Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(172)

Side by Side Diff: cc/trees/layer_tree_host_impl.cc

Issue 2422353002: Iframe/div MD scrollbars get idle when mouse leaves the nested elements. (Closed)
Patch Set: Created 4 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « cc/trees/layer_tree_host_impl.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
(...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after
202 content_is_suitable_for_gpu_rasterization_(true), 202 content_is_suitable_for_gpu_rasterization_(true),
203 has_gpu_rasterization_trigger_(false), 203 has_gpu_rasterization_trigger_(false),
204 use_gpu_rasterization_(false), 204 use_gpu_rasterization_(false),
205 use_msaa_(false), 205 use_msaa_(false),
206 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE), 206 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE),
207 input_handler_client_(NULL), 207 input_handler_client_(NULL),
208 did_lock_scrolling_layer_(false), 208 did_lock_scrolling_layer_(false),
209 wheel_scrolling_(false), 209 wheel_scrolling_(false),
210 scroll_affects_scroll_handler_(false), 210 scroll_affects_scroll_handler_(false),
211 scroll_layer_id_when_mouse_over_scrollbar_(Layer::INVALID_ID), 211 scroll_layer_id_when_mouse_over_scrollbar_(Layer::INVALID_ID),
212 scroll_layer_id_when_mouse_near_scrollbar_(Layer::INVALID_ID),
212 captured_scrollbar_layer_id_(Layer::INVALID_ID), 213 captured_scrollbar_layer_id_(Layer::INVALID_ID),
213 tile_priorities_dirty_(false), 214 tile_priorities_dirty_(false),
214 settings_(settings), 215 settings_(settings),
215 visible_(false), 216 visible_(false),
216 cached_managed_memory_policy_(settings.gpu_memory_policy), 217 cached_managed_memory_policy_(settings.gpu_memory_policy),
217 is_synchronous_single_threaded_(!task_runner_provider->HasImplThread() && 218 is_synchronous_single_threaded_(!task_runner_provider->HasImplThread() &&
218 !settings.single_thread_proxy_scheduler), 219 !settings.single_thread_proxy_scheduler),
219 // Must be initialized after is_synchronous_single_threaded_ and 220 // Must be initialized after is_synchronous_single_threaded_ and
220 // task_runner_provider_. 221 // task_runner_provider_.
221 tile_manager_(this, 222 tile_manager_(this,
(...skipping 3027 matching lines...) Expand 10 before | Expand all | Expand 10 after
3249 uint32_t main_thread_scrolling_reasons; 3250 uint32_t main_thread_scrolling_reasons;
3250 LayerImpl* scroll_layer_impl = FindScrollLayerForDeviceViewportPoint( 3251 LayerImpl* scroll_layer_impl = FindScrollLayerForDeviceViewportPoint(
3251 device_viewport_point, InputHandler::TOUCHSCREEN, layer_impl, 3252 device_viewport_point, InputHandler::TOUCHSCREEN, layer_impl,
3252 &scroll_on_main_thread, &main_thread_scrolling_reasons); 3253 &scroll_on_main_thread, &main_thread_scrolling_reasons);
3253 // Scrollbars for the viewport are registered with the outer viewport layer. 3254 // Scrollbars for the viewport are registered with the outer viewport layer.
3254 if (scroll_layer_impl == InnerViewportScrollLayer()) 3255 if (scroll_layer_impl == InnerViewportScrollLayer())
3255 scroll_layer_impl = OuterViewportScrollLayer(); 3256 scroll_layer_impl = OuterViewportScrollLayer();
3256 if (scroll_on_main_thread || !scroll_layer_impl) 3257 if (scroll_on_main_thread || !scroll_layer_impl)
3257 return; 3258 return;
3258 3259
3259 ScrollbarAnimationController* animation_controller = 3260 if (scroll_layer_impl->id() != scroll_layer_id_when_mouse_near_scrollbar_) {
3261 ScrollbarAnimationController* old_animation_controller =
3262 ScrollbarAnimationControllerForId(
bokan 2016/10/18 15:44:35 Hmm...too much of this logic is starting to creep
sahel 2016/10/19 21:29:17 Done.
3263 scroll_layer_id_when_mouse_near_scrollbar_);
3264 if (old_animation_controller)
3265 old_animation_controller->DidMouseMoveOffScrollbar();
3266 }
3267
3268 ScrollbarAnimationController* new_animation_controller =
3260 ScrollbarAnimationControllerForId(scroll_layer_impl->id()); 3269 ScrollbarAnimationControllerForId(scroll_layer_impl->id());
3261 if (!animation_controller) 3270 if (!new_animation_controller)
3262 return; 3271 return;
3263 3272
3264 float distance_to_scrollbar = std::numeric_limits<float>::max(); 3273 float distance_to_scrollbar = std::numeric_limits<float>::max();
3265 for (ScrollbarLayerImplBase* scrollbar : 3274 for (ScrollbarLayerImplBase* scrollbar :
3266 ScrollbarsFor(scroll_layer_impl->id())) 3275 ScrollbarsFor(scroll_layer_impl->id()))
3267 distance_to_scrollbar = 3276 distance_to_scrollbar =
3268 std::min(distance_to_scrollbar, 3277 std::min(distance_to_scrollbar,
3269 DeviceSpaceDistanceToLayer(device_viewport_point, scrollbar)); 3278 DeviceSpaceDistanceToLayer(device_viewport_point, scrollbar));
3270 3279
3271 animation_controller->DidMouseMoveNear(distance_to_scrollbar / 3280 new_animation_controller->DidMouseMoveNear(
3272 active_tree_->device_scale_factor()); 3281 distance_to_scrollbar / active_tree_->device_scale_factor());
3282 if (new_animation_controller->MouseIsNearScrollbar())
3283 scroll_layer_id_when_mouse_near_scrollbar_ = scroll_layer_impl->id();
3273 } 3284 }
3274 3285
3275 void LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl) { 3286 void LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl) {
3276 int new_id = Layer::INVALID_ID; 3287 int new_id = Layer::INVALID_ID;
3277 if (layer_impl && layer_impl->ToScrollbarLayer()) 3288 if (layer_impl && layer_impl->ToScrollbarLayer())
3278 new_id = layer_impl->ToScrollbarLayer()->ScrollLayerId(); 3289 new_id = layer_impl->ToScrollbarLayer()->ScrollLayerId();
3279 3290
3280 if (new_id == scroll_layer_id_when_mouse_over_scrollbar_) 3291 if (new_id == scroll_layer_id_when_mouse_over_scrollbar_)
3281 return; 3292 return;
3282 3293
(...skipping 805 matching lines...) Expand 10 before | Expand all | Expand 10 after
4088 if (is_visible) { 4099 if (is_visible) {
4089 worker_context_visibility_ = 4100 worker_context_visibility_ =
4090 worker_context->CacheController()->ClientBecameVisible(); 4101 worker_context->CacheController()->ClientBecameVisible();
4091 } else { 4102 } else {
4092 worker_context->CacheController()->ClientBecameNotVisible( 4103 worker_context->CacheController()->ClientBecameNotVisible(
4093 std::move(worker_context_visibility_)); 4104 std::move(worker_context_visibility_));
4094 } 4105 }
4095 } 4106 }
4096 4107
4097 } // namespace cc 4108 } // namespace cc
OLDNEW
« no previous file with comments | « cc/trees/layer_tree_host_impl.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698