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Side by Side Diff: services/ui/surfaces/display_compositor.h

Issue 2424633002: Revert of Mus+Ash: propagate Surface ID to parents (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ 5 #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_
6 #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ 6 #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "cc/surfaces/surface_manager.h" 12 #include "cc/surfaces/surface_manager.h"
13 #include "cc/surfaces/surface_observer.h"
14 13
15 namespace cc { 14 namespace cc {
16 class SurfaceHittest; 15 class SurfaceHittest;
17 class SurfaceManager; 16 class SurfaceManager;
18 } // namespace cc 17 } // namespace cc
19 18
20 namespace ui { 19 namespace ui {
21 20
22 class DisplayCompositorClient;
23
24 // The DisplayCompositor object is an object global to the Window Server app 21 // The DisplayCompositor object is an object global to the Window Server app
25 // that holds the SurfaceServer and allocates new Surfaces namespaces. 22 // that holds the SurfaceServer and allocates new Surfaces namespaces.
26 // This object lives on the main thread of the Window Server. 23 // This object lives on the main thread of the Window Server.
27 // TODO(rjkroege, fsamuel): This object will need to change to support multiple 24 // TODO(rjkroege, fsamuel): This object will need to change to support multiple
28 // displays. 25 // displays.
29 class DisplayCompositor : public cc::SurfaceObserver, 26 class DisplayCompositor : public base::RefCounted<DisplayCompositor> {
30 public base::RefCounted<DisplayCompositor> {
31 public: 27 public:
32 explicit DisplayCompositor(DisplayCompositorClient* client); 28 DisplayCompositor();
33 29
34 uint32_t GenerateNextClientId(); 30 uint32_t GenerateNextClientId();
35 31
36 void ReturnSurfaceReference(const cc::SurfaceSequence& sequence);
37
38 cc::SurfaceManager* manager() { return &manager_; } 32 cc::SurfaceManager* manager() { return &manager_; }
39 33
40 private: 34 private:
41 friend class base::RefCounted<DisplayCompositor>; 35 friend class base::RefCounted<DisplayCompositor>;
42 virtual ~DisplayCompositor(); 36 ~DisplayCompositor();
43 37
44 // cc::SurfaceObserver implementation. 38 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated
45 void OnSurfaceCreated(const cc::SurfaceId& surface_id, 39 // by the Surfaces service, and the low 32-bits are generated by the process
46 const gfx::Size& frame_size, 40 // that requested the Surface.
47 float device_scale_factor) override;
48 void OnSurfaceDamaged(const cc::SurfaceId& surface_id,
49 bool* changed) override;
50
51 DisplayCompositorClient* const client_;
52 uint32_t next_client_id_; 41 uint32_t next_client_id_;
53 cc::SurfaceManager manager_; 42 cc::SurfaceManager manager_;
54 43
55 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); 44 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor);
56 }; 45 };
57 46
58 } // namespace ui 47 } // namespace ui
59 48
60 #endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ 49 #endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_
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