| Index: components/sync/engine_impl/all_status.h
|
| diff --git a/components/sync/engine_impl/all_status.h b/components/sync/engine_impl/all_status.h
|
| index fa4564dc2417ff9c7fd735a01213c19a90fd08f3..3596cb037055a84b19e1a5ff7124ab1a89d20fc8 100644
|
| --- a/components/sync/engine_impl/all_status.h
|
| +++ b/components/sync/engine_impl/all_status.h
|
| @@ -1,9 +1,6 @@
|
| // Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| -//
|
| -// The AllStatus object watches various sync engine components and aggregates
|
| -// the status of all of them into one place.
|
|
|
| #ifndef COMPONENTS_SYNC_ENGINE_IMPL_ALL_STATUS_H_
|
| #define COMPONENTS_SYNC_ENGINE_IMPL_ALL_STATUS_H_
|
| @@ -26,8 +23,9 @@ class ScopedStatusLock;
|
| struct ServerConnectionEvent;
|
| struct SyncCycleEvent;
|
|
|
| -// This class collects data and uses it to update its internal state. It can
|
| -// return a snapshot of this state as a SyncerStatus object.
|
| +// This class watches various sync engine components, updating its internal
|
| +// state upon change. It can return a snapshot of this state as a SyncerStatus
|
| +// object, aggregating all this data into one place.
|
| //
|
| // Most of this data ends up on the about:sync page. But the page is only
|
| // 'pinged' to update itself at the end of a sync cycle. A user could refresh
|
|
|