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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/demo/bitmap_uploader.h" | 5 #include "services/ui/demo/bitmap_uploader.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "base/threading/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
13 #include "cc/ipc/compositor_frame.mojom.h" | 13 #include "cc/ipc/compositor_frame.mojom.h" |
14 #include "cc/quads/render_pass.h" | 14 #include "cc/quads/render_pass.h" |
15 #include "cc/quads/solid_color_draw_quad.h" | 15 #include "cc/quads/solid_color_draw_quad.h" |
16 #include "cc/quads/texture_draw_quad.h" | 16 #include "cc/quads/texture_draw_quad.h" |
17 #include "services/ui/public/cpp/context_provider.h" | 17 #include "services/ui/public/cpp/context_provider.h" |
18 #include "services/ui/public/cpp/gles2_context.h" | 18 #include "services/ui/public/cpp/gles2_context.h" |
19 #include "services/ui/public/cpp/gpu_service.h" | 19 #include "services/ui/public/cpp/gpu_service.h" |
20 #include "services/ui/public/cpp/window.h" | 20 #include "services/ui/public/cpp/window.h" |
21 #include "services/ui/public/cpp/window_surface.h" | |
22 | 21 |
23 namespace ui { | 22 namespace ui { |
24 namespace { | 23 namespace { |
25 | 24 |
26 const uint32_t g_transparent_color = 0x00000000; | 25 const uint32_t g_transparent_color = 0x00000000; |
27 | 26 |
28 } // namespace | 27 } // namespace |
29 | 28 |
30 const char kBitmapUploaderForAcceleratedWidget[] = | 29 const char kBitmapUploaderForAcceleratedWidget[] = |
31 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; | 30 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; |
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169 | 168 |
170 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); | 169 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); |
171 | 170 |
172 // TODO(rjkroege, fsamuel): We should throttle frames. | 171 // TODO(rjkroege, fsamuel): We should throttle frames. |
173 compositor_frame_sink_->SubmitCompositorFrame(std::move(frame)); | 172 compositor_frame_sink_->SubmitCompositorFrame(std::move(frame)); |
174 } | 173 } |
175 | 174 |
176 void BitmapUploader::OnGpuChannelEstablished( | 175 void BitmapUploader::OnGpuChannelEstablished( |
177 scoped_refptr<gpu::GpuChannelHost> gpu_channel) { | 176 scoped_refptr<gpu::GpuChannelHost> gpu_channel) { |
178 compositor_frame_sink_ = window_->RequestCompositorFrameSink( | 177 compositor_frame_sink_ = window_->RequestCompositorFrameSink( |
179 mojom::SurfaceType::DEFAULT, | 178 mojom::CompositorFrameSinkType::DEFAULT, |
180 new ContextProvider(gpu_channel)); | 179 new ContextProvider(std::move(gpu_channel))); |
181 compositor_frame_sink_->BindToClient(this); | 180 compositor_frame_sink_->BindToClient(this); |
182 } | 181 } |
183 | 182 |
184 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { | 183 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { |
185 gpu::gles2::GLES2Interface* gl = | 184 gpu::gles2::GLES2Interface* gl = |
186 compositor_frame_sink_->context_provider()->ContextGL(); | 185 compositor_frame_sink_->context_provider()->ContextGL(); |
187 // TODO(jamesr): Recycle textures. | 186 // TODO(jamesr): Recycle textures. |
188 GLuint texture = 0u; | 187 GLuint texture = 0u; |
189 gl->GenTextures(1, &texture); | 188 gl->GenTextures(1, &texture); |
190 gl->BindTexture(GL_TEXTURE_2D, texture); | 189 gl->BindTexture(GL_TEXTURE_2D, texture); |
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234 // TODO(fsamuel): Implement this. | 233 // TODO(fsamuel): Implement this. |
235 } | 234 } |
236 | 235 |
237 void BitmapUploader::SetExternalTilePriorityConstraints( | 236 void BitmapUploader::SetExternalTilePriorityConstraints( |
238 const gfx::Rect& viewport_rect, | 237 const gfx::Rect& viewport_rect, |
239 const gfx::Transform& transform) { | 238 const gfx::Transform& transform) { |
240 // TODO(fsamuel): Implement this. | 239 // TODO(fsamuel): Implement this. |
241 } | 240 } |
242 | 241 |
243 } // namespace ui | 242 } // namespace ui |
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