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Issue 24265002: bulk replace v8::Isolate::GetCurrent in tests (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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88 return Smi::FromInt(42); 88 return Smi::FromInt(42);
89 } 89 }
90 90
91 91
92 static Handle<Object> Test() { 92 static Handle<Object> Test() {
93 CALL_HEAP_FUNCTION(Isolate::Current(), AllocateAfterFailures(), Object); 93 CALL_HEAP_FUNCTION(Isolate::Current(), AllocateAfterFailures(), Object);
94 } 94 }
95 95
96 96
97 TEST(StressHandles) { 97 TEST(StressHandles) {
98 v8::HandleScope scope(v8::Isolate::GetCurrent()); 98 v8::HandleScope scope(CcTest::isolate());
99 v8::Handle<v8::Context> env = v8::Context::New(v8::Isolate::GetCurrent()); 99 v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate());
100 env->Enter(); 100 env->Enter();
101 Handle<Object> o = Test(); 101 Handle<Object> o = Test();
102 CHECK(o->IsSmi() && Smi::cast(*o)->value() == 42); 102 CHECK(o->IsSmi() && Smi::cast(*o)->value() == 42);
103 env->Exit(); 103 env->Exit();
104 } 104 }
105 105
106 106
107 static MaybeObject* TestAccessorGet(Isolate* isolate, Object* object, void*) { 107 static MaybeObject* TestAccessorGet(Isolate* isolate, Object* object, void*) {
108 return AllocateAfterFailures(); 108 return AllocateAfterFailures();
109 } 109 }
110 110
111 111
112 const AccessorDescriptor kDescriptor = { 112 const AccessorDescriptor kDescriptor = {
113 TestAccessorGet, 113 TestAccessorGet,
114 0, 114 0,
115 0 115 0
116 }; 116 };
117 117
118 118
119 TEST(StressJS) { 119 TEST(StressJS) {
120 Isolate* isolate = Isolate::Current(); 120 Isolate* isolate = Isolate::Current();
121 Factory* factory = isolate->factory(); 121 Factory* factory = isolate->factory();
122 v8::HandleScope scope(v8::Isolate::GetCurrent()); 122 v8::HandleScope scope(CcTest::isolate());
123 v8::Handle<v8::Context> env = v8::Context::New(v8::Isolate::GetCurrent()); 123 v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate());
124 env->Enter(); 124 env->Enter();
125 Handle<JSFunction> function = 125 Handle<JSFunction> function =
126 factory->NewFunction(factory->function_string(), factory->null_value()); 126 factory->NewFunction(factory->function_string(), factory->null_value());
127 // Force the creation of an initial map and set the code to 127 // Force the creation of an initial map and set the code to
128 // something empty. 128 // something empty.
129 factory->NewJSObject(function); 129 factory->NewJSObject(function);
130 function->ReplaceCode(Isolate::Current()->builtins()->builtin( 130 function->ReplaceCode(Isolate::Current()->builtins()->builtin(
131 Builtins::kEmptyFunction)); 131 Builtins::kEmptyFunction));
132 // Patch the map to have an accessor for "get". 132 // Patch the map to have an accessor for "get".
133 Handle<Map> map(function->initial_map()); 133 Handle<Map> map(function->initial_map());
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219 if (index < blocks.length() - 1) { 219 if (index < blocks.length() - 1) {
220 blocks[index] = blocks.RemoveLast(); 220 blocks[index] = blocks.RemoveLast();
221 } else { 221 } else {
222 blocks.RemoveLast(); 222 blocks.RemoveLast();
223 } 223 }
224 } 224 }
225 } 225 }
226 226
227 code_range.TearDown(); 227 code_range.TearDown();
228 } 228 }
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