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Issue 2425923003: Replaced is_null() with is_valid in SurfaceId and related classes. (Closed)
Patch Set: Fixed an exo compile error Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/hardware_renderer.h" 5 #include "android_webview/browser/hardware_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "android_webview/browser/aw_gl_surface.h" 9 #include "android_webview/browser/aw_gl_surface.h"
10 #include "android_webview/browser/aw_render_thread_context_provider.h" 10 #include "android_webview/browser/aw_render_thread_context_provider.h"
(...skipping 26 matching lines...) Expand all
37 last_submitted_compositor_frame_sink_id_(0u) { 37 last_submitted_compositor_frame_sink_id_(0u) {
38 DCHECK(last_egl_context_); 38 DCHECK(last_egl_context_);
39 surfaces_->GetSurfaceManager()->RegisterFrameSinkId(frame_sink_id_); 39 surfaces_->GetSurfaceManager()->RegisterFrameSinkId(frame_sink_id_);
40 surfaces_->GetSurfaceManager()->RegisterSurfaceFactoryClient(frame_sink_id_, 40 surfaces_->GetSurfaceManager()->RegisterSurfaceFactoryClient(frame_sink_id_,
41 this); 41 this);
42 } 42 }
43 43
44 HardwareRenderer::~HardwareRenderer() { 44 HardwareRenderer::~HardwareRenderer() {
45 // Must reset everything before |surface_factory_| to ensure all 45 // Must reset everything before |surface_factory_| to ensure all
46 // resources are returned before resetting. 46 // resources are returned before resetting.
47 if (!child_id_.is_null()) 47 if (child_id_.is_valid())
48 DestroySurface(); 48 DestroySurface();
49 surface_factory_.reset(); 49 surface_factory_.reset();
50 surfaces_->GetSurfaceManager()->UnregisterSurfaceFactoryClient( 50 surfaces_->GetSurfaceManager()->UnregisterSurfaceFactoryClient(
51 frame_sink_id_); 51 frame_sink_id_);
52 surfaces_->GetSurfaceManager()->InvalidateFrameSinkId(frame_sink_id_); 52 surfaces_->GetSurfaceManager()->InvalidateFrameSinkId(frame_sink_id_);
53 53
54 // Reset draw constraints. 54 // Reset draw constraints.
55 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT( 55 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT(
56 ParentCompositorDrawConstraints()); 56 ParentCompositorDrawConstraints());
57 ReturnResourcesInChildFrame(); 57 ReturnResourcesInChildFrame();
(...skipping 29 matching lines...) Expand all
87 DLOG(WARNING) << "EGLContextChanged"; 87 DLOG(WARNING) << "EGLContextChanged";
88 88
89 // SurfaceFactory::SubmitCompositorFrame might call glFlush. So calling it 89 // SurfaceFactory::SubmitCompositorFrame might call glFlush. So calling it
90 // during "kModeSync" stage (which does not allow GL) might result in extra 90 // during "kModeSync" stage (which does not allow GL) might result in extra
91 // kModeProcess. Instead, submit the frame in "kModeDraw" stage to avoid 91 // kModeProcess. Instead, submit the frame in "kModeDraw" stage to avoid
92 // unnecessary kModeProcess. 92 // unnecessary kModeProcess.
93 if (child_frame_.get() && child_frame_->frame.get()) { 93 if (child_frame_.get() && child_frame_->frame.get()) {
94 if (!compositor_id_.Equals(child_frame_->compositor_id) || 94 if (!compositor_id_.Equals(child_frame_->compositor_id) ||
95 last_submitted_compositor_frame_sink_id_ != 95 last_submitted_compositor_frame_sink_id_ !=
96 child_frame_->compositor_frame_sink_id) { 96 child_frame_->compositor_frame_sink_id) {
97 if (!child_id_.is_null()) 97 if (child_id_.is_valid())
98 DestroySurface(); 98 DestroySurface();
99 99
100 // This will return all the resources to the previous compositor. 100 // This will return all the resources to the previous compositor.
101 surface_factory_->Reset(); 101 surface_factory_->Reset();
102 compositor_id_ = child_frame_->compositor_id; 102 compositor_id_ = child_frame_->compositor_id;
103 last_submitted_compositor_frame_sink_id_ = 103 last_submitted_compositor_frame_sink_id_ =
104 child_frame_->compositor_frame_sink_id; 104 child_frame_->compositor_frame_sink_id;
105 } 105 }
106 106
107 std::unique_ptr<cc::CompositorFrame> child_compositor_frame = 107 std::unique_ptr<cc::CompositorFrame> child_compositor_frame =
108 std::move(child_frame_->frame); 108 std::move(child_frame_->frame);
109 109
110 gfx::Size frame_size = 110 gfx::Size frame_size =
111 child_compositor_frame->render_pass_list.back()->output_rect.size(); 111 child_compositor_frame->render_pass_list.back()->output_rect.size();
112 bool size_changed = frame_size != frame_size_; 112 bool size_changed = frame_size != frame_size_;
113 frame_size_ = frame_size; 113 frame_size_ = frame_size;
114 if (child_id_.is_null() || size_changed) { 114 if (!child_id_.is_valid() || size_changed) {
115 if (!child_id_.is_null()) 115 if (child_id_.is_valid())
116 DestroySurface(); 116 DestroySurface();
117 AllocateSurface(); 117 AllocateSurface();
118 } 118 }
119 119
120 surface_factory_->SubmitCompositorFrame(child_id_, 120 surface_factory_->SubmitCompositorFrame(child_id_,
121 std::move(*child_compositor_frame), 121 std::move(*child_compositor_frame),
122 cc::SurfaceFactory::DrawCallback()); 122 cc::SurfaceFactory::DrawCallback());
123 } 123 }
124 124
125 gfx::Transform transform(gfx::Transform::kSkipInitialization); 125 gfx::Transform transform(gfx::Transform::kSkipInitialization);
126 transform.matrix().setColMajorf(draw_info->transform); 126 transform.matrix().setColMajorf(draw_info->transform);
127 transform.Translate(scroll_offset_.x(), scroll_offset_.y()); 127 transform.Translate(scroll_offset_.x(), scroll_offset_.y());
128 128
129 gfx::Size viewport(draw_info->width, draw_info->height); 129 gfx::Size viewport(draw_info->width, draw_info->height);
130 // Need to post the new transform matrix back to child compositor 130 // Need to post the new transform matrix back to child compositor
131 // because there is no onDraw during a Render Thread animation, and child 131 // because there is no onDraw during a Render Thread animation, and child
132 // compositor might not have the tiles rasterized as the animation goes on. 132 // compositor might not have the tiles rasterized as the animation goes on.
