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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/demo/bitmap_uploader.h" | 5 #include "services/ui/demo/bitmap_uploader.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "base/threading/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
13 #include "cc/ipc/compositor_frame.mojom.h" | 13 #include "cc/ipc/compositor_frame.mojom.h" |
14 #include "cc/quads/render_pass.h" | 14 #include "cc/quads/render_pass.h" |
15 #include "cc/quads/solid_color_draw_quad.h" | 15 #include "cc/quads/solid_color_draw_quad.h" |
16 #include "cc/quads/texture_draw_quad.h" | 16 #include "cc/quads/texture_draw_quad.h" |
| 17 #include "services/ui/public/cpp/context_provider.h" |
17 #include "services/ui/public/cpp/gles2_context.h" | 18 #include "services/ui/public/cpp/gles2_context.h" |
18 #include "services/ui/public/cpp/gpu_service.h" | 19 #include "services/ui/public/cpp/gpu_service.h" |
19 #include "services/ui/public/cpp/window.h" | 20 #include "services/ui/public/cpp/window.h" |
20 #include "services/ui/public/cpp/window_surface.h" | 21 #include "services/ui/public/cpp/window_surface.h" |
21 | 22 |
22 namespace ui { | 23 namespace ui { |
23 namespace { | 24 namespace { |
24 | 25 |
25 const uint32_t g_transparent_color = 0x00000000; | 26 const uint32_t g_transparent_color = 0x00000000; |
26 | 27 |
27 } // namespace | 28 } // namespace |
28 | 29 |
29 const char kBitmapUploaderForAcceleratedWidget[] = | 30 const char kBitmapUploaderForAcceleratedWidget[] = |
30 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; | 31 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; |
31 | 32 |
32 BitmapUploader::BitmapUploader(Window* window) | 33 BitmapUploader::BitmapUploader(Window* window) |
33 : window_(window), | 34 : window_(window), |
34 color_(g_transparent_color), | 35 color_(g_transparent_color), |
35 width_(0), | 36 width_(0), |
36 height_(0), | 37 height_(0), |
37 format_(BGRA), | 38 format_(BGRA), |
38 next_resource_id_(1u) { | 39 next_resource_id_(1u) { |
39 } | 40 } |
40 | 41 |
41 void BitmapUploader::Init(ui::GpuService* gpu_service) { | 42 void BitmapUploader::Init(ui::GpuService* gpu_service) { |
42 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT); | 43 compositor_frame_sink_ = window_->RequestCompositorFrameSink( |
43 surface_->BindToThread(); | 44 mojom::SurfaceType::DEFAULT, |
44 surface_->set_client(this); | 45 new ContextProvider(gpu_service->EstablishGpuChannelSync())); |
45 | 46 compositor_frame_sink_->BindToClient(this); |
46 gles2_context_ = GLES2Context::CreateOffscreenContext( | |
47 gpu_service->EstablishGpuChannelSync(), | |
48 base::ThreadTaskRunnerHandle::Get()); | |
49 } | 47 } |
50 | 48 |
51 BitmapUploader::~BitmapUploader() {} | 49 BitmapUploader::~BitmapUploader() { |
| 50 compositor_frame_sink_->DetachFromClient(); |
| 51 } |
52 | 52 |
53 // Sets the color which is RGBA. | 53 // Sets the color which is RGBA. |
54 void BitmapUploader::SetColor(uint32_t color) { | 54 void BitmapUploader::SetColor(uint32_t color) { |
55 if (color_ == color) | 55 if (color_ == color) |
56 return; | 56 return; |
57 color_ = color; | 57 color_ = color; |
58 if (surface_) | 58 if (compositor_frame_sink_) |
59 Upload(); | 59 Upload(); |
60 } | 60 } |
61 | 61 |
62 // Sets a bitmap. | 62 // Sets a bitmap. |
63 void BitmapUploader::SetBitmap(int width, | 63 void BitmapUploader::SetBitmap(int width, |
64 int height, | 64 int height, |
65 std::unique_ptr<std::vector<unsigned char>> data, | 65 std::unique_ptr<std::vector<unsigned char>> data, |
66 Format format) { | 66 Format format) { |
67 width_ = width; | 67 width_ = width; |
68 height_ = height; | 68 height_ = height; |
69 bitmap_ = std::move(data); | 69 bitmap_ = std::move(data); |
70 format_ = format; | 70 format_ = format; |
