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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/gesture_detection/gesture_detector.h" | 5 #include "ui/events/gesture_detection/gesture_detector.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "base/timer/timer.h" | 9 #include "base/timer/timer.h" |
10 #include "ui/events/gesture_detection/motion_event.h" | 10 #include "ui/events/gesture_detection/motion_event.h" |
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33 | 33 |
34 // Note: These constants were taken directly from the default (unscaled) | 34 // Note: These constants were taken directly from the default (unscaled) |
35 // versions found in Android's ViewConfiguration. | 35 // versions found in Android's ViewConfiguration. |
36 GestureDetector::Config::Config() | 36 GestureDetector::Config::Config() |
37 : longpress_timeout(base::TimeDelta::FromMilliseconds(500)), | 37 : longpress_timeout(base::TimeDelta::FromMilliseconds(500)), |
38 showpress_timeout(base::TimeDelta::FromMilliseconds(180)), | 38 showpress_timeout(base::TimeDelta::FromMilliseconds(180)), |
39 double_tap_timeout(base::TimeDelta::FromMilliseconds(300)), | 39 double_tap_timeout(base::TimeDelta::FromMilliseconds(300)), |
40 touch_slop(8), | 40 touch_slop(8), |
41 double_tap_slop(100), | 41 double_tap_slop(100), |
42 minimum_fling_velocity(50), | 42 minimum_fling_velocity(50), |
43 maximum_fling_velocity(8000) {} | 43 maximum_fling_velocity(8000), |
44 swipe_enabled(false), | |
45 minimum_swipe_velocity(20), | |
46 minimum_swipe_direction_ratio(3) { | |
47 } | |
44 | 48 |
45 GestureDetector::Config::~Config() {} | 49 GestureDetector::Config::~Config() {} |
46 | 50 |
47 bool GestureDetector::SimpleGestureListener::OnDown(const MotionEvent& e) { | 51 bool GestureDetector::SimpleGestureListener::OnDown(const MotionEvent& e) { |
48 return false; | 52 return false; |
49 } | 53 } |
50 | 54 |
51 void GestureDetector::SimpleGestureListener::OnShowPress(const MotionEvent& e) { | 55 void GestureDetector::SimpleGestureListener::OnShowPress(const MotionEvent& e) { |
52 } | 56 } |
53 | 57 |
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67 return false; | 71 return false; |
68 } | 72 } |
69 | 73 |
70 bool GestureDetector::SimpleGestureListener::OnFling(const MotionEvent& e1, | 74 bool GestureDetector::SimpleGestureListener::OnFling(const MotionEvent& e1, |
71 const MotionEvent& e2, | 75 const MotionEvent& e2, |
72 float velocity_x, | 76 float velocity_x, |
73 float velocity_y) { | 77 float velocity_y) { |
74 return false; | 78 return false; |
75 } | 79 } |
76 | 80 |
81 bool GestureDetector::SimpleGestureListener::OnSwipe(const MotionEvent& e1, | |
82 const MotionEvent& e2, | |
83 float velocity_x, | |
84 float velocity_y) { | |
85 return false; | |
86 } | |
87 | |
77 bool GestureDetector::SimpleGestureListener::OnSingleTapConfirmed( | 88 bool GestureDetector::SimpleGestureListener::OnSingleTapConfirmed( |
78 const MotionEvent& e) { | 89 const MotionEvent& e) { |
79 return false; | 90 return false; |
80 } | 91 } |
81 | 92 |
82 bool GestureDetector::SimpleGestureListener::OnDoubleTap(const MotionEvent& e) { | 93 bool GestureDetector::SimpleGestureListener::OnDoubleTap(const MotionEvent& e) { |
83 return false; | 94 return false; |
84 } | 95 } |
85 | 96 |
86 bool GestureDetector::SimpleGestureListener::OnDoubleTapEvent( | 97 bool GestureDetector::SimpleGestureListener::OnDoubleTapEvent( |
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151 still_down_(false), | 162 still_down_(false), |
152 defer_confirm_single_tap_(false), | 163 defer_confirm_single_tap_(false), |
153 in_longpress_(false), | 164 in_longpress_(false), |
154 always_in_tap_region_(false), | 165 always_in_tap_region_(false), |
155 always_in_bigger_tap_region_(false), | 166 always_in_bigger_tap_region_(false), |
156 is_double_tapping_(false), | 167 is_double_tapping_(false), |
157 last_focus_x_(0), | 168 last_focus_x_(0), |
158 last_focus_y_(0), | 169 last_focus_y_(0), |
159 down_focus_x_(0), | 170 down_focus_x_(0), |
160 down_focus_y_(0), | 171 down_focus_y_(0), |
161 is_longpress_enabled_(true) { | 172 longpress_enabled_(true) { |
