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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "V8CanvasRenderingContext2D.h" | 32 #include "V8CanvasRenderingContext2D.h" |
| 33 | 33 |
| 34 #include "V8CanvasGradient.h" | 34 #include "V8CanvasGradient.h" |
| 35 #include "V8CanvasPattern.h" | 35 #include "V8CanvasPattern.h" |
| 36 #include "V8HTMLCanvasElement.h" | 36 #include "V8HTMLCanvasElement.h" |
| 37 #include "V8HTMLImageElement.h" | 37 #include "V8HTMLImageElement.h" |
| 38 #include "V8HTMLVideoElement.h" | 38 #include "V8HTMLVideoElement.h" |
| 39 #include "V8ImageData.h" | 39 #include "V8ImageData.h" |
| 40 #include "bindings/V8SVGMatrix.h" |
| 40 #include "bindings/v8/V8Binding.h" | 41 #include "bindings/v8/V8Binding.h" |
| 41 #include "core/html/canvas/CanvasGradient.h" | 42 #include "core/html/canvas/CanvasGradient.h" |
| 42 #include "core/html/canvas/CanvasPattern.h" | 43 #include "core/html/canvas/CanvasPattern.h" |
| 43 #include "core/html/canvas/CanvasRenderingContext2D.h" | 44 #include "core/html/canvas/CanvasRenderingContext2D.h" |
| 44 #include "core/html/canvas/CanvasStyle.h" | 45 #include "core/html/canvas/CanvasStyle.h" |
| 45 #include "core/platform/graphics/FloatRect.h" | 46 #include "core/platform/graphics/FloatRect.h" |
| 46 | 47 |
| 47 namespace WebCore { | 48 namespace WebCore { |
| 48 | 49 |
| 49 static v8::Handle<v8::Value> toV8Object(CanvasStyle* style, v8::Handle<v8::Objec
t> creationContext, v8::Isolate* isolate) | 50 static v8::Handle<v8::Value> toV8Object(CanvasStyle* style, v8::Handle<v8::Objec
t> creationContext, v8::Isolate* isolate) |
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| 61 { | 62 { |
| 62 if (V8CanvasGradient::HasInstance(value, isolate, worldType(isolate))) | 63 if (V8CanvasGradient::HasInstance(value, isolate, worldType(isolate))) |
| 63 return CanvasStyle::createFromGradient(V8CanvasGradient::toNative(v8::Ha
ndle<v8::Object>::Cast(value))); | 64 return CanvasStyle::createFromGradient(V8CanvasGradient::toNative(v8::Ha
ndle<v8::Object>::Cast(value))); |
| 64 | 65 |
| 65 if (V8CanvasPattern::HasInstance(value, isolate, worldType(isolate))) | 66 if (V8CanvasPattern::HasInstance(value, isolate, worldType(isolate))) |
| 66 return CanvasStyle::createFromPattern(V8CanvasPattern::toNative(v8::Hand
le<v8::Object>::Cast(value))); | 67 return CanvasStyle::createFromPattern(V8CanvasPattern::toNative(v8::Hand
le<v8::Object>::Cast(value))); |
| 67 | 68 |
| 68 return 0; | 69 return 0; |
| 69 } | 70 } |
| 70 | 71 |
| 72 void V8CanvasRenderingContext2D::currentTransformAttributeGetterCustom(v8::Local
<v8::String> name, const v8::PropertyCallbackInfo<v8::Value>& info) |
| 73 { |
| 74 CanvasRenderingContext2D* imp = V8CanvasRenderingContext2D::toNative(info.Ho
lder()); |
| 75 v8SetReturnValue(info, toV8(SVGPropertyTearOff<SVGMatrix>::create(imp->curre
ntTransform()), info.Holder(), info.GetIsolate())); |
| 76 } |
| 77 |
| 78 void V8CanvasRenderingContext2D::currentTransformAttributeSetterCustom(v8::Local
<v8::String> name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<vo
id>& info) |
| 79 { |
| 80 CanvasRenderingContext2D* imp = V8CanvasRenderingContext2D::toNative(info.Ho
lder()); |
| 81 V8TRYCATCH_VOID(RefPtr<SVGPropertyTearOff<SVGMatrix> >, v, V8SVGMatrix::HasI
nstance(value, info.GetIsolate(), worldType(info.GetIsolate())) ? V8SVGMatrix::t
oNative(v8::Handle<v8::Object>::Cast(value)) : 0); |
| 82 if (!v) { |
| 83 throwTypeError(info.GetIsolate()); |
| 84 return; |
| 85 } |
| 86 imp->setCurrentTransform(WTF::getPtr(v)->propertyReference()); |
| 87 } |
| 88 |
| 71 void V8CanvasRenderingContext2D::strokeStyleAttributeGetterCustom(v8::Local<v8::
String> name, const v8::PropertyCallbackInfo<v8::Value>& info) | 89 void V8CanvasRenderingContext2D::strokeStyleAttributeGetterCustom(v8::Local<v8::
String> name, const v8::PropertyCallbackInfo<v8::Value>& info) |
| 72 { | 90 { |
| 73 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); | 91 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); |
| 74 v8SetReturnValue(info, toV8Object(impl->strokeStyle(), info.Holder(), info.G
etIsolate())); | 92 v8SetReturnValue(info, toV8Object(impl->strokeStyle(), info.Holder(), info.G
etIsolate())); |
| 75 } | 93 } |
| 76 | 94 |
| 77 void V8CanvasRenderingContext2D::strokeStyleAttributeSetterCustom(v8::Local<v8::
String> name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>&
info) | 95 void V8CanvasRenderingContext2D::strokeStyleAttributeSetterCustom(v8::Local<v8::
String> name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>&
info) |
| 78 { | 96 { |
| 79 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); | 97 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); |
| 80 if (value->IsString()) | 98 if (value->IsString()) |
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| 92 void V8CanvasRenderingContext2D::fillStyleAttributeSetterCustom(v8::Local<v8::St
ring> name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& in
fo) | 110 void V8CanvasRenderingContext2D::fillStyleAttributeSetterCustom(v8::Local<v8::St
ring> name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& in
fo) |
| 93 { | 111 { |
| 94 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); | 112 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); |
| 95 if (value->IsString()) | 113 if (value->IsString()) |
| 96 impl->setFillColor(toWebCoreString(value.As<v8::String>())); | 114 impl->setFillColor(toWebCoreString(value.As<v8::String>())); |
| 97 else | 115 else |
| 98 impl->setFillStyle(toCanvasStyle(value, info.GetIsolate())); | 116 impl->setFillStyle(toCanvasStyle(value, info.GetIsolate())); |
| 99 } | 117 } |
| 100 | 118 |
| 101 } // namespace WebCore | 119 } // namespace WebCore |
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