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1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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76 return type == LayoutObjectSVG || LayoutObject::isOfType(type); | 76 return type == LayoutObjectSVG || LayoutObject::isOfType(type); |
77 } | 77 } |
78 | 78 |
79 protected: | 79 protected: |
80 void addLayerHitTestRects(LayerHitTestRects&, | 80 void addLayerHitTestRects(LayerHitTestRects&, |
81 const PaintLayer* currentCompositedLayer, | 81 const PaintLayer* currentCompositedLayer, |
82 const LayoutPoint& layerOffset, | 82 const LayoutPoint& layerOffset, |
83 const LayoutRect& containerRect) const final; | 83 const LayoutRect& containerRect) const final; |
84 void willBeDestroyed() override; | 84 void willBeDestroyed() override; |
85 | 85 |
86 PaintInvalidationReason invalidatePaintIfNeeded( | |
87 const PaintInvalidatorContext&) const final; | |
88 | |
89 private: | 86 private: |
90 // LayoutSVGModelObject subclasses should use element() instead. | 87 // LayoutSVGModelObject subclasses should use element() instead. |
91 void node() const = delete; | 88 void node() const = delete; |
92 | 89 |
93 // This method should never be called, SVG uses a different nodeAtPoint method | 90 // This method should never be called, SVG uses a different nodeAtPoint method |
94 bool nodeAtPoint(HitTestResult&, | 91 bool nodeAtPoint(HitTestResult&, |
95 const HitTestLocation& locationInContainer, | 92 const HitTestLocation& locationInContainer, |
96 const LayoutPoint& accumulatedOffset, | 93 const LayoutPoint& accumulatedOffset, |
97 HitTestAction) final; | 94 HitTestAction) final; |
98 IntRect absoluteElementBoundingBoxRect() const final; | 95 IntRect absoluteElementBoundingBoxRect() const final; |
99 | 96 |
100 protected: | 97 protected: |
101 FloatRect m_paintInvalidationBoundingBox; | 98 FloatRect m_paintInvalidationBoundingBox; |
102 }; | 99 }; |
103 | 100 |
104 } // namespace blink | 101 } // namespace blink |
105 | 102 |
106 #endif | 103 #endif |
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