Chromium Code Reviews| Index: sdk/lib/_internal/lib/collection_patch.dart |
| diff --git a/sdk/lib/_internal/lib/collection_patch.dart b/sdk/lib/_internal/lib/collection_patch.dart |
| index 7d77eee4f021b0fe783faac759c96675ec144b3c..c9dd2a748f63e2fb4fd79baf55e696dc2ce7859d 100644 |
| --- a/sdk/lib/_internal/lib/collection_patch.dart |
| +++ b/sdk/lib/_internal/lib/collection_patch.dart |
| @@ -14,12 +14,15 @@ patch class HashMap<K, V> { |
| if (equals == null) { |
| return new _HashMap<K, V>(); |
| } |
| - if (identical(identical, equals)) { |
| + hashCode = _defaultHashCode; |
| + } else { |
| + if (identical(Object.identityHashCode, hashCode) && |
| + identical(identical, equals)) { |
| return new _IdentityHashMap<K, V>(); |
| } |
| - hashCode = _defaultHashCode; |
| - } else if (equals == null) { |
| - equals = _defaultEquals; |
| + if (equals == null) { |
| + equals = _defaultEquals; |
| + } |
| } |
| } else { |
| if (hashCode == null) { |
| @@ -31,6 +34,8 @@ patch class HashMap<K, V> { |
| } |
| return new _CustomHashMap<K, V>(equals, hashCode, isValidKey); |
| } |
| + |
| + /* patch */ factory HashMap.identity() = _IdentityHashMap<K, V>; |
| } |
| class _HashMap<K, V> implements HashMap<K, V> { |
| @@ -338,6 +343,13 @@ class _HashMap<K, V> implements HashMap<K, V> { |
| } |
| class _IdentityHashMap<K, V> extends _HashMap<K, V> { |
| + int _computeHashCode(var key) { |
| + // We force the hash codes to be unsigned 30-bit integers to avoid |
| + // issues with problematic keys like '__proto__'. Another option |
| + // would be to throw an exception if the hash code isn't a number. |
| + return JS('int', '# & 0x3ffffff', Object.identityHashCode(key)); |
| + } |
| + |
| int _findBucketIndex(var bucket, var key) { |
| if (bucket == null) return -1; |
| int length = JS('int', '#.length', bucket); |
| @@ -451,14 +463,17 @@ patch class LinkedHashMap<K, V> { |
| if (isValidKey == null) { |
| if (hashCode == null) { |
| if (equals == null) { |
| - return new _LinkedHashMap<K, V>(); |
| + return nLinkedew _HashMap<K, V>(); |
|
floitsch
2013/09/24 15:45:46
this can't be right.
Lasse Reichstein Nielsen
2013/09/25 09:37:05
Fixed.
|
| } |
| - if (identical(identical, equals)) { |
| + hashCode = _defaultHashCode; |
| + } else { |
| + if (identical(Object.identityHashCode, hashCode) && |
| + identical(identical, equals)) { |
| return new _LinkedIdentityHashMap<K, V>(); |
| } |
| - hashCode = _defaultHashCode; |
| - } else if (equals == null) { |
| - equals = _defaultEquals; |
| + if (equals == null) { |
| + equals = _defaultEquals; |
| + } |
| } |
| } else { |
| if (hashCode == null) { |
| @@ -470,6 +485,8 @@ patch class LinkedHashMap<K, V> { |
| } |
| return new _LinkedCustomHashMap<K, V>(equals, hashCode, isValidKey); |
| } |
| + |
| + /* patch */ factory LinkedHashMap.identity() = _LinkedIdentityHashMap<K, V>; |
| } |
| class _LinkedHashMap<K, V> implements LinkedHashMap<K, V> { |
| @@ -764,6 +781,13 @@ class _LinkedHashMap<K, V> implements LinkedHashMap<K, V> { |
| } |
| class _LinkedIdentityHashMap<K, V> extends _LinkedHashMap<K, V> { |
| + int _computeHashCode(var key) { |
| + // We force the hash codes to be unsigned 30-bit integers to avoid |
| + // issues with problematic keys like '__proto__'. Another option |
| + // would be to throw an exception if the hash code isn't a number. |
| + return JS('int', '# & 0x3ffffff', Object.identityHashCode(key)); |
| + } |
| + |