71 if (surface_) | 71 if (compositor_frame_sink_) |
72 Upload(); | 72 Upload(); |
73 } | 73 } |
74 | 74 |
75 void BitmapUploader::Upload() { | 75 void BitmapUploader::Upload() { |
76 if (!gles2_context_) | 76 if (!compositor_frame_sink_ || !compositor_frame_sink_->context_provider()) |
77 return; | 77 return; |
78 | 78 |
79 const gfx::Rect bounds(window_->bounds().size()); | 79 const gfx::Rect bounds(window_->bounds().size()); |
80 | 80 |
81 cc::CompositorFrame frame; | 81 cc::CompositorFrame frame; |
82 // TODO(rjkroege): Support device scale factors other than 1. | 82 // TODO(rjkroege): Support device scale factors other than 1. |
83 frame.metadata.device_scale_factor = 1.0f; | 83 frame.metadata.device_scale_factor = 1.0f; |
84 frame.delegated_frame_data.reset(new cc::DelegatedFrameData()); | 84 frame.delegated_frame_data.reset(new cc::DelegatedFrameData()); |
85 frame.delegated_frame_data->resource_list.resize(0u); | 85 frame.delegated_frame_data->resource_list.resize(0u); |
86 | 86 |
87 const cc::RenderPassId render_pass_id(1, 1); | 87 const cc::RenderPassId render_pass_id(1, 1); |
88 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); | 88 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); |
89 pass->SetAll(render_pass_id, bounds, bounds, gfx::Transform(), | 89 pass->SetAll(render_pass_id, bounds, bounds, gfx::Transform(), |
90 true /* has_transparent_background */); | 90 true /* has_transparent_background */); |
91 | 91 |
92 // The SharedQuadState is owned by the SharedQuadStateList | 92 // The SharedQuadState is owned by the SharedQuadStateList |
93 // shared_quad_state_list. | 93 // shared_quad_state_list. |
94 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | 94 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
95 sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, | 95 sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, |
96 false /* is_clipped */, 1.f /* opacity */, SkXfermode::kSrc_Mode, | 96 false /* is_clipped */, 1.f /* opacity */, SkXfermode::kSrc_Mode, |
97 0 /* sorting_context_id */); | 97 0 /* sorting_context_id */); |
98 | 98 |
99 if (bitmap_.get()) { | 99 if (bitmap_.get()) { |
100 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 100 gpu::gles2::GLES2Interface* gl = |
| 101 compositor_frame_sink_->context_provider()->ContextGL(); |
101 gfx::Size bitmap_size(width_, height_); | 102 gfx::Size bitmap_size(width_, height_); |
102 GLuint texture_id = BindTextureForSize(bitmap_size); | 103 GLuint texture_id = BindTextureForSize(bitmap_size); |
103 gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap_size.width(), | 104 gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap_size.width(), |
104 bitmap_size.height(), TextureFormat(), GL_UNSIGNED_BYTE, | 105 bitmap_size.height(), TextureFormat(), GL_UNSIGNED_BYTE, |
105 &((*bitmap_)[0])); | 106 &((*bitmap_)[0])); |
106 | 107 |
107 gpu::Mailbox mailbox; | 108 gpu::Mailbox mailbox; |
108 gl->GenMailboxCHROMIUM(mailbox.name); | 109 gl->GenMailboxCHROMIUM(mailbox.name); |
109 gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); | 110 gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); |
110 | 111 |
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164 const bool force_antialiasing_off = false; | 165 const bool force_antialiasing_off = false; |
165 const gfx::Rect opaque_rect(0, 0, 0, 0); | 166 const gfx::Rect opaque_rect(0, 0, 0, 0); |
166 const bool needs_blending = true; | 167 const bool needs_blending = true; |
167 quad->SetAll(sqs, bounds, opaque_rect, bounds, needs_blending, color_, | 168 quad->SetAll(sqs, bounds, opaque_rect, bounds, needs_blending, color_, |
168 force_antialiasing_off); | 169 force_antialiasing_off); |
169 } | 170 } |
170 | 171 |
171 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); | 172 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); |
