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Side by Side Diff: ash/laser/laser_pointer_view.cc

Issue 2430593002: mash: Use ash shell window container ids instead of ash::mojom::Container (Closed)
Patch Set: move files to ash/shared, fix deps Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/laser/laser_pointer_view.h" 5 #include "ash/laser/laser_pointer_view.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "ash/common/shell_window_ids.h"
10 #include "ash/laser/laser_pointer_points.h" 9 #include "ash/laser/laser_pointer_points.h"
10 #include "ash/shared/shell_window_ids.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "base/timer/timer.h" 12 #include "base/timer/timer.h"
13 #include "third_party/skia/include/core/SkColor.h" 13 #include "third_party/skia/include/core/SkColor.h"
14 #include "third_party/skia/include/core/SkPaint.h" 14 #include "third_party/skia/include/core/SkPaint.h"
15 #include "ui/aura/window.h" 15 #include "ui/aura/window.h"
16 #include "ui/events/event.h" 16 #include "ui/events/event.h"
17 #include "ui/gfx/canvas.h" 17 #include "ui/gfx/canvas.h"
18 #include "ui/views/widget/widget.h" 18 #include "ui/views/widget/widget.h"
19 19
20 namespace ash { 20 namespace ash {
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158 paint.setStrokeWidth(radius * 2); 158 paint.setStrokeWidth(radius * 2);
159 canvas->DrawLine(previous_point, current_point, paint); 159 canvas->DrawLine(previous_point, current_point, paint);
160 previous_point = current_point; 160 previous_point = current_point;
161 } 161 }
162 // Draw the last point as a circle. 162 // Draw the last point as a circle.
163 paint.setColor(SkColorSetA(kPointColor, kPointInitialOpacity)); 163 paint.setColor(SkColorSetA(kPointColor, kPointInitialOpacity));
164 paint.setStyle(SkPaint::kFill_Style); 164 paint.setStyle(SkPaint::kFill_Style);
165 canvas->DrawCircle(current_point, kPointInitialRadius, paint); 165 canvas->DrawCircle(current_point, kPointInitialRadius, paint);
166 } 166 }
167 } // namespace ash 167 } // namespace ash
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