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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_BASE_LATENCY_INFO_H_ | |
| 6 #define UI_BASE_LATENCY_INFO_H_ | |
| 7 | |
| 8 #include <map> | |
| 9 #include <utility> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/time/time.h" | |
| 13 #include "ui/base/ui_export.h" | |
| 14 | |
| 15 namespace ui { | |
| 16 | |
| 17 enum LatencyComponentType { | |
| 18 // Timestamp when the input event is sent from RenderWidgetHost to renderer. | |
| 19 INPUT_EVENT_LATENCY_RWH_COMPONENT, | |
| 20 // Timestamp when the scroll update gesture event is sent from RWH to | |
| 21 // renderer. In Aura, touch event's LatencyInfo is carried over to the gesture | |
| 22 // event. So gesture event's INPUT_EVENT_LATENCY_RWH_COMPONENT is the | |
| 23 // timestamp when its original touch events is sent from RWH to renderer. | |
| 24 // In non-aura platform, INPUT_EVENT_LATENCY_SCROLL_UPDATE_RWH_COMPONENT | |
| 25 // is the same as INPUT_EVENT_LATENCY_RWH_COMPONENT. | |
| 26 INPUT_EVENT_LATENCY_SCROLL_UPDATE_RWH_COMPONENT, | |
| 27 // The original timestamp of the touch event which converts to scroll update. | |
| 28 INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, | |
| 29 // Original timestamp for input event (e.g. timestamp from kernel). | |
| 30 INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, | |
| 31 // Timestamp when the UI event is created. | |
| 32 INPUT_EVENT_LATENCY_UI_COMPONENT, | |
| 33 // Timestamp when the event is acked from renderer. This is currently set | |
| 34 // only for touch events. | |
| 35 INPUT_EVENT_LATENCY_ACKED_COMPONENT | |
| 36 }; | |
| 37 | |
| 38 struct UI_EXPORT LatencyInfo { | |
| 39 struct LatencyComponent { | |
| 40 // Nondecreasing number that can be used to determine what events happened | |
| 41 // in the component at the time this struct was sent on to the next | |
| 42 // component. | |
| 43 int64 sequence_number; | |
| 44 // Average time of events that happened in this component. | |
| 45 base::TimeTicks event_time; | |
| 46 // Count of events that happened in this component | |
| 47 uint32 event_count; | |
| 48 }; | |
| 49 | |
| 50 // Map a Latency Component (with a component-specific int64 id) to a | |
| 51 // component info. | |
| 52 typedef std::map<std::pair<LatencyComponentType, int64>, LatencyComponent> | |
| 53 LatencyMap; | |
| 54 | |
| 55 LatencyInfo(); | |
| 56 | |
| 57 ~LatencyInfo(); | |
| 58 | |
| 59 // Merges the contents of another LatencyInfo into this one. | |
| 60 void MergeWith(const LatencyInfo& other); | |
| 61 | |
| 62 // Add LatencyComponents that are in |other| but not in |this|. | |
| 63 void AddNewLatencyFrom(const LatencyInfo& other); | |
| 64 | |
| 65 // Modifies the current sequence number for a component, and adds a new | |
| 66 // sequence number with the current timestamp. | |
| 67 void AddLatencyNumber(LatencyComponentType component, | |
| 68 int64 id, | |
| 69 int64 component_sequence_number); | |
| 70 | |
| 71 // Modifies the current sequence number and adds a certain number of events | |
| 72 // for a specific component. | |
| 73 void AddLatencyNumberWithTimestamp(LatencyComponentType component, | |
| 74 int64 id, | |
| 75 int64 component_sequence_number, | |
| 76 base::TimeTicks time, | |
| 77 uint32 event_count); | |
| 78 | |
| 79 // Returns true if the a component with |type| and |id| is found in | |
| 80 // the latency_components and the component is stored to |output| if | |
| 81 // |output| is not NULL. Returns false if no such component is found. | |
| 82 bool FindLatency(LatencyComponentType type, | |
| 83 int64 id, | |
| 84 LatencyComponent* output) const; | |
| 85 | |
| 86 void Clear(); | |
| 87 | |
| 88 LatencyMap latency_components; | |
| 89 | |
| 90 // This represents the final time that a frame is displayed it. | |
| 91 base::TimeTicks swap_timestamp; | |
| 92 }; | |
| 93 | |
| 94 } // namespace ui | |
| 95 | |
| 96 #endif // UI_BASE_LATENCY_INFO_H_ | |
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