Chromium Code Reviews| Index: ui/display/android/screen_android.cc |
| diff --git a/ui/display/android/screen_android.cc b/ui/display/android/screen_android.cc |
| index 015d68cd4848a310125d559df280bbfa8d32b9be..ef80b638bba7e2f224de08052a6b0736db80106d 100644 |
| --- a/ui/display/android/screen_android.cc |
| +++ b/ui/display/android/screen_android.cc |
| @@ -2,86 +2,96 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "ui/display/screen.h" |
| +#include "ui/display/android/screen_android.h" |
| -#include "base/logging.h" |
| -#include "base/macros.h" |
| -#include "ui/display/display.h" |
| #include "ui/gfx/android/device_display_info.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| namespace display { |
| -class ScreenAndroid : public Screen { |
| - public: |
| - ScreenAndroid() {} |
| +ScreenAndroid::ScreenAndroid() {} |
| +ScreenAndroid::~ScreenAndroid() {} |
| - gfx::Point GetCursorScreenPoint() override { return gfx::Point(); } |
| +gfx::Point ScreenAndroid::GetCursorScreenPoint() { return gfx::Point(); } |
| - bool IsWindowUnderCursor(gfx::NativeWindow window) override { |
| - NOTIMPLEMENTED(); |
| - return false; |
| - } |
| +bool ScreenAndroid::IsWindowUnderCursor(gfx::NativeWindow window) { |
| + NOTIMPLEMENTED(); |
| + return false; |
| +} |
| - gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { |
| - NOTIMPLEMENTED(); |
| - return NULL; |
| - } |
| +gfx::NativeWindow ScreenAndroid::GetWindowAtScreenPoint( |
| + const gfx::Point& point) { |
| + NOTIMPLEMENTED(); |
| + return NULL; |
| +} |
| - Display GetPrimaryDisplay() const override { |
| - gfx::DeviceDisplayInfo device_info; |
| - const float device_scale_factor = device_info.GetDIPScale(); |
| - // Note: GetPhysicalDisplayWidth/Height() does not subtract window |
| - // decorations etc. Use it instead of GetDisplayWidth/Height() when |
| - // available. |
| - const gfx::Rect bounds_in_pixels = |
| - gfx::Rect(device_info.GetPhysicalDisplayWidth() |
| - ? device_info.GetPhysicalDisplayWidth() |
| - : device_info.GetDisplayWidth(), |
| - device_info.GetPhysicalDisplayHeight() |
| - ? device_info.GetPhysicalDisplayHeight() |
| - : device_info.GetDisplayHeight()); |
| - const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize( |
| - bounds_in_pixels.size(), 1.0f / device_scale_factor)); |
| - Display display(0, bounds_in_dip); |
| - if (!Display::HasForceDeviceScaleFactor()) |
| - display.set_device_scale_factor(device_scale_factor); |
| - display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
| - display.set_color_depth(device_info.GetBitsPerPixel()); |
| - display.set_depth_per_component(device_info.GetBitsPerComponent()); |
| - display.set_is_monochrome(device_info.GetBitsPerComponent() == 0); |
| - return display; |
| - } |
| +Display ScreenAndroid::GetPrimaryDisplay() const { |
| + gfx::DeviceDisplayInfo device_info; |
| + const float device_scale_factor = device_info.GetDIPScale(); |
| + // Note: GetPhysicalDisplayWidth/Height() does not subtract window |
| + // decorations etc. Use it instead of GetDisplayWidth/Height() when |
| + // available. |
| + const gfx::Rect bounds_in_pixels = |
| + gfx::Rect(device_info.GetPhysicalDisplayWidth() |
| + ? device_info.GetPhysicalDisplayWidth() |
| + : device_info.GetDisplayWidth(), |
| + device_info.GetPhysicalDisplayHeight() |
| + ? device_info.GetPhysicalDisplayHeight() |
| + : device_info.GetDisplayHeight()); |
| + const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize( |
| + bounds_in_pixels.size(), 1.0f / device_scale_factor)); |
| + Display display(0, bounds_in_dip); |
| + if (!Display::HasForceDeviceScaleFactor()) |
| + display.set_device_scale_factor(device_scale_factor); |
| + display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
| + display.set_color_depth(device_info.GetBitsPerPixel()); |
| + display.set_depth_per_component(device_info.GetBitsPerComponent()); |
| + display.set_is_monochrome(device_info.GetBitsPerComponent() == 0); |
| + return display; |
| +} |
| - Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
| - return GetPrimaryDisplay(); |
| - } |
| +void ScreenAndroid::SetDisplayForWindow(gfx::NativeView view, |
| + const Display& display) { |
| + base::AutoLock autolock(display_lock_); |
| + display_map_[view] = display; |
|
oshima
2016/10/24 20:01:10
nit: emplace(view, display)
|
| +} |
| + |
| +void ScreenAndroid::ClearDisplayForWindow(gfx::NativeView view) { |
| + base::AutoLock autolock(display_lock_); |
| + display_map_.erase(view); |
| +} |
| - Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
| +Display ScreenAndroid::GetDisplayNearestWindow(gfx::NativeView view) const { |
| + base::AutoLock autolock(display_lock_); |
| + auto iter = display_map_.find(view); |
| + if (iter == display_map_.end()) { |
| return GetPrimaryDisplay(); |
| + } else { |
| + return iter->second; |
| } |
|
oshima
2016/10/24 20:01:10
nit:
if (cond)
return GetPrimaryDislpay();
retur
|
| +} |
| - int GetNumDisplays() const override { return 1; } |
| +Display ScreenAndroid::GetDisplayNearestPoint(const gfx::Point& point) const { |
| + return GetPrimaryDisplay(); |
| +} |
| - std::vector<Display> GetAllDisplays() const override { |
| - return std::vector<Display>(1, GetPrimaryDisplay()); |
| - } |
| +int ScreenAndroid::GetNumDisplays() const { return 1; } |
| - Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
| - return GetPrimaryDisplay(); |
| - } |
| +std::vector<Display> ScreenAndroid::GetAllDisplays() const { |
| + return std::vector<Display>(1, GetPrimaryDisplay()); |
| +} |
| - void AddObserver(DisplayObserver* observer) override { |
| - // no display change on Android. |
| - } |
| +Display ScreenAndroid::GetDisplayMatching(const gfx::Rect& match_rect) const { |
| + return GetPrimaryDisplay(); |
| +} |
| - void RemoveObserver(DisplayObserver* observer) override { |
| - // no display change on Android. |
| - } |
| +void ScreenAndroid::AddObserver(DisplayObserver* observer) { |
| + // no display change on Android. |
| +} |
| - private: |
| - DISALLOW_COPY_AND_ASSIGN(ScreenAndroid); |
| -}; |
| +void ScreenAndroid::RemoveObserver(DisplayObserver* observer) { |
| + // no display change on Android. |
| +} |
| Screen* CreateNativeScreen() { |
| return new ScreenAndroid; |