162 DCHECK(listener_); | 173 DCHECK(listener_); |
163 Init(config); | 174 Init(config); |
164 } | 175 } |
165 | 176 |
166 GestureDetector::~GestureDetector() {} | 177 GestureDetector::~GestureDetector() {} |
167 | 178 |
168 bool GestureDetector::OnTouchEvent(const MotionEvent& ev) { | 179 bool GestureDetector::OnTouchEvent(const MotionEvent& ev) { |
169 const MotionEvent::Action action = ev.GetAction(); | 180 const MotionEvent::Action action = ev.GetAction(); |
170 | 181 |
171 velocity_tracker_.AddMovement(ev); | 182 velocity_tracker_.AddMovement(ev); |
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199 case MotionEvent::ACTION_POINTER_UP: | 210 case MotionEvent::ACTION_POINTER_UP: |
200 down_focus_x_ = last_focus_x_ = focus_x; | 211 down_focus_x_ = last_focus_x_ = focus_x; |
201 down_focus_y_ = last_focus_y_ = focus_y; | 212 down_focus_y_ = last_focus_y_ = focus_y; |
202 | 213 |
203 // Check the dot product of current velocities. | 214 // Check the dot product of current velocities. |
204 // If the pointer that left was opposing another velocity vector, clear. | 215 // If the pointer that left was opposing another velocity vector, clear. |
205 velocity_tracker_.ComputeCurrentVelocity(1000, max_fling_velocity_); | 216 velocity_tracker_.ComputeCurrentVelocity(1000, max_fling_velocity_); |
206 { | 217 { |
207 const int up_index = ev.GetActionIndex(); | 218 const int up_index = ev.GetActionIndex(); |
208 const int id1 = ev.GetPointerId(up_index); | 219 const int id1 = ev.GetPointerId(up_index); |
209 const float x1 = velocity_tracker_.GetXVelocity(id1); | 220 const float vx1 = velocity_tracker_.GetXVelocity(id1); |
tdresser
2014/04/22 15:27:16
I was envisioning adding an independent object to
| |
210 const float y1 = velocity_tracker_.GetYVelocity(id1); | 221 const float vy1 = velocity_tracker_.GetYVelocity(id1); |
222 float vx_total = vx1; | |
223 float vy_total = vy1; | |
211 for (int i = 0; i < count; i++) { | 224 for (int i = 0; i < count; i++) { |
212 if (i == up_index) | 225 if (i == up_index) |
213 continue; | 226 continue; |
214 | 227 |
215 const int id2 = ev.GetPointerId(i); | 228 const int id2 = ev.GetPointerId(i); |
216 const float x = x1 * velocity_tracker_.GetXVelocity(id2); | 229 const float vx2 = velocity_tracker_.GetXVelocity(id2); |
217 const float y = y1 * velocity_tracker_.GetYVelocity(id2); | 230 const float vy2 = velocity_tracker_.GetYVelocity(id2); |
218 | 231 const float dot = vx1 * vx2 + vy1 * vy2; |
219 const float dot = x + y; | |
220 if (dot < 0) { | 232 if (dot < 0) { |
233 vx_total = 0; | |
234 vy_total = 0; | |
221 velocity_tracker_.Clear(); | 235 velocity_tracker_.Clear(); |
222 break; | 236 break; |
223 } | 237 } |
238 vx_total += vx2; | |
239 vy_total += vy2; | |
240 } | |
241 | |
242 if (swipe_enabled_ && (vx_total || vy_total)) { | |
243 float vx = vx_total / count; | |
244 float vy = vy_total / count; | |
245 float vx_abs = std::abs(vx); | |
246 float vy_abs = std::abs(vy); | |
247 | |
248 if (vx_abs < min_swipe_velocity_) | |
249 vx_abs = vx = 0; | |
250 if (vy_abs < min_swipe_velocity_) | |
251 vy_abs = vy = 0; | |
252 | |
253 // Note that the ratio will be 0 if both velocites are below the min. | |
254 float ratio = vx_abs > vy_abs ? vx_abs / std::max(vy_abs, 0.001f) | |
255 : vy_abs / std::max(vx_abs, 0.001f); | |
256 if (ratio > min_swipe_direction_ratio_) { | |
257 if (vx_abs > vy_abs) | |
258 vy = 0; | |
259 else | |
260 vx = 0; | |
261 | |
262 handled = listener_->OnSwipe(*current_down_event_, ev, vx, vy); | |
263 } | |
224 } | 264 } |
225 } | 265 } |
226 break; | 266 break; |
227 | 267 |
228 case MotionEvent::ACTION_DOWN: | 268 case MotionEvent::ACTION_DOWN: |
229 if (double_tap_listener_) { | 269 if (double_tap_listener_) { |
230 bool had_tap_message = timeout_handler_->HasTimeout(TAP); | 270 bool had_tap_message = timeout_handler_->HasTimeout(TAP); |
231 if (had_tap_message) | 271 if (had_tap_message) |
232 timeout_handler_->StopTimeout(TAP); | 272 timeout_handler_->StopTimeout(TAP); |
233 if (current_down_event_ && previous_up_event_ && had_tap_message && | 273 if (current_down_event_ && previous_up_event_ && had_tap_message && |
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252 | 292 |
