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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/ws/server_window_surface.h" | 5 #include "services/ui/ws/server_window_surface.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
| 9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
| 10 #include "cc/quads/shared_quad_state.h" | 10 #include "cc/quads/shared_quad_state.h" |
| 11 #include "cc/quads/surface_draw_quad.h" | 11 #include "cc/quads/surface_draw_quad.h" |
| 12 #include "services/ui/surfaces/display_compositor.h" | 12 #include "services/ui/surfaces/display_compositor.h" |
| 13 #include "services/ui/ws/server_window.h" | 13 #include "services/ui/ws/server_window.h" |
| 14 #include "services/ui/ws/server_window_delegate.h" | 14 #include "services/ui/ws/server_window_delegate.h" |
| 15 #include "services/ui/ws/server_window_surface_manager.h" | 15 #include "services/ui/ws/server_window_surface_manager.h" |
| 16 | 16 |
| 17 namespace ui { | 17 namespace ui { |
| 18 namespace ws { | 18 namespace ws { |
| 19 | 19 |
| 20 ServerWindowSurface::ServerWindowSurface( | 20 ServerWindowSurface::ServerWindowSurface( |
| 21 ServerWindowSurfaceManager* manager, | 21 ServerWindowSurfaceManager* manager, |
| 22 const cc::FrameSinkId& frame_sink_id, | 22 const cc::FrameSinkId& frame_sink_id, |
| 23 mojo::InterfaceRequest<Surface> request, | 23 cc::mojom::MojoCompositorFrameSinkRequest request, |
| 24 mojom::SurfaceClientPtr client) | 24 cc::mojom::MojoCompositorFrameSinkClientPtr client) |
| 25 : frame_sink_id_(frame_sink_id), | 25 : frame_sink_id_(frame_sink_id), |
| 26 manager_(manager), | 26 manager_(manager), |
| 27 surface_factory_(frame_sink_id_, manager_->GetSurfaceManager(), this), | 27 surface_factory_(frame_sink_id_, manager_->GetSurfaceManager(), this), |
| 28 client_(std::move(client)), | 28 client_(std::move(client)), |
| 29 binding_(this, std::move(request)) { | 29 binding_(this, std::move(request)) { |
| 30 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager(); | 30 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager(); |
| 31 surface_manager->RegisterFrameSinkId(frame_sink_id_); | 31 surface_manager->RegisterFrameSinkId(frame_sink_id_); |
| 32 surface_manager->RegisterSurfaceFactoryClient(frame_sink_id_, this); | 32 surface_manager->RegisterSurfaceFactoryClient(frame_sink_id_, this); |
| 33 surface_sequence_generator_.set_frame_sink_id(frame_sink_id_); | 33 surface_sequence_generator_.set_frame_sink_id(frame_sink_id_); |
| 34 } | 34 } |
| 35 | 35 |
| 36 ServerWindowSurface::~ServerWindowSurface() { | 36 ServerWindowSurface::~ServerWindowSurface() { |
| 37 // SurfaceFactory's destructor will attempt to return resources which will | 37 // SurfaceFactory's destructor will attempt to return resources which will |
| 38 // call back into here and access |client_| so we should destroy | 38 // call back into here and access |client_| so we should destroy |
| 39 // |surface_factory_|'s resources early on. | 39 // |surface_factory_|'s resources early on. |
| 40 surface_factory_.DestroyAll(); | 40 surface_factory_.DestroyAll(); |
| 41 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager(); | 41 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager(); |
| 42 surface_manager->UnregisterSurfaceFactoryClient(frame_sink_id_); | 42 surface_manager->UnregisterSurfaceFactoryClient(frame_sink_id_); |
| 43 surface_manager->InvalidateFrameSinkId(frame_sink_id_); | 43 surface_manager->InvalidateFrameSinkId(frame_sink_id_); |
| 44 } | 44 } |
| 45 | 45 |
| 46 void ServerWindowSurface::SubmitCompositorFrame( | 46 void ServerWindowSurface::SetNeedsBeginFrame(bool needs_begin_frame) { |
|
rjkroege
2016/10/20 21:33:18
if it works without it, then why is it needed? Wha
Fady Samuel
2016/10/20 23:04:10
We don't use unified BeginFrame in Mus yet. staraz
| |
| 47 cc::CompositorFrame frame, | 47 // TODO(fsamuel): Implement this. |
| 48 const SubmitCompositorFrameCallback& callback) { | 48 } |
| 49 | |
