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Side by Side Diff: third_party/WebKit/Source/platform/audio/ZeroPole.cpp

Issue 2432473002: Remove ZeroPole class and files (Closed)
Patch Set: Created 4 years, 2 months ago
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1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14 * its contributors may be used to endorse or promote products derived
15 * from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #include "platform/audio/ZeroPole.h"
30 #include "platform/audio/DenormalDisabler.h"
31
32 namespace blink {
33
34 void ZeroPole::process(const float* source,
35 float* destination,
36 unsigned framesToProcess) {
37 float zero = m_zero;
38 float pole = m_pole;
39
40 // Gain compensation to make 0dB @ 0Hz
41 const float k1 = 1 / (1 - zero);
42 const float k2 = 1 - pole;
43
44 // Member variables to locals.
45 float lastX = m_lastX;
46 float lastY = m_lastY;
47
48 while (framesToProcess--) {
49 float input = *source++;
50
51 // Zero
52 float output1 = k1 * (input - zero * lastX);
53 lastX = input;
54
55 // Pole
56 float output2 = k2 * output1 + pole * lastY;
57 lastY = output2;
58
59 *destination++ = output2;
60 }
61
62 // Locals to member variables. Flush denormals here so we don't
63 // slow down the inner loop above.
64 m_lastX = DenormalDisabler::flushDenormalFloatToZero(lastX);
65 m_lastY = DenormalDisabler::flushDenormalFloatToZero(lastY);
66 }
67
68 } // namespace blink
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