Index: trunk/src/ui/views/drag_utils.cc |
=================================================================== |
--- trunk/src/ui/views/drag_utils.cc (revision 224498) |
+++ trunk/src/ui/views/drag_utils.cc (working copy) |
@@ -22,8 +22,8 @@ |
#error |
#endif |
-float GetDeviceScaleForNativeView(views::Widget* widget) { |
- float device_scale = 1.0f; |
+ui::ScaleFactor GetDeviceScaleFactorForNativeView(views::Widget* widget) { |
+ ui::ScaleFactor device_scale_factor = ui::SCALE_FACTOR_100P; |
#if defined(USE_AURA) |
// The following code should work on other platforms as well. But we do not |
// yet care about device scale factor on other platforms. So to keep drag and |
@@ -32,10 +32,11 @@ |
gfx::NativeView view = widget->GetNativeView(); |
gfx::Display display = gfx::Screen::GetScreenFor(view)-> |
GetDisplayNearestWindow(view); |
- device_scale = display.device_scale_factor(); |
+ device_scale_factor = ui::GetScaleFactorFromScale( |
+ display.device_scale_factor()); |
} |
#endif |
- return device_scale; |
+ return device_scale_factor; |
} |
namespace views { |
@@ -65,8 +66,9 @@ |
gfx::Canvas* GetCanvasForDragImage(views::Widget* widget, |
const gfx::Size& canvas_size) { |
- float device_scale = GetDeviceScaleForNativeView(widget); |
- return new gfx::Canvas(canvas_size, device_scale, false); |
+ ui::ScaleFactor device_scale_factor = |
+ GetDeviceScaleFactorForNativeView(widget); |
+ return new gfx::Canvas(canvas_size, device_scale_factor, false); |
} |
} // namespace views |