| Index: content/renderer/mus/compositor_mus_connection.h
|
| diff --git a/content/renderer/mus/compositor_mus_connection.h b/content/renderer/mus/compositor_mus_connection.h
|
| index f1657e45de92166d07f79609bb388b60b6ab4e43..6859b177eabcfa6855a45a437bb259eb5e8b72db 100644
|
| --- a/content/renderer/mus/compositor_mus_connection.h
|
| +++ b/content/renderer/mus/compositor_mus_connection.h
|
| @@ -48,10 +48,11 @@ class CONTENT_EXPORT CompositorMusConnection
|
| mojo::InterfaceRequest<ui::mojom::WindowTreeClient> request,
|
| InputHandlerManager* input_handler_manager);
|
|
|
| - // Attaches the provided |surface_binding| with the ui::Window for the
|
| - // renderer once it becomes available.
|
| + // Attaches the provided |compositor_frame_sink_binding| with the ui::Window
|
| + // for the renderer once it becomes available.
|
| void AttachCompositorFrameSinkOnMainThread(
|
| - std::unique_ptr<ui::WindowSurfaceBinding> surface_binding);
|
| + std::unique_ptr<ui::WindowCompositorFrameSinkBinding>
|
| + compositor_frame_sink_binding);
|
|
|
| private:
|
| friend class CompositorMusConnectionTest;
|
| @@ -60,7 +61,8 @@ class CONTENT_EXPORT CompositorMusConnection
|
| ~CompositorMusConnection() override;
|
|
|
| void AttachCompositorFrameSinkOnCompositorThread(
|
| - std::unique_ptr<ui::WindowSurfaceBinding> surface_binding);
|
| + std::unique_ptr<ui::WindowCompositorFrameSinkBinding>
|
| + compositor_frame_sink_binding);
|
|
|
| void CreateWindowTreeClientOnCompositorThread(
|
| ui::mojom::WindowTreeClientRequest request);
|
| @@ -109,7 +111,8 @@ class CONTENT_EXPORT CompositorMusConnection
|
| scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
|
| scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_;
|
| InputHandlerManager* const input_handler_manager_;
|
| - std::unique_ptr<ui::WindowSurfaceBinding> window_surface_binding_;
|
| + std::unique_ptr<ui::WindowCompositorFrameSinkBinding>
|
| + window_compositor_frame_sink_binding_;
|
|
|
| // Stores the current state of the active pointers targeting this object.
|
| ui::MotionEventAura pointer_state_;
|
|
|