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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ExceptionState.h" | 8 #include "bindings/core/v8/ExceptionState.h" |
| 9 #include "bindings/core/v8/ScriptWrappable.h" | 9 #include "bindings/core/v8/ScriptWrappable.h" |
| 10 #include "core/dom/DOMTypedArray.h" | 10 #include "core/dom/DOMTypedArray.h" |
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 12 #include "platform/transforms/TransformationMatrix.h" | 12 #include "platform/transforms/TransformationMatrix.h" |
| 13 #include <memory> | 13 #include <memory> |
| 14 | 14 |
| 15 namespace blink { | 15 namespace blink { |
| 16 | 16 |
| 17 class DOMMatrix; | 17 class DOMMatrix; |
| 18 class DOMMatrixInit; | 18 class DOMMatrixInit; |
| 19 class DOMPoint; |
| 20 class DOMPointInit; |
| 19 | 21 |
| 20 class CORE_EXPORT DOMMatrixReadOnly | 22 class CORE_EXPORT DOMMatrixReadOnly |
| 21 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, | 23 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, |
| 22 public ScriptWrappable { | 24 public ScriptWrappable { |
| 23 DEFINE_WRAPPERTYPEINFO(); | 25 DEFINE_WRAPPERTYPEINFO(); |
| 24 | 26 |
| 25 public: | 27 public: |
| 26 static DOMMatrixReadOnly* create(Vector<double>, ExceptionState&); | 28 static DOMMatrixReadOnly* create(Vector<double>, ExceptionState&); |
| 27 static DOMMatrixReadOnly* fromFloat32Array(DOMFloat32Array*, ExceptionState&); | 29 static DOMMatrixReadOnly* fromFloat32Array(DOMFloat32Array*, ExceptionState&); |
| 28 static DOMMatrixReadOnly* fromFloat64Array(DOMFloat64Array*, ExceptionState&); | 30 static DOMMatrixReadOnly* fromFloat64Array(DOMFloat64Array*, ExceptionState&); |
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| 76 DOMMatrix* rotateAxisAngle(double x = 0, | 78 DOMMatrix* rotateAxisAngle(double x = 0, |
| 77 double y = 0, | 79 double y = 0, |
| 78 double z = 0, | 80 double z = 0, |
| 79 double angle = 0); | 81 double angle = 0); |
| 80 DOMMatrix* skewX(double sx); | 82 DOMMatrix* skewX(double sx); |
| 81 DOMMatrix* skewY(double sy); | 83 DOMMatrix* skewY(double sy); |
| 82 DOMMatrix* flipX(); | 84 DOMMatrix* flipX(); |
| 83 DOMMatrix* flipY(); | 85 DOMMatrix* flipY(); |
| 84 DOMMatrix* inverse(); | 86 DOMMatrix* inverse(); |
| 85 | 87 |
| 88 DOMPoint* transformPoint(const DOMPointInit&); |
| 89 |
| 86 DOMFloat32Array* toFloat32Array() const; | 90 DOMFloat32Array* toFloat32Array() const; |
| 87 DOMFloat64Array* toFloat64Array() const; | 91 DOMFloat64Array* toFloat64Array() const; |
| 88 | 92 |
| 89 const String toString() const; | 93 const String toString() const; |
| 90 | 94 |
| 91 ScriptValue toJSONForBinding(ScriptState*) const; | 95 ScriptValue toJSONForBinding(ScriptState*) const; |
| 92 | 96 |
| 93 const TransformationMatrix& matrix() const { return *m_matrix; } | 97 const TransformationMatrix& matrix() const { return *m_matrix; } |
| 94 | 98 |
| 95 DEFINE_INLINE_TRACE() {} | 99 DEFINE_INLINE_TRACE() {} |
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| 121 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 125 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
| 122 // to allocate TransformationMatrix on PartitionAlloc. | 126 // to allocate TransformationMatrix on PartitionAlloc. |
| 123 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 127 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| 124 std::unique_ptr<TransformationMatrix> m_matrix; | 128 std::unique_ptr<TransformationMatrix> m_matrix; |
| 125 bool m_is2D; | 129 bool m_is2D; |
| 126 }; | 130 }; |
| 127 | 131 |
| 128 } // namespace blink | 132 } // namespace blink |
| 129 | 133 |
| 130 #endif | 134 #endif |
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