253 always_in_tap_region_ = true; | 293 always_in_tap_region_ = true; |
254 always_in_bigger_tap_region_ = true; | 294 always_in_bigger_tap_region_ = true; |
255 still_down_ = true; | 295 still_down_ = true; |
256 in_longpress_ = false; | 296 in_longpress_ = false; |
257 defer_confirm_single_tap_ = false; | 297 defer_confirm_single_tap_ = false; |
258 | 298 |
259 // Always start the SHOW_PRESS timer before the LONG_PRESS timer to ensure | 299 // Always start the SHOW_PRESS timer before the LONG_PRESS timer to ensure |
260 // proper timeout ordering. | 300 // proper timeout ordering. |
261 timeout_handler_->StartTimeout(SHOW_PRESS); | 301 timeout_handler_->StartTimeout(SHOW_PRESS); |
262 if (is_longpress_enabled_) | 302 if (longpress_enabled_) |
263 timeout_handler_->StartTimeout(LONG_PRESS); | 303 timeout_handler_->StartTimeout(LONG_PRESS); |
264 handled |= listener_->OnDown(ev); | 304 handled |= listener_->OnDown(ev); |
265 break; | 305 break; |
266 | 306 |
267 case MotionEvent::ACTION_MOVE: | 307 case MotionEvent::ACTION_MOVE: |
268 if (in_longpress_) | 308 if (in_longpress_) |
269 break; | 309 break; |
270 | 310 |
271 { | 311 { |
272 const float scroll_x = last_focus_x_ - focus_x; | 312 const float scroll_x = last_focus_x_ - focus_x; |
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370 | 410 |
371 const float touch_slop = config.touch_slop + kSlopEpsilon; | 411 const float touch_slop = config.touch_slop + kSlopEpsilon; |
372 const float double_tap_touch_slop = touch_slop; | 412 const float double_tap_touch_slop = touch_slop; |
373 const float double_tap_slop = config.double_tap_slop + kSlopEpsilon; | 413 const float double_tap_slop = config.double_tap_slop + kSlopEpsilon; |
374 touch_slop_square_ = touch_slop * touch_slop; | 414 touch_slop_square_ = touch_slop * touch_slop; |
375 double_tap_touch_slop_square_ = double_tap_touch_slop * double_tap_touch_slop; | 415 double_tap_touch_slop_square_ = double_tap_touch_slop * double_tap_touch_slop; |
376 double_tap_slop_square_ = double_tap_slop * double_tap_slop; | 416 double_tap_slop_square_ = double_tap_slop * double_tap_slop; |
377 double_tap_timeout_ = config.double_tap_timeout; | 417 double_tap_timeout_ = config.double_tap_timeout; |
378 min_fling_velocity_ = config.minimum_fling_velocity; | 418 min_fling_velocity_ = config.minimum_fling_velocity; |
379 max_fling_velocity_ = config.maximum_fling_velocity; | 419 max_fling_velocity_ = config.maximum_fling_velocity; |
420 swipe_enabled_ = config.swipe_enabled; | |
421 min_swipe_velocity_ = config.minimum_swipe_velocity; | |
422 min_swipe_direction_ratio_ = config.minimum_swipe_direction_ratio; | |
380 } | 423 } |
381 | 424 |
382 void GestureDetector::OnShowPressTimeout() { | 425 void GestureDetector::OnShowPressTimeout() { |
383 listener_->OnShowPress(*current_down_event_); | 426 listener_->OnShowPress(*current_down_event_); |
384 } | 427 } |
385 | 428 |
386 void GestureDetector::OnLongPressTimeout() { | 429 void GestureDetector::OnLongPressTimeout() { |
387 timeout_handler_->StopTimeout(TAP); | 430 timeout_handler_->StopTimeout(TAP); |
388 defer_confirm_single_tap_ = false; | 431 defer_confirm_single_tap_ = false; |
389 in_longpress_ = listener_->OnLongPress(*current_down_event_); | 432 in_longpress_ = listener_->OnLongPress(*current_down_event_); |
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428 if (second_down.GetEventTime() - first_up.GetEventTime() > | 471 if (second_down.GetEventTime() - first_up.GetEventTime() > |
429 double_tap_timeout_) | 472 double_tap_timeout_) |
430 return false; | 473 return false; |
431 | 474 |
432 const float delta_x = first_down.GetX() - second_down.GetX(); | 475 const float delta_x = first_down.GetX() - second_down.GetX(); |
433 const float delta_y = first_down.GetY() - second_down.GetY(); | 476 const float delta_y = first_down.GetY() - second_down.GetY(); |
434 return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square_); | 477 return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square_); |
435 } | 478 } |
436 | 479 |
437 } // namespace ui | 480 } // namespace ui |
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