133 ParentCompositorDrawConstraints draw_constraints( 133 ParentCompositorDrawConstraints draw_constraints(
134 draw_info->is_layer, transform, viewport.IsEmpty()); 134 draw_info->is_layer, transform, viewport.IsEmpty());
135 if (!child_frame_.get() || draw_constraints.NeedUpdate(*child_frame_)) { 135 if (!child_frame_.get() || draw_constraints.NeedUpdate(*child_frame_)) {
136 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT( 136 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT(
137 draw_constraints); 137 draw_constraints);
138 } 138 }
139 139
140 if (child_id_.is_null()) 140 if (!child_id_.is_valid())
141 return; 141 return;
142 142
143 gfx::Rect clip(draw_info->clip_left, draw_info->clip_top, 143 gfx::Rect clip(draw_info->clip_left, draw_info->clip_top,
144 draw_info->clip_right - draw_info->clip_left, 144 draw_info->clip_right - draw_info->clip_left,
145 draw_info->clip_bottom - draw_info->clip_top); 145 draw_info->clip_bottom - draw_info->clip_top);
146 surfaces_->DrawAndSwap(viewport, clip, transform, frame_size_, 146 surfaces_->DrawAndSwap(viewport, clip, transform, frame_size_,
147 cc::SurfaceId(frame_sink_id_, child_id_)); 147 cc::SurfaceId(frame_sink_id_, child_id_));
148 } 148 }
149 149
150 void HardwareRenderer::AllocateSurface() { 150 void HardwareRenderer::AllocateSurface() {
151 DCHECK(child_id_.is_null()); 151 DCHECK(!child_id_.is_valid());
152 child_id_ = surface_id_allocator_->GenerateId(); 152 child_id_ = surface_id_allocator_->GenerateId();
153 surface_factory_->Create(child_id_); 153 surface_factory_->Create(child_id_);
154 surfaces_->AddChildId(cc::SurfaceId(frame_sink_id_, child_id_)); 154 surfaces_->AddChildId(cc::SurfaceId(frame_sink_id_, child_id_));
155 } 155 }
156 156
157 void HardwareRenderer::DestroySurface() { 157 void HardwareRenderer::DestroySurface() {
158 DCHECK(!child_id_.is_null()); 158 DCHECK(child_id_.is_valid());
159 159
160 // Submit an empty frame to force any existing resources to be returned. 160 // Submit an empty frame to force any existing resources to be returned.
161 surface_factory_->SubmitCompositorFrame(child_id_, cc::CompositorFrame(), 161 surface_factory_->SubmitCompositorFrame(child_id_, cc::CompositorFrame(),
162 cc::SurfaceFactory::DrawCallback()); 162 cc::SurfaceFactory::DrawCallback());
163 163
164 surfaces_->RemoveChildId(cc::SurfaceId(frame_sink_id_, child_id_)); 164 surfaces_->RemoveChildId(cc::SurfaceId(frame_sink_id_, child_id_));
165 surface_factory_->Destroy(child_id_); 165 surface_factory_->Destroy(child_id_);
166 child_id_ = cc::LocalFrameId(); 166 child_id_ = cc::LocalFrameId();
167 } 167 }
168 168
(...skipping 27 matching lines...) Expand all
196 const cc::ReturnedResourceArray& resources, 196 const cc::ReturnedResourceArray& resources,
197 const CompositorID& compositor_id, 197 const CompositorID& compositor_id,
198 uint32_t compositor_frame_sink_id) { 198 uint32_t compositor_frame_sink_id) {
199 if (compositor_frame_sink_id != last_committed_compositor_frame_sink_id_) 199 if (compositor_frame_sink_id != last_committed_compositor_frame_sink_id_)
200 return; 200 return;
201 render_thread_manager_->InsertReturnedResourcesOnRT(resources, compositor_id, 201 render_thread_manager_->InsertReturnedResourcesOnRT(resources, compositor_id,
202 compositor_frame_sink_id); 202 compositor_frame_sink_id);
203 } 203 }
204 204
205 } // namespace android_webview 205 } // namespace android_webview
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