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Issue 2433253002: Add passive and FOV-locked properties to UI elements. (Closed)
Patch Set: Add passive and FOV-locked properties to UI elements. Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 var api = (function() { 5 var api = (function() {
6 'use strict'; 6 'use strict';
7 7
8 /** 8 /**
9 * Enumeration of scene update commands. 9 * Enumeration of scene update commands.
10 * @enum {number} 10 * @enum {number}
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155 this.xAnchoring = x; 155 this.xAnchoring = x;
156 this.yAnchoring = y; 156 this.yAnchoring = y;
157 } 157 }
158 158
159 /** 159 /**
160 * Visibility controls whether the element is rendered. 160 * Visibility controls whether the element is rendered.
161 */ 161 */
162 setVisible(visible) { 162 setVisible(visible) {
163 this.visible = !!visible; 163 this.visible = !!visible;
164 } 164 }
165
166 /**
167 * Passive implies that an element ignores input, even if visible.
168 */
169 setPassive(passive) {
170 this.passive = !!passive;
171 }
172
173 /**
174 * Causes an element to be rendered relative to the field of view, rather
175 * than the scene. Elements locked in this way should not have a parent.
176 */
177 setLockToFieldOfView(locked) {
178 this.lockToFov = !!locked;
179 }
165 }; 180 };
166 181
167 /** 182 /**
168 * Represents a new UI element. This object builds on UiElementUpdate, 183 * Represents a new UI element. This object builds on UiElementUpdate,
169 * forcing the underlying texture coordinates to be specified. 184 * forcing the underlying texture coordinates to be specified.
170 */ 185 */
171 class UiElement extends UiElementUpdate { 186 class UiElement extends UiElementUpdate {
172 /** 187 /**
173 * Constructor of UiElement. 188 * Constructor of UiElement.
174 * pixelX and pixelY values indicate the left upper corner; pixelWidth and 189 * pixelX and pixelY values indicate the left upper corner; pixelWidth and
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280 Action: Action, 295 Action: Action,
281 Mode: Mode, 296 Mode: Mode,
282 getContentElementId: getContentElementId, 297 getContentElementId: getContentElementId,
283 UiElement: UiElement, 298 UiElement: UiElement,
284 UiElementUpdate: UiElementUpdate, 299 UiElementUpdate: UiElementUpdate,
285 Animation: Animation, 300 Animation: Animation,
286 doAction: doAction, 301 doAction: doAction,
287 domLoaded: domLoaded, 302 domLoaded: domLoaded,
288 }; 303 };
289 })(); 304 })();
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