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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
7 | 7 |
8 #include "bindings/core/v8/ExceptionState.h" | 8 #include "bindings/core/v8/ExceptionState.h" |
9 #include "bindings/core/v8/ScriptWrappable.h" | 9 #include "bindings/core/v8/ScriptWrappable.h" |
10 #include "core/dom/DOMTypedArray.h" | 10 #include "core/dom/DOMTypedArray.h" |
11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
12 #include "platform/transforms/TransformationMatrix.h" | 12 #include "platform/transforms/TransformationMatrix.h" |
13 #include <memory> | 13 #include <memory> |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
17 class DOMMatrix; | 17 class DOMMatrix; |
18 class DOMMatrixInit; | 18 class DOMMatrixInit; |
19 class DOMPoint; | |
20 class DOMPointInit; | |
19 | 21 |
20 class CORE_EXPORT DOMMatrixReadOnly | 22 class CORE_EXPORT DOMMatrixReadOnly |
21 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, | 23 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, |
22 public ScriptWrappable { | 24 public ScriptWrappable { |
23 DEFINE_WRAPPERTYPEINFO(); | 25 DEFINE_WRAPPERTYPEINFO(); |
24 | 26 |
25 public: | 27 public: |
26 static DOMMatrixReadOnly* create(Vector<double>, ExceptionState&); | 28 static DOMMatrixReadOnly* create(Vector<double>, ExceptionState&); |
27 static DOMMatrixReadOnly* fromFloat32Array(DOMFloat32Array*, ExceptionState&); | 29 static DOMMatrixReadOnly* fromFloat32Array(DOMFloat32Array*, ExceptionState&); |
28 static DOMMatrixReadOnly* fromFloat64Array(DOMFloat64Array*, ExceptionState&); | 30 static DOMMatrixReadOnly* fromFloat64Array(DOMFloat64Array*, ExceptionState&); |
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69 DOMMatrix* rotateAxisAngle(double x = 0, | 71 DOMMatrix* rotateAxisAngle(double x = 0, |
70 double y = 0, | 72 double y = 0, |
71 double z = 0, | 73 double z = 0, |
72 double angle = 0); | 74 double angle = 0); |
73 DOMMatrix* skewX(double sx); | 75 DOMMatrix* skewX(double sx); |
74 DOMMatrix* skewY(double sy); | 76 DOMMatrix* skewY(double sy); |
75 DOMMatrix* flipX(); | 77 DOMMatrix* flipX(); |
76 DOMMatrix* flipY(); | 78 DOMMatrix* flipY(); |
77 DOMMatrix* inverse(); | 79 DOMMatrix* inverse(); |
78 | 80 |
81 DOMPoint* transformPoint(DOMPointInit&); | |
zino
2016/10/17 15:44:44
nit: const DOMPointInit&
Hwanseung Lee
2016/10/17 23:47:30
Done.
| |
82 | |
79 DOMFloat32Array* toFloat32Array() const; | 83 DOMFloat32Array* toFloat32Array() const; |
80 DOMFloat64Array* toFloat64Array() const; | 84 DOMFloat64Array* toFloat64Array() const; |
81 | 85 |
82 const String toString() const; | 86 const String toString() const; |
83 | 87 |
84 const TransformationMatrix& matrix() const { return *m_matrix; } | 88 const TransformationMatrix& matrix() const { return *m_matrix; } |
85 | 89 |
86 DEFINE_INLINE_TRACE() {} | 90 DEFINE_INLINE_TRACE() {} |
87 | 91 |
88 protected: | 92 protected: |
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112 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 116 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
113 // to allocate TransformationMatrix on PartitionAlloc. | 117 // to allocate TransformationMatrix on PartitionAlloc. |
114 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 118 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
115 std::unique_ptr<TransformationMatrix> m_matrix; | 119 std::unique_ptr<TransformationMatrix> m_matrix; |
116 bool m_is2D; | 120 bool m_is2D; |
117 }; | 121 }; |
118 | 122 |
119 } // namespace blink | 123 } // namespace blink |
120 | 124 |
121 #endif | 125 #endif |
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