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Issue 24239006: cc: Don't discard framebuffer when using partial swaps (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 3 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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283 stats.backbufferRequested = !is_backbuffer_discarded_; 283 stats.backbufferRequested = !is_backbuffer_discarded_;
284 context_->sendManagedMemoryStatsCHROMIUM(&stats); 284 context_->sendManagedMemoryStatsCHROMIUM(&stats);
285 } 285 }
286 286
287 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); } 287 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); }
288 288
289 void GLRenderer::ViewportChanged() { 289 void GLRenderer::ViewportChanged() {
290 ReinitializeGrCanvas(); 290 ReinitializeGrCanvas();
291 } 291 }
292 292
293 void GLRenderer::ClearFramebuffer(DrawingFrame* frame) { 293 void GLRenderer::DiscardPixels(bool has_external_stencil_test,
294 bool redraw_rect_covers_full_surface) {
295 if (has_external_stencil_test ||
296 !redraw_rect_covers_full_surface ||
297 !capabilities_.using_discard_framebuffer)
298 return;
299 bool using_default_framebuffer =
300 !current_framebuffer_lock_ &&
301 output_surface_->capabilities().uses_default_gl_framebuffer;
302 GLenum attachments[] = {static_cast<GLenum>(
303 using_default_framebuffer ? GL_COLOR_EXT : GL_COLOR_ATTACHMENT0_EXT)};
304 context_->discardFramebufferEXT(
305 GL_FRAMEBUFFER, arraysize(attachments), attachments);
306 }
307
308 void GLRenderer::ClearFramebuffer(DrawingFrame* frame,
309 bool has_external_stencil_test) {
294 // It's unsafe to clear when we have a stencil test because glClear ignores 310 // It's unsafe to clear when we have a stencil test because glClear ignores
295 // stencil. 311 // stencil.
296 if (output_surface_->HasExternalStencilTest() && 312 if (has_external_stencil_test) {
297 frame->current_render_pass == frame->root_render_pass) {
298 DCHECK(!frame->current_render_pass->has_transparent_background); 313 DCHECK(!frame->current_render_pass->has_transparent_background);
299 return; 314 return;
300 } 315 }
301 316
302 if (capabilities_.using_discard_framebuffer) {
303 bool using_default_framebuffer =
304 !current_framebuffer_lock_ &&
305 output_surface_->capabilities().uses_default_gl_framebuffer;
306 GLenum attachments[] = {static_cast<GLenum>(
307 using_default_framebuffer ? GL_COLOR_EXT : GL_COLOR_ATTACHMENT0_EXT)};
308 context_->discardFramebufferEXT(
309 GL_FRAMEBUFFER, arraysize(attachments), attachments);
310 }
311
312 // On DEBUG builds, opaque render passes are cleared to blue to easily see 317 // On DEBUG builds, opaque render passes are cleared to blue to easily see
313 // regions that were not drawn on the screen. 318 // regions that were not drawn on the screen.
314 if (frame->current_render_pass->has_transparent_background) 319 if (frame->current_render_pass->has_transparent_background)
315 GLC(context_, context_->clearColor(0, 0, 0, 0)); 320 GLC(context_, context_->clearColor(0, 0, 0, 0));
316 else 321 else
317 GLC(context_, context_->clearColor(0, 0, 1, 1)); 322 GLC(context_, context_->clearColor(0, 0, 1, 1));
318 323
319 bool always_clear = false; 324 bool always_clear = false;
320 #ifndef NDEBUG 325 #ifndef NDEBUG
321 always_clear = true; 326 always_clear = true;
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3128 // The Skia GPU backend requires a stencil buffer. See ReinitializeGrCanvas 3133 // The Skia GPU backend requires a stencil buffer. See ReinitializeGrCanvas
3129 // implementation. 3134 // implementation.
3130 return gr_context_ && context_->getContextAttributes().stencil; 3135 return gr_context_ && context_->getContextAttributes().stencil;
3131 } 3136 }
3132 3137
3133 bool GLRenderer::IsContextLost() { 3138 bool GLRenderer::IsContextLost() {
3134 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); 3139 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR);
3135 } 3140 }
3136 3141
3137 } // namespace cc 3142 } // namespace cc
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