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Unified Diff: content/browser/renderer_host/media/audio_output_authorization_handler.h

Issue 2424163004: Factor out authorization from AudioRendererHost. (Closed)
Patch Set: Don't use separate UI thread for test. Created 4 years, 1 month ago
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Index: content/browser/renderer_host/media/audio_output_authorization_handler.h
diff --git a/content/browser/renderer_host/media/audio_output_authorization_handler.h b/content/browser/renderer_host/media/audio_output_authorization_handler.h
new file mode 100644
index 0000000000000000000000000000000000000000..be6fb576886b0fe751475d170d8e6c4d3e10ddb4
--- /dev/null
+++ b/content/browser/renderer_host/media/audio_output_authorization_handler.h
@@ -0,0 +1,108 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This class implements authorization checking for AudioRendererHost.
+#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_OUTPUT_AUTHORIZATION_HANDLER_H_
+#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_OUTPUT_AUTHORIZATION_HANDLER_H_
+
+#include <memory>
+#include <string>
+#include <utility>
+
+#include "base/callback_forward.h"
+#include "base/memory/weak_ptr.h"
+#include "content/browser/media/media_devices_permission_checker.h"
+#include "content/browser/renderer_host/media/media_stream_manager.h"
+#include "media/audio/audio_device_description.h"
+#include "media/audio/audio_manager.h"
+#include "media/base/audio_parameters.h"
+#include "media/base/output_device_info.h"
+
+namespace content {
+
+// This class, which lives on the IO thread, handles the logic of an IPC device
+// request from the renderer. It checks which device to use (in case of using
+// session_id to select device), verifies that the renderer is authorized to use
+// the device, and gets the default device parameters for the selected audio
+// device.
+class CONTENT_EXPORT AudioOutputAuthorizationHandler {
+ public:
+ // TODO(maxmorin): Change to OnceCallback once base:: code is ready for it.
+ using AuthorizationCompletedCallback =
+ base::Callback<void(media::OutputDeviceStatus status,
o1ka 2016/11/14 13:24:04 Explain parameters meaning?
Max Morin 2016/11/16 08:49:49 Done.
+ const media::AudioParameters& params,
+ const std::string& translated_device_id)>;
+
+ AudioOutputAuthorizationHandler(MediaStreamManager* media_stream_manager,
+ int render_process_id_,
+ const std::string& salt);
+
+ ~AudioOutputAuthorizationHandler();
+
+ // Checks authorization of the device with the hashed id device_id for the
+ // given render frame id and security origin, or uses session_id for
+ // authorization. Looks up device id (if session_id is used for device
+ // selection) and default device parameters. |cb| will be called with the
+ // result by |this| on the IO thread. The device_id returned in the callback
+ // will be translated, i.e. not hashed.
+ void RequestDeviceAuthorization(int render_frame_id,
+ int session_id,
+ const std::string& device_id,
+ const url::Origin& security_origin,
+ AuthorizationCompletedCallback cb) const;
+
+ void OverridePermissionsForTesting(bool override_value);
+
+ private:
+ // A simplified overview of implementation:
+ // RequestDeviceAuthorization:
+ // Check if session_id should be used. If yes, fetch saved device and
+ // parameters and we can skip to DeviceParametersRecieved. Otherwise,
+ // check whether the renderer has access to the output device
+ // (async in case of a nondefault device). Result goes to AccessChecked.
+ // AccessChecked:
+ // Queries audio parameters for default devices and calls
+ // DeviceParametersRecieved. Nondefault devices go
+ // through TranslateDeviceID.
+ // TranslateDeviceID:
o1ka 2016/11/14 13:24:04 Could you make it per-function and explain paramet
Max Morin 2016/11/16 08:49:49 Done.
+ // Checks which raw device id corresponds to the hashed device_id,
+ // and then gets default parameters for it and calls
+ // DeviceParametersRecieved with the parameters and the translated id.
+ // DeviceParametersRecieved:
+ // Returns by calling the callback.
+ //
+ // This sequence of calls can be broken at various places, e.g. if access
+ // rights are missing or the device cannot be found. In this case, a non-Ok
+ // status indicating the error is returned through the callback.
+
+ void AccessChecked(AuthorizationCompletedCallback cb,
+ const std::string& device_id,
+ const url::Origin& security_origin,
+ bool have_access) const;
+
+ void TranslateDeviceID(AuthorizationCompletedCallback cb,
+ const std::string& device_id,
+ const url::Origin& security_origin,
+ const MediaDeviceEnumeration& enumeration) const;
+
+ void DeviceParametersReceived(
+ AuthorizationCompletedCallback cb,
+ const std::string& translated_device_id,
+ const media::AudioParameters& output_params) const;
+
+ MediaStreamManager* const media_stream_manager_;
+ std::unique_ptr<MediaDevicesPermissionChecker> permission_checker_;
+ const int render_process_id_;
+ const std::string salt_;
+ // All access is on IO thread, and taking a weak pointer to const looks
+ // const, so this can be mutable.
+ mutable base::WeakPtrFactory<const AudioOutputAuthorizationHandler>
+ weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioOutputAuthorizationHandler);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_OUTPUT_AUTHORIZATION_HANDLER_H_

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