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Unified Diff: base/synchronization/waitable_event_win.cc

Issue 2433773005: Move OS_WIN specific logic in MessagePumpDefault::Run into waitable_event_win.cc (Closed)
Patch Set: Addressed CR feedback Created 4 years, 1 month ago
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Index: base/synchronization/waitable_event_win.cc
diff --git a/base/synchronization/waitable_event_win.cc b/base/synchronization/waitable_event_win.cc
index d80cabb3ff3ae864fb25f54448885d2c252c5f2b..993dbb1222427137fae077a5c0b9c3acd15bdae3 100644
--- a/base/synchronization/waitable_event_win.cc
+++ b/base/synchronization/waitable_event_win.cc
@@ -7,6 +7,7 @@
#include <windows.h>
#include <stddef.h>
+#include <algorithm>
#include <utility>
#include "base/debug/activity_tracker.h"
@@ -44,54 +45,96 @@ void WaitableEvent::Signal() {
}
bool WaitableEvent::IsSignaled() {
- return TimedWait(TimeDelta());
+ DWORD result = WaitForSingleObject(handle_.Get(), 0);
+ DCHECK(result == WAIT_OBJECT_0 || result == WAIT_TIMEOUT)
+ << "Unexpected WaitForSingleObject result " << result;
+ return result == WAIT_OBJECT_0;
}
void WaitableEvent::Wait() {
+ base::ThreadRestrictions::AssertWaitAllowed();
// Record the event that this thread is blocking upon (for hang diagnosis).
base::debug::ScopedEventWaitActivity event_activity(this);
- base::ThreadRestrictions::AssertWaitAllowed();
DWORD result = WaitForSingleObject(handle_.Get(), INFINITE);
// It is most unexpected that this should ever fail. Help consumers learn
// about it if it should ever fail.
DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed";
}
-bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
+namespace {
+
+// Helper function called from TimedWait and TimedWaitUntil.
+bool WaitUntil(HANDLE handle, const TimeTicks& now, const TimeTicks& end_time) {
+ TimeDelta delta = end_time - now;
+ DCHECK_GT(delta, TimeDelta());
+
+ do {
+ // On Windows, waiting for less than 1 ms results in WaitForSingleObject
+ // returning promptly which may result in the caller code spinning.
+ // We need to ensure that we specify at least the minimally possible 1 ms
+ // delay unless the initial timeout was exactly zero.
+ delta = std::max(delta, TimeDelta::FromMilliseconds(1));
+ // Truncate the timeout to milliseconds.
+ DWORD timeout_ms = saturated_cast<DWORD>(delta.InMilliseconds());
+ DWORD result = WaitForSingleObject(handle, timeout_ms);
+ DCHECK(result == WAIT_OBJECT_0 || result == WAIT_TIMEOUT)
+ << "Unexpected WaitForSingleObject result " << result;
+ switch (result) {
+ case WAIT_OBJECT_0:
+ return true;
+ case WAIT_TIMEOUT:
+ // TimedWait can time out earlier than the specified |timeout| on
+ // Windows. To make this consistent with the posix implementation we
+ // should guarantee that TimedWait doesn't return earlier than the
+ // specified |max_time| and wait again for the remaining time.
+ delta = end_time - TimeTicks::Now();
+ break;
+ }
+ } while (delta > TimeDelta());
+ return false;
+}
+
+} // namespace
+
+bool WaitableEvent::TimedWait(const TimeDelta& wait_delta) {
+ DCHECK_GE(wait_delta, TimeDelta());
+ if (wait_delta.is_zero())
+ return IsSignaled();
+
+ base::ThreadRestrictions::AssertWaitAllowed();
// Record the event that this thread is blocking upon (for hang diagnosis).
base::debug::ScopedEventWaitActivity event_activity(this);
- DCHECK_GE(max_time, TimeDelta());
- if (!max_time.is_zero())
- base::ThreadRestrictions::AssertWaitAllowed();
-
- // Truncate the timeout to milliseconds. The API specifies that this method
- // can return in less than |max_time| (when returning false), as the argument
- // is the maximum time that a caller is willing to wait.
- DWORD timeout = saturated_cast<DWORD>(max_time.InMilliseconds());
-
- DWORD result = WaitForSingleObject(handle_.Get(), timeout);
- switch (result) {
- case WAIT_OBJECT_0:
- return true;
- case WAIT_TIMEOUT:
- return false;
- }
- // It is most unexpected that this should ever fail. Help consumers learn
- // about it if it should ever fail.
- NOTREACHED() << "WaitForSingleObject failed";
- return false;
+ TimeTicks now(TimeTicks::Now());
+ // TimeTicks takes care of overflow including the cases when wait_delta
+ // is a maximum value.
+ return WaitUntil(handle_.Get(), now, now + wait_delta);
+}
+
+bool WaitableEvent::TimedWaitUntil(const TimeTicks& end_time) {
+ if (end_time.is_null())
+ return IsSignaled();
+
+ base::ThreadRestrictions::AssertWaitAllowed();
+ // Record the event that this thread is blocking upon (for hang diagnosis).
+ base::debug::ScopedEventWaitActivity event_activity(this);
+
+ TimeTicks now(TimeTicks::Now());
+ if (end_time <= now)
+ return IsSignaled();
+
+ return WaitUntil(handle_.Get(), now, end_time);
}
// static
size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) {
DCHECK(count) << "Cannot wait on no events";
+ base::ThreadRestrictions::AssertWaitAllowed();
// Record an event (the first) that this thread is blocking upon.
base::debug::ScopedEventWaitActivity event_activity(events[0]);
- base::ThreadRestrictions::AssertWaitAllowed();
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
CHECK_LE(count, static_cast<size_t>(MAXIMUM_WAIT_OBJECTS))
<< "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany";
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