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Unified Diff: content/browser/message_port_service.cc

Issue 2422793002: HTML MessagePort as mojo::MessagePipeHandle (Closed)
Patch Set: Eliminate unnecessary PostTask Created 3 years, 10 months ago
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Index: content/browser/message_port_service.cc
diff --git a/content/browser/message_port_service.cc b/content/browser/message_port_service.cc
deleted file mode 100644
index d0e1c1f70a41f0e45750a55064bb571cbcc879e7..0000000000000000000000000000000000000000
--- a/content/browser/message_port_service.cc
+++ /dev/null
@@ -1,347 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/browser/message_port_service.h"
-
-#include <stddef.h>
-
-#include "content/common/message_port_messages.h"
-#include "content/public/browser/browser_thread.h"
-#include "content/public/browser/message_port_delegate.h"
-
-namespace content {
-
-struct MessagePortService::MessagePort {
- // |delegate| and |route_id| are what we need to send messages to the port.
- // |delegate| is just a raw pointer since it notifies us by calling
- // OnMessagePortDelegateClosing before it gets destroyed.
- MessagePortDelegate* delegate;
- int route_id;
- // A globally unique id for this message port.
- int message_port_id;
- // The globally unique id of the entangled message port.
- int entangled_message_port_id;
- // If true, all messages to this message port are queued and not delivered.
- // This is needed so that when a message port is sent between processes all
- // pending message get transferred. There are two possibilities for pending
- // messages: either they are already received by the child process, or they're
- // in-flight. This flag ensures that the latter type get flushed through the
- // system.
- // This flag should only be set to true in response to
- // MessagePortHostMsg_QueueMessages.
- bool queue_for_inflight_messages;
- // If true, all messages to this message port are queued and not delivered.
- // This is needed so that when a message port is sent to a new process all
- // messages are held in the browser process until the destination process is
- // ready to receive messages. This flag is set true when a message port is
- // transferred to a different process but there isn't immediately a
- // MessagePortDelegate available for that new process. Once the
- // destination process is ready to receive messages it sends
- // MessagePortHostMsg_ReleaseMessages to set this flag to false.
- bool hold_messages_for_destination;
- // Returns true if messages should be queued for either reason.
- bool queue_messages() const {
- return queue_for_inflight_messages || hold_messages_for_destination;
- }
- // If true, the message port should be destroyed but was currently still
- // waiting for a SendQueuedMessages message from a renderer. As soon as that
- // message is received the port will actually be destroyed.
- bool should_be_destroyed;
- QueuedMessages queued_messages;
-};
-
-MessagePortService* MessagePortService::GetInstance() {
- return base::Singleton<MessagePortService>::get();
-}
-
-MessagePortService::MessagePortService()
- : next_message_port_id_(0) {
-}
-
-MessagePortService::~MessagePortService() {
-}
-
-void MessagePortService::UpdateMessagePort(int message_port_id,
- MessagePortDelegate* delegate,
- int routing_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- MessagePort& port = message_ports_[message_port_id];
- port.delegate = delegate;
- port.route_id = routing_id;
-}
-
-void MessagePortService::GetMessagePortInfo(int message_port_id,
- MessagePortDelegate** delegate,
- int* routing_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- const MessagePort& port = message_ports_[message_port_id];
- if (delegate)
- *delegate = port.delegate;
- if (routing_id)
- *routing_id = port.route_id;
-}
-
-void MessagePortService::OnMessagePortDelegateClosing(
- MessagePortDelegate* delegate) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- // Check if the (possibly) crashed process had any message ports.
- for (MessagePorts::iterator iter = message_ports_.begin();
- iter != message_ports_.end();) {
- MessagePorts::iterator cur_item = iter++;
- if (cur_item->second.delegate == delegate) {
- Erase(cur_item->first);
- }
- }
-}
-
-void MessagePortService::Create(int route_id,
- MessagePortDelegate* delegate,
- int* message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- *message_port_id = ++next_message_port_id_;
-
- MessagePort port;
- port.delegate = delegate;
- port.route_id = route_id;
- port.message_port_id = *message_port_id;
- port.entangled_message_port_id = MSG_ROUTING_NONE;
- port.queue_for_inflight_messages = false;
- port.hold_messages_for_destination = false;
- port.should_be_destroyed = false;
- message_ports_[*message_port_id] = port;
-}
-
-void MessagePortService::Destroy(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- DCHECK(message_ports_[message_port_id].queued_messages.empty());
-
- Erase(message_port_id);
-}
-
-void MessagePortService::Entangle(int local_message_port_id,
- int remote_message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(local_message_port_id) ||
- !message_ports_.count(remote_message_port_id)) {
- NOTREACHED();
- return;
- }
-
- DCHECK(message_ports_[remote_message_port_id].entangled_message_port_id ==
- MSG_ROUTING_NONE);
- message_ports_[remote_message_port_id].entangled_message_port_id =
- local_message_port_id;
-}
-
-void MessagePortService::PostMessage(
- int sender_message_port_id,
- const base::string16& message,
- const std::vector<int>& sent_message_ports) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(sender_message_port_id)) {
- NOTREACHED();
- return;
- }
-
- int entangled_message_port_id =
- message_ports_[sender_message_port_id].entangled_message_port_id;
- if (entangled_message_port_id == MSG_ROUTING_NONE)
- return; // Process could have crashed.
