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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <vector> |
| 6 |
| 5 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 6 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 7 #include "ui/events/gesture_detection/motion_event.h" | 9 #include "ui/events/gesture_detection/motion_event.h" |
| 8 #include "ui/gfx/geometry/point_f.h" | 10 #include "ui/gfx/geometry/point_f.h" |
| 9 | 11 |
| 10 namespace ui { | 12 namespace ui { |
| 11 | 13 |
| 12 struct MockMotionEvent : public MotionEvent { | 14 struct MockMotionEvent : public MotionEvent { |
| 13 enum { MAX_POINTERS = 3 }; | 15 enum { MAX_POINTERS = 3 }; |
| 14 enum { TOUCH_MAJOR = 10 }; | 16 enum { TOUCH_MAJOR = 10 }; |
| 15 | 17 |
| 16 MockMotionEvent(); | 18 MockMotionEvent(); |
| 17 explicit MockMotionEvent(Action action); | 19 explicit MockMotionEvent(Action action); |
| 18 MockMotionEvent(Action action, base::TimeTicks time, float x, float y); | 20 MockMotionEvent(Action action, base::TimeTicks time, float x, float y); |
| 19 MockMotionEvent(Action action, | 21 MockMotionEvent(Action action, |
| 20 base::TimeTicks time, | 22 base::TimeTicks time, |
| 21 float x0, | 23 float x0, |
| 22 float y0, | 24 float y0, |
| 23 float x1, | 25 float x1, |
| 24 float y1); | 26 float y1); |
| 27 MockMotionEvent(Action action, |
| 28 base::TimeTicks time, |
| 29 float x0, |
| 30 float y0, |
| 31 float x1, |
| 32 float y1, |
| 33 float x2, |
| 34 float y2); |
| 35 MockMotionEvent(Action action, |
| 36 base::TimeTicks time, |
| 37 const std::vector<gfx::PointF>& positions); |
| 25 MockMotionEvent(const MockMotionEvent& other); | 38 MockMotionEvent(const MockMotionEvent& other); |
| 26 virtual ~MockMotionEvent(); | 39 virtual ~MockMotionEvent(); |
| 27 | 40 |
| 28 // MotionEvent methods. | 41 // MotionEvent methods. |
| 29 virtual Action GetAction() const OVERRIDE; | 42 virtual Action GetAction() const OVERRIDE; |
| 30 virtual int GetActionIndex() const OVERRIDE; | 43 virtual int GetActionIndex() const OVERRIDE; |
| 31 virtual size_t GetPointerCount() const OVERRIDE; | 44 virtual size_t GetPointerCount() const OVERRIDE; |
| 32 virtual int GetId() const OVERRIDE; | 45 virtual int GetId() const OVERRIDE; |
| 33 virtual int GetPointerId(size_t pointer_index) const OVERRIDE; | 46 virtual int GetPointerId(size_t pointer_index) const OVERRIDE; |
| 34 virtual float GetX(size_t pointer_index) const OVERRIDE; | 47 virtual float GetX(size_t pointer_index) const OVERRIDE; |
| (...skipping 21 matching lines...) Expand all Loading... |
| 56 void ReleasePoint(); | 69 void ReleasePoint(); |
| 57 void CancelPoint(); | 70 void CancelPoint(); |
| 58 MotionEvent::Action action; | 71 MotionEvent::Action action; |
| 59 size_t pointer_count; | 72 size_t pointer_count; |
| 60 gfx::PointF points[MAX_POINTERS]; | 73 gfx::PointF points[MAX_POINTERS]; |
| 61 base::TimeTicks time; | 74 base::TimeTicks time; |
| 62 int id; | 75 int id; |
| 63 }; | 76 }; |
| 64 | 77 |
| 65 } // namespace ui | 78 } // namespace ui |
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