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Side by Side Diff: third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.h

Issue 2423513002: Simplify incremental paint invalidation (Closed)
Patch Set: Update test and rebaseline layout tests Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 return type == LayoutObjectSVG || LayoutObject::isOfType(type); 76 return type == LayoutObjectSVG || LayoutObject::isOfType(type);
77 } 77 }
78 78
79 protected: 79 protected:
80 void addLayerHitTestRects(LayerHitTestRects&, 80 void addLayerHitTestRects(LayerHitTestRects&,
81 const PaintLayer* currentCompositedLayer, 81 const PaintLayer* currentCompositedLayer,
82 const LayoutPoint& layerOffset, 82 const LayoutPoint& layerOffset,
83 const LayoutRect& containerRect) const final; 83 const LayoutRect& containerRect) const final;
84 void willBeDestroyed() override; 84 void willBeDestroyed() override;
85 85
86 PaintInvalidationReason invalidatePaintIfNeeded(
87 const PaintInvalidatorContext&) const final;
88
89 private: 86 private:
90 // LayoutSVGModelObject subclasses should use element() instead. 87 // LayoutSVGModelObject subclasses should use element() instead.
91 void node() const = delete; 88 void node() const = delete;
92 89
93 // This method should never be called, SVG uses a different nodeAtPoint method 90 // This method should never be called, SVG uses a different nodeAtPoint method
94 bool nodeAtPoint(HitTestResult&, 91 bool nodeAtPoint(HitTestResult&,
95 const HitTestLocation& locationInContainer, 92 const HitTestLocation& locationInContainer,
96 const LayoutPoint& accumulatedOffset, 93 const LayoutPoint& accumulatedOffset,
97 HitTestAction) final; 94 HitTestAction) final;
98 IntRect absoluteElementBoundingBoxRect() const final; 95 IntRect absoluteElementBoundingBoxRect() const final;
99 96
100 protected: 97 protected:
101 FloatRect m_paintInvalidationBoundingBox; 98 FloatRect m_paintInvalidationBoundingBox;
102 }; 99 };
103 100
104 } // namespace blink 101 } // namespace blink
105 102
106 #endif 103 #endif
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