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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef AbstractAnimationWorkletThread_h | 5 #ifndef AbstractAnimationWorkletThread_h |
| 6 #define AbstractAnimationWorkletThread_h | 6 #define AbstractAnimationWorkletThread_h |
| 7 | 7 |
| 8 #include "core/workers/WorkerLoaderProxy.h" | 8 #include "core/workers/WorkerLoaderProxy.h" |
| 9 #include "core/workers/WorkerThread.h" | 9 #include "core/workers/WorkerThread.h" |
| 10 #include "modules/ModulesExport.h" | 10 #include "modules/ModulesExport.h" |
| 11 #include <memory> | 11 #include <memory> |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 class WorkerReportingProxy; | 15 class WorkerReportingProxy; |
| 16 | 16 |
| 17 // TODO(ikilpatrick): Remove this class up to AnimationWorkletThread once we no | 17 // TODO(ikilpatrick): Remove this class up to AnimationWorkletThread once we no |
| 18 // longer have CompositorWorker. | 18 // longer have CompositorWorker. |
| 19 class MODULES_EXPORT AbstractAnimationWorkletThread : public WorkerThread { | 19 class MODULES_EXPORT AbstractAnimationWorkletThread : public WorkerThread { |
| 20 public: | 20 public: |
| 21 ~AbstractAnimationWorkletThread() override; | 21 ~AbstractAnimationWorkletThread() override; |
| 22 | 22 |
| 23 WorkerBackingThread& workerBackingThread() override; | 23 WorkerBackingThread& workerBackingThread() override; |
| 24 void clearWorkerBackingThread() override { | 24 |
| 25 // Do nothing. | 25 // The backing thread is cleared by clearSharedBackingThread(). |
| 26 // The backing thread is cleared by clearSharedBackingThread(). | 26 void clearWorkerBackingThread() override {} |
| 27 } | |
| 28 | 27 |
| 29 bool shouldAttachThreadDebugger() const override { return false; } | 28 bool shouldAttachThreadDebugger() const override { return false; } |
| 30 | 29 |
| 30 // This may block the main thread. |
| 31 static void collectAllGarbage(); | 31 static void collectAllGarbage(); |
| 32 | 32 |
| 33 static void ensureSharedBackingThread(); | 33 static void ensureSharedBackingThread(); |
| 34 static void clearSharedBackingThread(); |
| 35 |
| 34 static void createSharedBackingThreadForTest(); | 36 static void createSharedBackingThreadForTest(); |
| 35 | 37 |
| 36 static void clearSharedBackingThread(); | |
| 37 | |
| 38 protected: | 38 protected: |
| 39 AbstractAnimationWorkletThread(PassRefPtr<WorkerLoaderProxy>, | 39 AbstractAnimationWorkletThread(PassRefPtr<WorkerLoaderProxy>, |
| 40 WorkerReportingProxy&); | 40 WorkerReportingProxy&); |
| 41 | 41 |
| 42 bool isOwningBackingThread() const override { return false; } | 42 bool isOwningBackingThread() const override { return false; } |
| 43 }; | 43 }; |
| 44 | 44 |
| 45 } // namespace blink | 45 } // namespace blink |
| 46 | 46 |
| 47 #endif // AbstractAnimationWorkletThread_h | 47 #endif // AbstractAnimationWorkletThread_h |
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