172 | 173 |
173 // TODO(rjkroege, fsamuel): We should throttle frames. | 174 // TODO(rjkroege, fsamuel): We should throttle frames. |
174 surface_->SubmitCompositorFrame(std::move(frame), base::Closure()); | 175 compositor_frame_sink_->SubmitCompositorFrame(std::move(frame)); |
175 } | 176 } |
176 | 177 |
177 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { | 178 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { |
178 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 179 gpu::gles2::GLES2Interface* gl = |
| 180 compositor_frame_sink_->context_provider()->ContextGL(); |
179 // TODO(jamesr): Recycle textures. | 181 // TODO(jamesr): Recycle textures. |
180 GLuint texture = 0u; | 182 GLuint texture = 0u; |
181 gl->GenTextures(1, &texture); | 183 gl->GenTextures(1, &texture); |
182 gl->BindTexture(GL_TEXTURE_2D, texture); | 184 gl->BindTexture(GL_TEXTURE_2D, texture); |
183 gl->TexImage2D(GL_TEXTURE_2D, 0, TextureFormat(), size.width(), size.height(), | 185 gl->TexImage2D(GL_TEXTURE_2D, 0, TextureFormat(), size.width(), size.height(), |
184 0, TextureFormat(), GL_UNSIGNED_BYTE, 0); | 186 0, TextureFormat(), GL_UNSIGNED_BYTE, 0); |
185 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 187 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
186 return texture; | 188 return texture; |
187 } | 189 } |
188 | 190 |
189 void BitmapUploader::OnResourcesReturned( | 191 void BitmapUploader::SetBeginFrameSource(cc::BeginFrameSource* source) {} |
190 WindowSurface* surface, | 192 |
| 193 void BitmapUploader::ReclaimResources( |
191 const cc::ReturnedResourceArray& resources) { | 194 const cc::ReturnedResourceArray& resources) { |
192 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 195 gpu::gles2::GLES2Interface* gl = |
| 196 compositor_frame_sink_->context_provider()->ContextGL(); |
193 // TODO(jamesr): Recycle. | 197 // TODO(jamesr): Recycle. |
194 for (size_t i = 0; i < resources.size(); ++i) { | 198 for (size_t i = 0; i < resources.size(); ++i) { |
195 cc::ReturnedResource resource = std::move(resources[i]); | 199 cc::ReturnedResource resource = std::move(resources[i]); |
196 DCHECK_EQ(1, resource.count); | 200 DCHECK_EQ(1, resource.count); |
197 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); | 201 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); |
198 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; | 202 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; |
199 DCHECK_NE(0u, texture_id); | 203 DCHECK_NE(0u, texture_id); |
200 resource_to_texture_id_map_.erase(resource.id); | 204 resource_to_texture_id_map_.erase(resource.id); |
201 gl->DeleteTextures(1, &texture_id); | 205 gl->DeleteTextures(1, &texture_id); |
202 } | 206 } |
203 } | 207 } |
204 | 208 |
| 209 void BitmapUploader::SetTreeActivationCallback(const base::Closure& callback) { |
| 210 // TODO(fsamuel): Implement this. |
| 211 } |
| 212 |
| 213 void BitmapUploader::DidReceiveCompositorFrameAck() { |
| 214 // TODO(fsamuel): Implement this. |
| 215 } |
| 216 |
| 217 void BitmapUploader::DidLoseCompositorFrameSink() { |
| 218 // TODO(fsamuel): Implement this. |
| 219 } |
| 220 |
| 221 void BitmapUploader::OnDraw(const gfx::Transform& transform, |
| 222 const gfx::Rect& viewport, |
| 223 bool resourceless_software_draw) { |
| 224 // TODO(fsamuel): Implement this. |
| 225 } |
| 226 |
| 227 void BitmapUploader::SetMemoryPolicy(const cc::ManagedMemoryPolicy& policy) { |
| 228 // TODO(fsamuel): Implement this. |
| 229 } |
| 230 |
| 231 void BitmapUploader::SetExternalTilePriorityConstraints( |
| 232 const gfx::Rect& viewport_rect, |
| 233 const gfx::Transform& transform) { |
| 234 // TODO(fsamuel): Implement this. |
| 235 } |
| 236 |
205 } // namespace ui | 237 } // namespace ui |
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