Index: content/renderer/mus/render_widget_mus_connection.cc |
diff --git a/content/renderer/mus/render_widget_mus_connection.cc b/content/renderer/mus/render_widget_mus_connection.cc |
index 73ecabc76082d8c571f82002241a30cb77398042..c5633ad3b8ed38035d0150399c4b7b6fa6e88bc6 100644 |
--- a/content/renderer/mus/render_widget_mus_connection.cc |
+++ b/content/renderer/mus/render_widget_mus_connection.cc |
@@ -11,8 +11,8 @@ |
#include "content/renderer/mus/compositor_mus_connection.h" |
#include "content/renderer/render_thread_impl.h" |
#include "content/renderer/render_view_impl.h" |
-#include "services/ui/public/cpp/compositor_frame_sink.h" |
#include "services/ui/public/cpp/context_provider.h" |
+#include "services/ui/public/cpp/window_compositor_frame_sink.h" |
#include "services/ui/public/interfaces/window_tree.mojom.h" |
namespace content { |
@@ -32,9 +32,9 @@ void RenderWidgetMusConnection::Bind( |
routing_id_, render_thread->GetCompositorMainThreadTaskRunner(), |
render_thread->compositor_task_runner(), std::move(request), |
render_thread->input_handler_manager()); |
- if (window_surface_binding_) { |
+ if (window_compositor_frame_sink_binding_) { |
compositor_mus_connection_->AttachCompositorFrameSinkOnMainThread( |
- std::move(window_surface_binding_)); |
+ std::move(window_compositor_frame_sink_binding_)); |
} |
} |
@@ -42,16 +42,18 @@ std::unique_ptr<cc::CompositorFrameSink> |
RenderWidgetMusConnection::CreateCompositorFrameSink( |
scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) { |
DCHECK(thread_checker_.CalledOnValidThread()); |
- DCHECK(!window_surface_binding_); |
+ DCHECK(!window_compositor_frame_sink_binding_); |
- std::unique_ptr<cc::CompositorFrameSink> surface(new ui::CompositorFrameSink( |
- make_scoped_refptr(new ui::ContextProvider(std::move(gpu_channel_host))), |
- ui::WindowSurface::Create(&window_surface_binding_))); |
+ std::unique_ptr<cc::CompositorFrameSink> compositor_frame_sink( |
+ ui::WindowCompositorFrameSink::Create( |
+ make_scoped_refptr( |
+ new ui::ContextProvider(std::move(gpu_channel_host))), |
+ &window_compositor_frame_sink_binding_)); |
if (compositor_mus_connection_) { |
compositor_mus_connection_->AttachCompositorFrameSinkOnMainThread( |
- std::move(window_surface_binding_)); |
+ std::move(window_compositor_frame_sink_binding_)); |
} |
- return surface; |
+ return compositor_frame_sink; |
} |
// static |