-
- if (!message_ports_.count(entangled_message_port_id)) {
- NOTREACHED();
- return;
- }
-
- PostMessageTo(entangled_message_port_id, message, sent_message_ports);
-}
-
-void MessagePortService::PostMessageTo(
- int message_port_id,
- const base::string16& message,
- const std::vector<int>& sent_message_ports) {
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
- for (size_t i = 0; i < sent_message_ports.size(); ++i) {
- if (!message_ports_.count(sent_message_ports[i])) {
- NOTREACHED();
- return;
- }
- }
-
- MessagePort& entangled_port = message_ports_[message_port_id];
- if (entangled_port.queue_messages()) {
- // If the target port is currently holding messages because the destination
- // renderer isn't available yet, all message ports being sent should also be
- // put in this state.
- if (entangled_port.hold_messages_for_destination) {
- for (const auto& port : sent_message_ports)
- HoldMessages(port);
- }
- entangled_port.queued_messages.push_back(
- std::make_pair(message, sent_message_ports));
- return;
- }
-
- if (!entangled_port.delegate) {
- NOTREACHED();
- return;
- }
-
- // Now send the message to the entangled port.
- entangled_port.delegate->SendMessage(entangled_port.route_id, message,
- sent_message_ports);
-}
-
-void MessagePortService::QueueMessages(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- MessagePort& port = message_ports_[message_port_id];
- if (port.delegate) {
- port.delegate->SendMessagesAreQueued(port.route_id);
- port.queue_for_inflight_messages = true;
- port.delegate = NULL;
- }
-}
-
-void MessagePortService::SendQueuedMessages(
- int message_port_id,
- const QueuedMessages& queued_messages) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- // Send the queued messages to the port again. This time they'll reach the
- // new location.
- MessagePort& port = message_ports_[message_port_id];
- port.queue_for_inflight_messages = false;
-
- // If the port is currently holding messages waiting for the target renderer,
- // all ports in messages being sent to the port should also be put on hold.
- if (port.hold_messages_for_destination) {
- for (const auto& message : queued_messages)
- for (int sent_port : message.second)
- HoldMessages(sent_port);
- }
-
- port.queued_messages.insert(port.queued_messages.begin(),
- queued_messages.begin(),
- queued_messages.end());
-
- if (port.should_be_destroyed)
- ClosePort(message_port_id);
- else
- SendQueuedMessagesIfPossible(message_port_id);
-}
-
-void MessagePortService::SendQueuedMessagesIfPossible(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- MessagePort& port = message_ports_[message_port_id];
- if (port.queue_messages() || !port.delegate)
- return;
-
- for (QueuedMessages::iterator iter = port.queued_messages.begin();
- iter != port.queued_messages.end(); ++iter) {
- PostMessageTo(message_port_id, iter->first, iter->second);
- }
- port.queued_messages.clear();
-}
-
-void MessagePortService::HoldMessages(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- // Any ports in messages currently in the queue should also be put on hold.
- for (const auto& message : message_ports_[message_port_id].queued_messages)
- for (int sent_port : message.second)
- HoldMessages(sent_port);
-
- message_ports_[message_port_id].hold_messages_for_destination = true;
-}
-
-bool MessagePortService::AreMessagesHeld(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id))
- return false;
- return message_ports_[message_port_id].hold_messages_for_destination;
-}
-
-void MessagePortService::ClosePort(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- if (message_ports_[message_port_id].queue_for_inflight_messages) {
- message_ports_[message_port_id].should_be_destroyed = true;
- return;
- }
-
- // First close any message ports in the queue for this message port.
- for (const auto& message : message_ports_[message_port_id].queued_messages)
- for (int sent_port : message.second)
- ClosePort(sent_port);
-
- Erase(message_port_id);
-}
-
-void MessagePortService::ReleaseMessages(int message_port_id) {
- DCHECK_CURRENTLY_ON(BrowserThread::IO);
- if (!message_ports_.count(message_port_id)) {
- NOTREACHED();
- return;
- }
-
- message_ports_[message_port_id].hold_messages_for_destination = false;
- SendQueuedMessagesIfPossible(message_port_id);
-}
-
-void MessagePortService::Erase(int message_port_id) {
- MessagePorts::iterator erase_item = message_ports_.find(message_port_id);
- DCHECK(erase_item != message_ports_.end());
-
- int entangled_id = erase_item->second.entangled_message_port_id;
- if (entangled_id != MSG_ROUTING_NONE) {
- // Do the disentanglement (and be paranoid about the other side existing
- // just in case something unusual happened during entanglement).
- if (message_ports_.count(entangled_id)) {
- message_ports_[entangled_id].entangled_message_port_id = MSG_ROUTING_NONE;
- }
- }
- message_ports_.erase(erase_item);
-}
-
-} // namespace content

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