| 50 void ServerWindowSurface::SubmitCompositorFrame(cc::CompositorFrame frame) { | |
| 49 gfx::Size frame_size = | 51 gfx::Size frame_size = |
| 50 frame.delegated_frame_data->render_pass_list[0]->output_rect.size(); | 52 frame.delegated_frame_data->render_pass_list[0]->output_rect.size(); |
| 51 // If the size of the CompostiorFrame has changed then destroy the existing | 53 // If the size of the CompostiorFrame has changed then destroy the existing |
| 52 // Surface and create a new one of the appropriate size. | 54 // Surface and create a new one of the appropriate size. |
| 53 if (local_frame_id_.is_null() || frame_size != last_submitted_frame_size_) { | 55 if (local_frame_id_.is_null() || frame_size != last_submitted_frame_size_) { |
| 54 if (!local_frame_id_.is_null()) | 56 if (!local_frame_id_.is_null()) |
| 55 surface_factory_.Destroy(local_frame_id_); | 57 surface_factory_.Destroy(local_frame_id_); |
| 56 local_frame_id_ = surface_id_allocator_.GenerateId(); | 58 local_frame_id_ = surface_id_allocator_.GenerateId(); |
| 57 surface_factory_.Create(local_frame_id_); | 59 surface_factory_.Create(local_frame_id_); |
| 58 } | 60 } |
| 59 may_contain_video_ = frame.metadata.may_contain_video; | 61 may_contain_video_ = frame.metadata.may_contain_video; |
| 60 surface_factory_.SubmitCompositorFrame(local_frame_id_, std::move(frame), | 62 surface_factory_.SubmitCompositorFrame( |
| 61 callback); | 63 local_frame_id_, std::move(frame), |
| 64 base::Bind(&ServerWindowSurface::DidReceiveCompositorFrameAck, | |
| 65 base::Unretained(this))); | |
| 62 last_submitted_frame_size_ = frame_size; | 66 last_submitted_frame_size_ = frame_size; |
| 63 window()->delegate()->OnScheduleWindowPaint(window()); | 67 window()->delegate()->OnScheduleWindowPaint(window()); |
| 64 } | 68 } |
| 65 | 69 |
| 66 cc::SurfaceId ServerWindowSurface::GetSurfaceId() const { | 70 cc::SurfaceId ServerWindowSurface::GetSurfaceId() const { |
| 67 if (local_frame_id_.is_null()) | 71 if (local_frame_id_.is_null()) |
| 68 return cc::SurfaceId(); | 72 return cc::SurfaceId(); |
| 69 return cc::SurfaceId(frame_sink_id_, local_frame_id_); | 73 return cc::SurfaceId(frame_sink_id_, local_frame_id_); |
| 70 } | 74 } |
| 71 | 75 |
| 72 cc::SurfaceSequence ServerWindowSurface::CreateSurfaceSequence() { | 76 cc::SurfaceSequence ServerWindowSurface::CreateSurfaceSequence() { |
| 73 return surface_sequence_generator_.CreateSurfaceSequence(); | 77 return surface_sequence_generator_.CreateSurfaceSequence(); |
| 74 } | 78 } |
| 75 | 79 |
| 76 ServerWindow* ServerWindowSurface::window() { | 80 ServerWindow* ServerWindowSurface::window() { |
| 77 return manager_->window(); | 81 return manager_->window(); |
| 78 } | 82 } |
| 79 | 83 |
| 84 void ServerWindowSurface::DidReceiveCompositorFrameAck() { | |
|
rjkroege
2016/10/20 21:33:18
You are deleting ServerWindowSurface in a subseque
Fady Samuel
2016/10/20 23:04:10
Not quite. ServerWindowSurface => ServerWindowComp
| |
| 85 if (!client_ || !base::MessageLoop::current()) | |
| 86 return; | |
| 87 client_->DidReceiveCompositorFrameAck(); | |
| 88 } | |
| 89 | |
| 80 void ServerWindowSurface::ReturnResources( | 90 void ServerWindowSurface::ReturnResources( |
| 81 const cc::ReturnedResourceArray& resources) { | 91 const cc::ReturnedResourceArray& resources) { |
| 82 if (!client_ || !base::MessageLoop::current()) | 92 if (!client_ || !base::MessageLoop::current()) |
| 83 return; | 93 return; |
| 84 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); | 94 client_->ReclaimResources(resources); |
| 85 } | 95 } |
| 86 | 96 |
| 87 void ServerWindowSurface::SetBeginFrameSource( | 97 void ServerWindowSurface::SetBeginFrameSource( |
| 88 cc::BeginFrameSource* begin_frame_source) { | 98 cc::BeginFrameSource* begin_frame_source) { |
| 89 // TODO(tansell): Implement this. | 99 // TODO(tansell): Implement this. |
| 90 } | 100 } |
| 91 | 101 |
| 92 } // namespace ws | 102 } // namespace ws |
| 93 } // namespace ui | 103 } // namespace ui |
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