| OLD | NEW |
| (Empty) |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_ | |
| 6 #define SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_ | |
| 7 | |
| 8 #include "cc/surfaces/surface_id.h" | |
| 9 #include "cc/surfaces/surface_sequence.h" | |
| 10 #include "ui/gfx/geometry/size.h" | |
| 11 | |
| 12 namespace ui { | |
| 13 | |
| 14 class Window; | |
| 15 | |
| 16 // Holds information about the current surface held by a Window. | |
| 17 // |surface_id| uniquely identifies the surface in the display | |
| 18 // compositor. | |
| 19 // |surface_sequence| is a reference to the surface to retain | |
| 20 // this surface even after a new surface has been created. | |
| 21 // |frame_size| is the size of the frame held by the surface. | |
| 22 // |device_scale_factor| is the scale factor that the frame was | |
| 23 // renderered for. | |
| 24 struct SurfaceInfo { | |
| 25 cc::SurfaceId surface_id; | |
| 26 cc::SurfaceSequence surface_sequence; | |
| 27 gfx::Size frame_size; | |
| 28 float device_scale_factor; | |
| 29 }; | |
| 30 | |
| 31 class SurfaceIdHandler { | |
| 32 public: | |
| 33 // Called when a child window allocates a new surface ID. | |
| 34 // If the handler wishes to retain ownership of the |surface_info|, | |
| 35 // it can move it. If a child's surface has been cleared then | |
| 36 // |surface_info| will refer to a null pointer. | |
| 37 virtual void OnChildWindowSurfaceChanged( | |
| 38 Window* window, | |
| 39 std::unique_ptr<SurfaceInfo>* surface_info) = 0; | |
| 40 }; | |
| 41 | |
| 42 } // namespace ui | |
| 43 | |
| 44 #endif // SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_ | |
| OLD | NEW |