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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
| 6 | 6 |
| 7 #include "base/base64.h" | 7 #include "base/base64.h" |
| 8 #include "base/base_switches.h" | 8 #include "base/base_switches.h" |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 29 #include "content/public/browser/browser_thread.h" | 29 #include "content/public/browser/browser_thread.h" |
| 30 #include "content/public/browser/content_browser_client.h" | 30 #include "content/public/browser/content_browser_client.h" |
| 31 #include "content/public/browser/render_process_host.h" | 31 #include "content/public/browser/render_process_host.h" |
| 32 #include "content/public/browser/render_widget_host_view.h" | 32 #include "content/public/browser/render_widget_host_view.h" |
| 33 #include "content/public/common/content_client.h" | 33 #include "content/public/common/content_client.h" |
| 34 #include "content/public/common/content_switches.h" | 34 #include "content/public/common/content_switches.h" |
| 35 #include "content/public/common/result_codes.h" | 35 #include "content/public/common/result_codes.h" |
| 36 #include "gpu/command_buffer/service/gpu_switches.h" | 36 #include "gpu/command_buffer/service/gpu_switches.h" |
| 37 #include "ipc/ipc_channel_handle.h" | 37 #include "ipc/ipc_channel_handle.h" |
| 38 #include "ipc/ipc_switches.h" | 38 #include "ipc/ipc_switches.h" |
| 39 #include "ui/base/latency_info.h" | 39 #include "ui/events/latency_info.h" |
| 40 #include "ui/gl/gl_switches.h" | 40 #include "ui/gl/gl_switches.h" |
| 41 | 41 |
| 42 | 42 |
| 43 #if defined(OS_WIN) | 43 #if defined(OS_WIN) |
| 44 #include "base/win/windows_version.h" | 44 #include "base/win/windows_version.h" |
| 45 #include "content/common/sandbox_win.h" | 45 #include "content/common/sandbox_win.h" |
| 46 #include "content/public/common/sandboxed_process_launcher_delegate.h" | 46 #include "content/public/common/sandboxed_process_launcher_delegate.h" |
| 47 #include "sandbox/win/src/sandbox_policy.h" | 47 #include "sandbox/win/src/sandbox_policy.h" |
| 48 #include "ui/surface/accelerated_surface_win.h" | 48 #include "ui/surface/accelerated_surface_win.h" |
| 49 #endif | 49 #endif |
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| 1250 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1250 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
| 1251 ClientIdToShaderCacheMap::iterator iter = | 1251 ClientIdToShaderCacheMap::iterator iter = |
| 1252 client_id_to_shader_cache_.find(client_id); | 1252 client_id_to_shader_cache_.find(client_id); |
| 1253 // If the cache doesn't exist then this is an off the record profile. | 1253 // If the cache doesn't exist then this is an off the record profile. |
| 1254 if (iter == client_id_to_shader_cache_.end()) | 1254 if (iter == client_id_to_shader_cache_.end()) |
| 1255 return; | 1255 return; |
| 1256 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1256 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
| 1257 } | 1257 } |
| 1258 | 1258 |
| 1259 } // namespace content | 1259 } // namespace content |
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