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Side by Side Diff: services/ui/ws/frame_generator.cc

Issue 2431753002: Mus experiment in content shell on Android.
Patch Set: Addressed comments, fixed browser tests and deps. Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/frame_generator.h" 5 #include "services/ui/ws/frame_generator.h"
6 6
7 #include "base/containers/adapters.h" 7 #include "base/containers/adapters.h"
8 #include "cc/output/compositor_frame.h" 8 #include "cc/output/compositor_frame.h"
9 #include "cc/quads/render_pass.h" 9 #include "cc/quads/render_pass.h"
10 #include "cc/quads/render_pass_draw_quad.h" 10 #include "cc/quads/render_pass_draw_quad.h"
(...skipping 26 matching lines...) Expand all
37 FrameGenerator::~FrameGenerator() { 37 FrameGenerator::~FrameGenerator() {
38 ReleaseAllSurfaceReferences(); 38 ReleaseAllSurfaceReferences();
39 // Invalidate WeakPtrs now to avoid callbacks back into the 39 // Invalidate WeakPtrs now to avoid callbacks back into the
40 // FrameGenerator during destruction of |compositor_frame_sink_|. 40 // FrameGenerator during destruction of |compositor_frame_sink_|.
41 weak_factory_.InvalidateWeakPtrs(); 41 weak_factory_.InvalidateWeakPtrs();
42 compositor_frame_sink_.reset(); 42 compositor_frame_sink_.reset();
43 } 43 }
44 44
45 void FrameGenerator::OnGpuChannelEstablished( 45 void FrameGenerator::OnGpuChannelEstablished(
46 scoped_refptr<gpu::GpuChannelHost> channel) { 46 scoped_refptr<gpu::GpuChannelHost> channel) {
47 if (widget_ != gfx::kNullAcceleratedWidget) { 47 if (widget_ != gpu::kNullSurfaceHandle) {
48 compositor_frame_sink_ = base::MakeUnique<surfaces::CompositorFrameSink>( 48 compositor_frame_sink_ = base::MakeUnique<surfaces::CompositorFrameSink>(
49 frame_sink_id_, base::ThreadTaskRunnerHandle::Get(), widget_, 49 frame_sink_id_, base::ThreadTaskRunnerHandle::Get(), widget_,
50 std::move(channel), display_compositor_); 50 std::move(channel), display_compositor_);
51 } else { 51 } else {
52 gpu_channel_ = std::move(channel); 52 gpu_channel_ = std::move(channel);
53 } 53 }
54 } 54 }
55 55
56 void FrameGenerator::RequestRedraw(const gfx::Rect& redraw_region) { 56 void FrameGenerator::RequestRedraw(const gfx::Rect& redraw_region) {
57 dirty_rect_.Union(redraw_region); 57 dirty_rect_.Union(redraw_region);
58 WantToDraw(); 58 WantToDraw();
59 } 59 }
60 60
61 void FrameGenerator::OnAcceleratedWidgetAvailable( 61 void FrameGenerator::OnAcceleratedWidgetAvailable(gpu::SurfaceHandle widget) {
Fady Samuel 2016/10/19 10:49:52 I'm wondering if we should replace references to "
Jay Civelli 2016/11/02 22:02:17 Based on @sadrul comment I kept the AcceleratedWid
62 gfx::AcceleratedWidget widget) {
63 widget_ = widget; 62 widget_ = widget;
64 if (gpu_channel_ && widget != gfx::kNullAcceleratedWidget) { 63 if (gpu_channel_ && widget != gpu::kNullSurfaceHandle) {
65 compositor_frame_sink_.reset(new surfaces::CompositorFrameSink( 64 compositor_frame_sink_.reset(new surfaces::CompositorFrameSink(
66 frame_sink_id_, base::ThreadTaskRunnerHandle::Get(), widget_, 65 frame_sink_id_, base::ThreadTaskRunnerHandle::Get(), widget_,
67 std::move(gpu_channel_), display_compositor_)); 66 std::move(gpu_channel_), display_compositor_));
68 } 67 }
69 } 68 }
70 69
71 void FrameGenerator::RequestCopyOfOutput( 70 void FrameGenerator::RequestCopyOfOutput(
72 std::unique_ptr<cc::CopyOutputRequest> output_request) { 71 std::unique_ptr<cc::CopyOutputRequest> output_request) {
73 if (compositor_frame_sink_) 72 if (compositor_frame_sink_)
74 compositor_frame_sink_->RequestCopyOfOutput(std::move(output_request)); 73 compositor_frame_sink_->RequestCopyOfOutput(std::move(output_request));
(...skipping 238 matching lines...) Expand 10 before | Expand all | Expand 10 after
313 if (default_surface) 312 if (default_surface)
314 ReleaseFrameSinkReference(default_surface->frame_sink_id()); 313 ReleaseFrameSinkReference(default_surface->frame_sink_id());
315 ServerWindowSurface* underlay_surface = surface_manager->GetUnderlaySurface(); 314 ServerWindowSurface* underlay_surface = surface_manager->GetUnderlaySurface();
316 if (underlay_surface) 315 if (underlay_surface)
317 ReleaseFrameSinkReference(underlay_surface->frame_sink_id()); 316 ReleaseFrameSinkReference(underlay_surface->frame_sink_id());
318 } 317 }
319 318
320 } // namespace ws 319 } // namespace ws
321 320
322 } // namespace ui 321 } // namespace ui
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