Index: ui/native_theme/native_theme_aura.cc |
diff --git a/ui/native_theme/native_theme_aura.cc b/ui/native_theme/native_theme_aura.cc |
index d03a0d3211edc0f216a157fa5ff93b7ce22cab68..8a074cbee44912ab09e65ae6a5c4acd2aabc4d49 100644 |
--- a/ui/native_theme/native_theme_aura.cc |
+++ b/ui/native_theme/native_theme_aura.cc |
@@ -35,8 +35,11 @@ constexpr int kOverlayScrollbarMinimumLength = 12; |
constexpr SkAlpha kOverlayScrollbarAlphaNormal = 0x4D; |
constexpr SkAlpha kOverlayScrollbarAlphaHovered = 0x80; |
constexpr SkAlpha kOverlayScrollbarAlphaPressed = 0x80; |
-constexpr SkColor kOverlayScrollbarThumbColor = SK_ColorBLACK; |
-constexpr SkColor kOverlayScrollbarStrokeColor = SK_ColorWHITE; |
+constexpr SkColor kOverlayScrollbarThumbDefaultColor = SK_ColorBLACK; |
+constexpr SkColor kOverlayScrollbarThumbLightColor = SK_ColorWHITE; |
+constexpr SkColor kOverlayScrollbarStrokeDefaultColor = SK_ColorWHITE; |
+constexpr SkColor kOverlayScrollbarStrokeLightColor = SK_ColorBLACK; |
+ |
SkAlpha ThumbAlphaForState(NativeTheme::State state) { |
bool overlay = IsOverlayScrollbarEnabled(); |
@@ -177,15 +180,18 @@ void NativeThemeAura::PaintScrollbarTrack( |
canvas->drawIRect(gfx::RectToSkIRect(rect), paint); |
} |
-void NativeThemeAura::PaintScrollbarThumb(SkCanvas* canvas, |
- Part part, |
- State state, |
- const gfx::Rect& rect) const { |
+void NativeThemeAura::PaintScrollbarThumb( |
+ SkCanvas* canvas, |
+ Part part, |
+ State state, |
+ const gfx::Rect& rect, |
+ ScrollbarOverlayColorTheme theme) const { |
// Do not paint if state is disabled. |
if (state == kDisabled) |
return; |
- PaintScrollbarThumbStateTransition(canvas, part, state, state, 1.0, rect); |
+ PaintScrollbarThumbStateTransition(canvas, part, state, state, 1.0, rect, |
+ theme); |
} |
void NativeThemeAura::PaintScrollbarThumbStateTransition( |
@@ -194,18 +200,29 @@ void NativeThemeAura::PaintScrollbarThumbStateTransition( |
State start_state, |
State end_state, |
double progress, |
- const gfx::Rect& rect) const { |
+ const gfx::Rect& rect, |
+ ScrollbarOverlayColorTheme theme) const { |
TRACE_EVENT0("blink", "NativeThemeAura::PaintScrollbarThumbStateTransition"); |
gfx::Rect thumb_rect(rect); |
SkColor thumb_color; |
if (IsOverlayScrollbarEnabled()) { |
+ SkColor stroke_color; |
+ if (theme == ScrollbarOverlayColorThemeLight) { |
+ thumb_color = kOverlayScrollbarThumbLightColor; |
+ stroke_color = kOverlayScrollbarStrokeLightColor; |
+ } else { |
+ thumb_color = kOverlayScrollbarThumbDefaultColor; |
+ stroke_color = kOverlayScrollbarStrokeDefaultColor; |
+ } |
+ |
// In overlay mode, draw a stroke (border). |
constexpr int kStrokeWidth = kOverlayScrollbarStrokeWidth; |
SkAlpha stroke_alpha = gfx::Tween::IntValueBetween( |
progress, ThumbAlphaForState(start_state), |
ThumbAlphaForState(end_state)); |
+ |
SkPaint paint; |
- paint.setColor(SkColorSetA(kOverlayScrollbarStrokeColor, stroke_alpha)); |
+ paint.setColor(SkColorSetA(stroke_color, stroke_alpha)); |
paint.setStyle(SkPaint::kStroke_Style); |
paint.setStrokeWidth(kStrokeWidth); |
@@ -216,7 +233,7 @@ void NativeThemeAura::PaintScrollbarThumbStateTransition( |
// Inset the all the edges edges so we fill-in the stroke below. |
thumb_rect.Inset(kStrokeWidth, kStrokeWidth); |
- thumb_color = kOverlayScrollbarThumbColor; |
+ |
} else { |
// If there are no scrollbuttons then provide some padding so that the thumb |
// doesn't touch the top of the track. |