| Index: ios/chrome/browser/voice/speech_input_locale_config_impl.mm
|
| diff --git a/ios/chrome/browser/voice/speech_input_locale_config_impl.mm b/ios/chrome/browser/voice/speech_input_locale_config_impl.mm
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5be24ab6bf65cdb68638b94ac4ce6b8c68351540
|
| --- /dev/null
|
| +++ b/ios/chrome/browser/voice/speech_input_locale_config_impl.mm
|
| @@ -0,0 +1,193 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ios/chrome/browser/voice/speech_input_locale_config_impl.h"
|
| +
|
| +#import <Foundation/Foundation.h>
|
| +
|
| +#include "base/mac/bundle_locations.h"
|
| +#include "base/mac/foundation_util.h"
|
| +#include "base/mac/scoped_cftyperef.h"
|
| +#include "base/strings/string_split.h"
|
| +#include "base/strings/sys_string_conversions.h"
|
| +#import "ios/chrome/browser/voice/speech_input_locale_match_config.h"
|
| +#include "ios/public/provider/chrome/browser/chrome_browser_provider.h"
|
| +#include "ios/public/provider/chrome/browser/voice/voice_search_language.h"
|
| +
|
| +namespace {
|
| +
|
| +// Returns the language portion of |locale_code|.
|
| +std::string GetLanguageComponentForLocaleCode(const std::string& locale_code) {
|
| + std::vector<std::string> tokens = base::SplitString(
|
| + locale_code, "-", base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY);
|
| + if (tokens.empty())
|
| + return std::string();
|
| + return tokens[0];
|
| +}
|
| +
|
| +// Use "en-US" as a default value.
|
| +const char kEnglishUS[] = "en-US";
|
| +
|
| +// Converts |locale| to its canonical form and returns it as a std::string.
|
| +std::string GetCanonicalLocaleForLocale(NSString* locale_code) {
|
| + std::string locale = base::SysNSStringToUTF8(
|
| + [NSLocale canonicalLocaleIdentifierFromString:locale_code]);
|
| + return locale;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +namespace voice {
|
| +
|
| +// static
|
| +SpeechInputLocaleConfigImpl* SpeechInputLocaleConfigImpl::GetInstance() {
|
| + return base::Singleton<SpeechInputLocaleConfigImpl>::get();
|
| +}
|
| +
|
| +SpeechInputLocaleConfigImpl::SpeechInputLocaleConfigImpl() {
|
| + InitializeAvailableLocales();
|
| + InitializeLocaleMatches();
|
| + InitializeTextToSpeechLangauges();
|
| +}
|
| +
|
| +SpeechInputLocaleConfigImpl::~SpeechInputLocaleConfigImpl() {}
|
| +
|
| +SpeechInputLocale SpeechInputLocaleConfigImpl::GetDefaultLocale() const {
|
| + return GetMatchingLocale(GetDefaultLocaleCode());
|
| +}
|
| +
|
| +const std::vector<SpeechInputLocale>&
|
| +SpeechInputLocaleConfigImpl::GetAvailableLocales() const {
|
| + return available_locales_;
|
| +}
|
| +
|
| +SpeechInputLocale SpeechInputLocaleConfigImpl::GetLocaleForCode(
|
| + const std::string& locale_code) const {
|
| + auto index_iterator = locale_indices_for_codes_.find(locale_code);
|
| + if (index_iterator == locale_indices_for_codes_.end())
|
| + return SpeechInputLocale();
|
| + return available_locales_[index_iterator->second];
|
| +}
|
| +
|
| +const std::vector<std::string>&
|
| +SpeechInputLocaleConfigImpl::GetTextToSpeechLanguages() const {
|
| + return text_to_speech_languages_;
|
| +}
|
| +
|
| +bool SpeechInputLocaleConfigImpl::IsTextToSpeechEnabledForCode(
|
| + const std::string& locale_code) const {
|
| + std::string language = GetLanguageComponentForLocaleCode(locale_code);
|
| + auto found_language = std::find(text_to_speech_languages_.begin(),
|
| + text_to_speech_languages_.end(), language);
|
| + return found_language != text_to_speech_languages_.end();
|
| +}
|
| +
|
| +SpeechInputLocale SpeechInputLocaleConfigImpl::GetMatchingLocale(
|
| + const std::string& locale_code) const {
|
| + // Return exact match if one is found.
|
| + auto index_iterator = locale_indices_for_codes_.find(locale_code);
|
| + if (index_iterator != locale_indices_for_codes_.end())
|
| + return available_locales_[index_iterator->second];
|
| + // If there is no exact match, search for another locale with the same
|
| + // language component.
|
| + std::string language = GetLanguageComponentForLocaleCode(locale_code);
|
| + std::vector<size_t> locale_indices;
|
| + for (auto locale_index_for_code : locale_indices_for_codes_) {
|
| + std::string code = locale_index_for_code.first;
|
| + if (GetLanguageComponentForLocaleCode(code) == language)
|
| + locale_indices.push_back(locale_index_for_code.second);
|
| + }
|
| + // Use en-US as a default value.
