core/rendering/RenderObject.h" |
55 #include "platform/text/BidiResolver.h" | 56 #include "platform/text/BidiResolver.h" |
56 #include "platform/text/BidiTextRun.h" | 57 #include "platform/text/BidiTextRun.h" |
57 #include "platform/text/TextRunIterator.h" | 58 #include "platform/text/TextRunIterator.h" |
58 #include "wtf/StdLibExtras.h" | 59 #include "wtf/StdLibExtras.h" |
59 #include "wtf/text/CString.h" | 60 #include "wtf/text/CString.h" |
60 | 61 |
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893 parsedColor.setRGB(parseColorStringWithCrazyLegacyRules(colorString)); | 894 parsedColor.setRGB(parseColorStringWithCrazyLegacyRules(colorString)); |
894 | 895 |
895 style->setProperty(propertyID, cssValuePool().createColorValue(parsedColor.r gb())); | 896 style->setProperty(propertyID, cssValuePool().createColorValue(parsedColor.r gb())); |
896 } | 897 } |
897 | 898 |
898 bool HTMLElement::isInteractiveContent() const | 899 bool HTMLElement::isInteractiveContent() const |
899 { | 900 { |
900 return false; | 901 return false; |
901 } | 902 } |
902 | 903 |
904 PassRefPtrWillBeRawPtr<HTMLMenuElement> HTMLElement::contextMenu() const | |
905 { | |
906 Element* element = treeScope().getElementById(fastGetAttribute(contextmenuAt tr)); | |
907 return isHTMLMenuElement(element) ? toHTMLMenuElement(element) : 0; | |
908 } | |
909 | |
910 void HTMLElement::setContextMenu(PassRefPtrWillBeRawPtr<HTMLMenuElement> context Menu) | |
911 { | |
912 setAttribute(contextmenuAttr, contextMenu->elementData()->idForStyleResoluti on()); | |
tkent
2014/07/31 06:07:55
Does this behavior conform to the standard?
pals
2014/08/01 10:03:07
Specification says that the contextmenu attribute
tkent
2014/08/04 02:26:12
The HTML specification must have a detailed algori
pals
2014/08/04 08:58:27
Now I am checking if id is null and I have added
| |
913 } | |
914 | |
903 void HTMLElement::defaultEventHandler(Event* event) | 915 void HTMLElement::defaultEventHandler(Event* event) |
904 { | 916 { |
905 if (event->type() == EventTypeNames::keypress && event->isKeyboardEvent()) { | 917 if (event->type() == EventTypeNames::keypress && event->isKeyboardEvent()) { |
906 handleKeypressEvent(toKeyboardEvent(event)); | 918 handleKeypressEvent(toKeyboardEvent(event)); |
907 if (event->defaultHandled()) | 919 if (event->defaultHandled()) |
908 return; | 920 return; |
909 } | 921 } |
910 | 922 |
911 Element::defaultEventHandler(event); | 923 Element::defaultEventHandler(event); |
912 } | 924 } |
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958 #ifndef NDEBUG | 970 #ifndef NDEBUG |
959 | 971 |
960 // For use in the debugger | 972 // For use in the debugger |
961 void dumpInnerHTML(blink::HTMLElement*); | 973 void dumpInnerHTML(blink::HTMLElement*); |
962 | 974 |
963 void dumpInnerHTML(blink::HTMLElement* element) | 975 void dumpInnerHTML(blink::HTMLElement* element) |
964 { | 976 { |
965 printf("%s\n", element->innerHTML().ascii().data()); | 977 printf("%s\n", element->innerHTML().ascii().data()); |
966 } | 978 } |
967 #endif | 979 #endif |
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