Index: cc/test/layer_tree_test.h |
diff --git a/cc/test/layer_tree_test.h b/cc/test/layer_tree_test.h |
index 41e27f00544ba46c1368c3d4fd48c5435f89daad..5f82dafcd5a725fa2766634afbcbd8e5176c9a0b 100644 |
--- a/cc/test/layer_tree_test.h |
+++ b/cc/test/layer_tree_test.h |
@@ -78,6 +78,25 @@ class TestHooks : public AnimationDelegate { |
bool visible) {} |
virtual base::TimeDelta LowFrequencyAnimationInterval() const; |
+ // Hooks for SchedulerClient. |
brianderson
2014/05/20 21:56:28
I would say this makes more sense in the ThreadPro
|
+ virtual void SetNeedsBeginFrame(bool enable) {} |
+ virtual void WillBeginImplFrame(const BeginFrameArgs& args) {} |
+ virtual void ScheduledActionSendBeginMainFrame() {} |
+ virtual DrawResult ScheduledActionDrawAndSwapIfPossible(); |
+ virtual DrawResult ScheduledActionDrawAndSwapForced(); |
+ virtual DrawResult ScheduledActionDrawAndReadback(); |
+ virtual void ScheduledActionAnimate() {} |
+ virtual void ScheduledActionCommit() {} |
+ virtual void ScheduledActionUpdateVisibleTiles() {} |
+ virtual void ScheduledActionActivatePendingTree() {} |
+ virtual void ScheduledActionBeginOutputSurfaceCreation() {} |
+ virtual void ScheduledActionManageTiles() {} |
+ virtual void DidAnticipatedDrawTimeChange(base::TimeTicks time) {} |
+ virtual base::TimeDelta DrawDurationEstimate(); |
+ virtual base::TimeDelta BeginMainFrameToCommitDurationEstimate(); |
+ virtual base::TimeDelta CommitToActivateDurationEstimate(); |
+ virtual void DidBeginImplFrameDeadline() {} |
+ |
// Implementation of AnimationDelegate: |
virtual void NotifyAnimationStarted(base::TimeTicks monotonic_time, |
Animation::TargetProperty target_property) |