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Unified Diff: src/interpreter/bytecode-generator.cc

Issue 2423053002: Install the 'name' property in classes at runtime (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: src/interpreter/bytecode-generator.cc
diff --git a/src/interpreter/bytecode-generator.cc b/src/interpreter/bytecode-generator.cc
index 5b3959f5c317e85875b160de8e97b7e1849c6ce9..873a653fd66257b6211785a6d3e119c87182cfbe 100644
--- a/src/interpreter/bytecode-generator.cc
+++ b/src/interpreter/bytecode-generator.cc
@@ -683,8 +683,9 @@ BytecodeGenerator::BytecodeGenerator(CompilationInfo* info)
generator_state_(),
loop_depth_(0),
home_object_symbol_(info->isolate()->factory()->home_object_symbol()),
- prototype_string_(info->isolate()->factory()->prototype_string()) {
-}
+ prototype_string_(info->isolate()->factory()->prototype_string()),
+ name_string_(info->isolate()->factory()->name_string()),
+ empty_string_(info->isolate()->factory()->empty_string()) {}
Henrique Ferreiro 2016/10/17 11:41:11 Leftover from a preview version
Handle<BytecodeArray> BytecodeGenerator::FinalizeBytecode(Isolate* isolate) {
AllocateDeferredConstants();
@@ -1493,6 +1494,9 @@ void BytecodeGenerator::VisitClassLiteral(ClassLiteral* expr) {
.StoreAccumulatorInRegister(prototype);
VisitClassLiteralProperties(expr, literal, prototype);
+
+ VisitClassLiteralNameProperty(expr, literal);
+
builder()->CallRuntime(Runtime::kToFastProperties, literal, 1);
// Assign to class variable.
if (expr->class_variable_proxy() != nullptr) {
@@ -1612,6 +1616,45 @@ void BytecodeGenerator::VisitClassLiteralStaticPrototypeWithComputedName(
.Bind(&done);
}
+void BytecodeGenerator::VisitClassLiteralNameProperty(ClassLiteral* expr,
rmcilroy 2016/10/24 14:22:20 Nit - BuildClassLiteralNameProperty
+ Register literal) {
+ DCHECK(!expr->constructor()->name().is_null());
+
+ // Abort if 'name' is undefined.
+ // FIXME: fails many tests in a slow dcheck about dereferencing a handle
+ if (expr->constructor()->name()->length() == 0) return;
Henrique Ferreiro 2016/10/17 11:41:11 Should I use a runtime function to check for this?
rmcilroy 2016/10/24 14:22:20 You could either do this in the runtime function I
caitp 2016/10/24 15:56:10 It looks like expr->class_variable_proxy() returns
Henrique Ferreiro 2016/11/08 22:28:58 I have moved everything to a runtime function. Is
caitp 2016/11/08 22:59:40 I'll defer to Ignition experts to answer that ---
rmcilroy 2016/11/10 12:37:44 A runtime call is just as expensive as it would be
Toon Verwaest 2016/11/24 07:16:23 This is exactly what I was referring to. Checking
+
+ BytecodeLabel end;
+
+ RegisterAllocationScope register_scope(this);
+ register_allocator()->PrepareForConsecutiveAllocations(5);
+ Register receiver = register_allocator()->NextConsecutiveRegister();
+ Register key = register_allocator()->NextConsecutiveRegister();
+ Register value = register_allocator()->NextConsecutiveRegister();
+ Register attr = register_allocator()->NextConsecutiveRegister();
+ Register set_function_name = register_allocator()->NextConsecutiveRegister();
+
+ // If "name" is already defined, exit.
+ builder()
+ ->MoveRegister(literal, receiver)
+ .LoadLiteral(name_string())
+ .StoreAccumulatorInRegister(key)
+ .CallRuntime(Runtime::kObjectHasOwnProperty, receiver, 2)
+ .JumpIfTrue(&end);
+
+ // Define "name" property.
+ builder()
+ ->LoadLiteral(expr->constructor()->name())
+ .StoreAccumulatorInRegister(value)
+ .LoadLiteral(Smi::FromInt(DONT_ENUM | READ_ONLY))
+ .StoreAccumulatorInRegister(attr)
+ .LoadLiteral(Smi::FromInt(0))
+ .StoreAccumulatorInRegister(set_function_name)
+ .CallRuntime(Runtime::kDefineDataPropertyInLiteral, receiver, 5);
rmcilroy 2016/10/24 14:22:20 Rather than creating a load of bytecode for this (
+
+ builder()->Bind(&end);
+}
+
void BytecodeGenerator::VisitNativeFunctionLiteral(
NativeFunctionLiteral* expr) {
size_t entry = builder()->AllocateConstantPoolEntry();
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