| Index: trunk/src/ui/views/drag_utils.cc
|
| ===================================================================
|
| --- trunk/src/ui/views/drag_utils.cc (revision 224498)
|
| +++ trunk/src/ui/views/drag_utils.cc (working copy)
|
| @@ -22,8 +22,8 @@
|
| #error
|
| #endif
|
|
|
| -float GetDeviceScaleForNativeView(views::Widget* widget) {
|
| - float device_scale = 1.0f;
|
| +ui::ScaleFactor GetDeviceScaleFactorForNativeView(views::Widget* widget) {
|
| + ui::ScaleFactor device_scale_factor = ui::SCALE_FACTOR_100P;
|
| #if defined(USE_AURA)
|
| // The following code should work on other platforms as well. But we do not
|
| // yet care about device scale factor on other platforms. So to keep drag and
|
| @@ -32,10 +32,11 @@
|
| gfx::NativeView view = widget->GetNativeView();
|
| gfx::Display display = gfx::Screen::GetScreenFor(view)->
|
| GetDisplayNearestWindow(view);
|
| - device_scale = display.device_scale_factor();
|
| + device_scale_factor = ui::GetScaleFactorFromScale(
|
| + display.device_scale_factor());
|
| }
|
| #endif
|
| - return device_scale;
|
| + return device_scale_factor;
|
| }
|
|
|
| namespace views {
|
| @@ -65,8 +66,9 @@
|
|
|
| gfx::Canvas* GetCanvasForDragImage(views::Widget* widget,
|
| const gfx::Size& canvas_size) {
|
| - float device_scale = GetDeviceScaleForNativeView(widget);
|
| - return new gfx::Canvas(canvas_size, device_scale, false);
|
| + ui::ScaleFactor device_scale_factor =
|
| + GetDeviceScaleFactorForNativeView(widget);
|
| + return new gfx::Canvas(canvas_size, device_scale_factor, false);
|
| }
|
|
|
| } // namespace views
|
|
|