|
| + auto it = locale_indices_for_codes_.find(kEnglishUS);
|
| + CHECK(it != locale_indices_for_codes_.end());
|
| + size_t locale_index = it->second;
|
| + if (locale_indices.size() == 1) {
|
| + // If only one match was found, use its associated InputLocale.
|
| + locale_index = locale_indices[0];
|
| + } else if (locale_indices.size() > 1) {
|
| + // If multiple regional differences for the same language are supported
|
| + // (e.g. en-US, en-GB, en-AU, en-NZ), use the default language mapping.
|
| + auto default_locale_iterator =
|
| + default_locale_indices_for_languages_.find(language);
|
| + if (default_locale_iterator != default_locale_indices_for_languages_.end())
|
| + return available_locales_[default_locale_iterator->second];
|
| + }
|
| + return available_locales_[locale_index];
|
| +}
|
| +
|
| +std::string SpeechInputLocaleConfigImpl::GetDefaultLocaleCode() const {
|
| + // Default locale code is computed based on the UI language as reported by
|
| + // first object in +preferredLanguages and the device's locale (which
|
| + // corresponds to the "Region Format" in iOS' Settings UI). By combining
|
| + // the two signals, there is a better chance of setting the default
|
| + // Voice Search language to the regionally specific language variant.
|
| + // For example, users who selected English as the UI language and use
|
| + // South Africa Region Format (for date, time, currency, etc.) will
|
| + // default to use en-ZA, English (South Africa), as the Voice Search
|
| + // language.
|
| + NSLocale* current_locale = [NSLocale currentLocale];
|
| + NSLocale* lang_pref_locale = [NSLocale
|
| + localeWithLocaleIdentifier:[[NSLocale preferredLanguages] firstObject]];
|
| + // Prioritize the language portion of |language_pref_locale|.
|
| + NSString* language = [lang_pref_locale objectForKey:NSLocaleLanguageCode];
|
| + if (!language.length)
|
| + language = [current_locale objectForKey:NSLocaleLanguageCode];
|
| + DCHECK(language.length);
|
| + // Prioritize the country portion of |current_locale|.
|
| + NSString* country = [current_locale objectForKey:NSLocaleCountryCode];
|
| + if (!country.length)
|
| + country = [lang_pref_locale objectForKey:NSLocaleCountryCode];
|
| + DCHECK(country.length);
|
| + return GetCanonicalLocaleForLocale(
|
| + [NSString stringWithFormat:@"%@-%@", language, country]);
|
| +}
|
| +
|
| +void SpeechInputLocaleConfigImpl::InitializeAvailableLocales() {
|
| + NSArray* languages =
|
| + ios::GetChromeBrowserProvider()->GetAvailableVoiceSearchLanguages();
|
| + for (VoiceSearchLanguage* language in languages) {
|
| + // Store the InputLocale in |available_locales_|.
|
| + std::string locale_code = GetCanonicalLocaleForLocale(language.identifier);
|
| + DCHECK(locale_code.length());
|
| + voice::SpeechInputLocale locale;
|
| + locale.code = locale_code;
|
| + locale.display_name = base::SysNSStringToUTF16(language.displayName);
|
| + available_locales_.push_back(locale);
|
| + // Store the index of the InputLocale.
|
| + size_t locale_index = available_locales_.size() - 1;
|
| + locale_indices_for_codes_[locale_code] = locale_index;
|
| + // Store a mapping from |language.localizationPreference| to the locale.
|
| + std::string localization_preference =
|
| + GetCanonicalLocaleForLocale(language.localizationPreference);
|
| + if (localization_preference.length())
|
| + locale_indices_for_codes_[localization_preference] = locale_index;
|
| + }
|
| +}
|
| +
|
| +void SpeechInputLocaleConfigImpl::InitializeLocaleMatches() {
|
| + NSArray* matches = [SpeechInputLocaleMatchConfig sharedInstance].matches;
|
| + for (SpeechInputLocaleMatch* match in matches) {
|
| + std::string locale = GetCanonicalLocaleForLocale(match.matchedLocaleCode);
|
| + auto index_iterator = locale_indices_for_codes_.find(locale);
|
| + if (index_iterator != locale_indices_for_codes_.end()) {
|
| + size_t index = index_iterator->second;
|
| + for (NSString* matching_locale in match.matchingLocaleCodes) {
|
| + // Record the regional variant matches.
|
| + std::string locale_code = GetCanonicalLocaleForLocale(matching_locale);
|
| + locale_indices_for_codes_[locale_code] = index;
|
| + }
|
| + for (NSString* matching_language in match.matchingLanguages) {
|
| + // Record the default locale for the matching languages.
|
| + std::string language = base::SysNSStringToUTF8(matching_language);
|
| + default_locale_indices_for_languages_[language] = index;
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +void SpeechInputLocaleConfigImpl::InitializeTextToSpeechLangauges() {
|
| + text_to_speech_languages_ = {"de", "en", "es", "fr", "it", "ja", "ko"};
|
| +}
|
| +
|
| +} // namespace voice
|
|
|