Index: chrome/browser/ui/ash/volume_controller_chromeos.cc |
diff --git a/chrome/browser/ui/ash/volume_controller_chromeos.cc b/chrome/browser/ui/ash/volume_controller_chromeos.cc |
index 68dd5928b4e39576e48953f9e9512a0b8257f21c..1a36427d9c0c198c876b3a9e591b0cc49f21b7bb 100644 |
--- a/chrome/browser/ui/ash/volume_controller_chromeos.cc |
+++ b/chrome/browser/ui/ash/volume_controller_chromeos.cc |
@@ -1,4 +1,4 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
James Cook
2016/10/18 23:53:40
nit: I don't think you need to update this.
msw
2016/10/19 15:24:10
Done.
|
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -52,17 +52,16 @@ VolumeController::~VolumeController() { |
CrasAudioHandler::Get()->RemoveAudioObserver(this); |
} |
-void VolumeController::HandleVolumeMute(const ui::Accelerator& accelerator) { |
- if (accelerator.key_code() == ui::VKEY_VOLUME_MUTE) |
- content::RecordAction(base::UserMetricsAction("Accel_VolumeMute_F8")); |
+void VolumeController::BindRequest( |
+ ash::mojom::VolumeControllerRequest request) { |
+ bindings_.AddBinding(this, std::move(request)); |
+} |
+void VolumeController::VolumeMute() { |
CrasAudioHandler::Get()->SetOutputMute(true); |
} |
-void VolumeController::HandleVolumeDown(const ui::Accelerator& accelerator) { |
- if (accelerator.key_code() == ui::VKEY_VOLUME_DOWN) |
- content::RecordAction(base::UserMetricsAction("Accel_VolumeDown_F9")); |
- |
+void VolumeController::VolumeDown() { |
CrasAudioHandler* audio_handler = CrasAudioHandler::Get(); |
if (audio_handler->IsOutputMuted()) { |
audio_handler->SetOutputVolumePercent(0); |
@@ -75,10 +74,7 @@ void VolumeController::HandleVolumeDown(const ui::Accelerator& accelerator) { |
} |
} |
-void VolumeController::HandleVolumeUp(const ui::Accelerator& accelerator) { |
- if (accelerator.key_code() == ui::VKEY_VOLUME_UP) |
- content::RecordAction(base::UserMetricsAction("Accel_VolumeUp_F10")); |
- |
+void VolumeController::VolumeUp() { |
CrasAudioHandler* audio_handler = CrasAudioHandler::Get(); |
bool play_sound = false; |
if (audio_handler->IsOutputMuted()) { |