| int _findBucketIndex(var bucket, var key) { |
| if (bucket == null) return -1; |
| int length = JS('int', '#.length', bucket); |
| @@ -889,19 +913,28 @@ patch class HashSet<E> { |
| if (equals == null) { |
| return new _HashSet<E>(); |
| } |
| - if (identical(identical, equals)) { |
| + hashCode = _defaultHashCode; |
| + } else { |
| + if (identical(Object.identityHashCode, hashCode) && |
| + identical(identical, equals)) { |
| return new _IdentityHashSet<E>(); |
| } |
| + if (equals == null) { |
| + equals = _defaultEquals; |
| + } |
| + } |
| + } else { |
| + if (hashCode == null) { |
| hashCode = _defaultHashCode; |
| - } else if (equals == null) { |
| + } |
| + if (equals == null) { |
| equals = _defaultEquals; |
| } |
| - } else { |
| - if (hashCode == null) hashCode = _defaultHashCode; |
| - if (equals == null) equals = _defaultEquals; |
| } |
| return new _CustomHashSet<E>(equals, hashCode, isValidKey); |
| } |
| + |
| + /* patch */ factory HashSet.identity() = _IdentityHashSet<E>; |
| } |
| class _HashSet<E> extends _HashSetBase<E> implements HashSet<E> { |
| @@ -1170,6 +1203,13 @@ class _HashSet<E> extends _HashSetBase<E> implements HashSet<E> { |
| class _IdentityHashSet<E> extends _HashSet<E> { |
| Set<E> _newSet() => new _IdentityHashSet<E>(); |
| + int _computeHashCode(var key) { |
| + // We force the hash codes to be unsigned 30-bit integers to avoid |
| + // issues with problematic keys like '__proto__'. Another option |
| + // would be to throw an exception if the hash code isn't a number. |
| + return JS('int', '# & 0x3ffffff', Object.identityHashCode(key)); |
| + } |
| + |
| int _findBucketIndex(var bucket, var element) { |
| if (bucket == null) return -1; |
| int length = JS('int', '#.length', bucket); |
| @@ -1275,19 +1315,28 @@ patch class LinkedHashSet<E> { |
| if (equals == null) { |
| return new _LinkedHashSet<E>(); |
| } |
| - if (identical(identical, equals)) { |
| + hashCode = _defaultHashCode; |
| + } else { |
| + if (identical(Object.identityHashCode, hashCode) && |
| + identical(identical, equals)) { |
| return new _LinkedIdentityHashSet<E>(); |
| } |
| + if (equals == null) { |
| + equals = _defaultEquals; |
| + } |
| + } |
| + } else { |
| + if (hashCode == null) { |
| hashCode = _defaultHashCode; |
| - } else if (equals == null) { |
| + } |
| + if (equals == null) { |
| equals = _defaultEquals; |
| } |
| - } else { |
| - if (hashCode == null) hashCode = _defaultHashCode; |
| - if (equals == null) equals = _defaultEquals; |
| } |
| return new _LinkedCustomHashSet<E>(equals, hashCode, isValidKey); |
| } |
| + |
| + /* patch */ factory LinkedHashSet.identity() = _LinkedIdentityHashSet<E>; |
| } |
| class _LinkedHashSet<E> extends _HashSetBase<E> implements LinkedHashSet<E> { |
| @@ -1589,6 +1638,13 @@ class _LinkedHashSet<E> extends _HashSetBase<E> implements LinkedHashSet<E> { |
| class _LinkedIdentityHashSet<E> extends _LinkedHashSet<E> { |
| Set<E> _newSet() => new _LinkedIdentityHashSet<E>(); |
| + int _computeHashCode(var key) { |
| + // We force the hash codes to be unsigned 30-bit integers to avoid |
| + // issues with problematic keys like '__proto__'. Another option |
| + // would be to throw an exception if the hash code isn't a number. |
| + return JS('int', '# & 0x3ffffff', Object.identityHashCode(key)); |
| + } |
| + |
| int _findBucketIndex(var bucket, var element) { |
| if (bucket == null) return -1; |
| int length = JS('int', '#.length', bucket); |