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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/gpu/render_widget_compositor.h" | 5 #include "content/renderer/gpu/render_widget_compositor.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <utility> | 10 #include <utility> |
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| 52 #include "gpu/command_buffer/service/gpu_switches.h" | 52 #include "gpu/command_buffer/service/gpu_switches.h" |
| 53 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallbac
k.h" | 53 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallbac
k.h" |
| 54 #include "third_party/WebKit/public/platform/WebCompositorMutatorClient.h" | 54 #include "third_party/WebKit/public/platform/WebCompositorMutatorClient.h" |
| 55 #include "third_party/WebKit/public/platform/WebLayoutAndPaintAsyncCallback.h" | 55 #include "third_party/WebKit/public/platform/WebLayoutAndPaintAsyncCallback.h" |
| 56 #include "third_party/WebKit/public/platform/WebSize.h" | 56 #include "third_party/WebKit/public/platform/WebSize.h" |
| 57 #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_schedul
er.h" | 57 #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_schedul
er.h" |
| 58 #include "third_party/WebKit/public/web/WebKit.h" | 58 #include "third_party/WebKit/public/web/WebKit.h" |
| 59 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h" | 59 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h" |
| 60 #include "third_party/WebKit/public/web/WebSelection.h" | 60 #include "third_party/WebKit/public/web/WebSelection.h" |
| 61 #include "ui/gl/gl_switches.h" | 61 #include "ui/gl/gl_switches.h" |
| 62 #include "ui/native_theme/material_design_constants.h" |
| 62 #include "ui/native_theme/native_theme_switches.h" | 63 #include "ui/native_theme/native_theme_switches.h" |
| 63 | 64 |
| 64 #if defined(OS_ANDROID) | 65 #if defined(OS_ANDROID) |
| 65 #include "base/android/build_info.h" | 66 #include "base/android/build_info.h" |
| 66 #include "ui/gfx/android/device_display_info.h" | 67 #include "ui/gfx/android/device_display_info.h" |
| 67 #endif | 68 #endif |
| 68 | 69 |
| 69 namespace base { | 70 namespace base { |
| 70 class Value; | 71 class Value; |
| 71 } | 72 } |
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| 413 // Webview does not own the surface so should not clear it. | 414 // Webview does not own the surface so should not clear it. |
| 414 settings.renderer_settings.should_clear_root_render_pass = | 415 settings.renderer_settings.should_clear_root_render_pass = |
| 415 !using_synchronous_compositor; | 416 !using_synchronous_compositor; |
| 416 | 417 |
| 417 // TODO(danakj): Only do this on low end devices. | 418 // TODO(danakj): Only do this on low end devices. |
| 418 settings.create_low_res_tiling = true; | 419 settings.create_low_res_tiling = true; |
| 419 #else // defined(OS_ANDROID) | 420 #else // defined(OS_ANDROID) |
| 420 #if !defined(OS_MACOSX) | 421 #if !defined(OS_MACOSX) |
| 421 if (ui::IsOverlayScrollbarEnabled()) { | 422 if (ui::IsOverlayScrollbarEnabled()) { |
| 422 settings.scrollbar_animator = cc::LayerTreeSettings::THINNING; | 423 settings.scrollbar_animator = cc::LayerTreeSettings::THINNING; |
| 423 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128); | 424 settings.scrollbar_fade_delay_ms = ui::kMDScrollbarFadeOutDelayMs; |
| 425 settings.scrollbar_fade_resize_delay_ms = ui::kMDScrollbarFadeOutDelayMs; |
| 426 settings.scrollbar_fade_duration_ms = ui::kMDScrollbarFadeOutDurationMs; |
| 427 settings.scrollbar_thinning_duration_ms = |
| 428 ui::kMDScrollbarThinningDurationMs; |
| 424 } else { | 429 } else { |
| 430 // TODO(bokan): This section is probably unneeded? We don't use scrollbar |
| 431 // animations for non overlay scrollbars. |
| 425 settings.scrollbar_animator = cc::LayerTreeSettings::LINEAR_FADE; | 432 settings.scrollbar_animator = cc::LayerTreeSettings::LINEAR_FADE; |
| 426 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128); | 433 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128); |
| 434 settings.scrollbar_fade_delay_ms = 500; |
| 435 settings.scrollbar_fade_resize_delay_ms = 500; |
| 436 settings.scrollbar_fade_duration_ms = 300; |
| 427 } | 437 } |
| 428 settings.scrollbar_fade_delay_ms = 500; | |
| 429 settings.scrollbar_fade_resize_delay_ms = 500; | |
| 430 settings.scrollbar_fade_duration_ms = 300; | |
| 431 #endif // !defined(OS_MACOSX) | 438 #endif // !defined(OS_MACOSX) |
| 432 | 439 |
| 433 // On desktop, if there's over 4GB of memory on the machine, increase the | 440 // On desktop, if there's over 4GB of memory on the machine, increase the |
| 434 // image decode budget to 256MB for both gpu and software. | 441 // image decode budget to 256MB for both gpu and software. |
| 435 const int kImageDecodeMemoryThresholdMB = 4 * 1024; | 442 const int kImageDecodeMemoryThresholdMB = 4 * 1024; |
| 436 if (base::SysInfo::AmountOfPhysicalMemoryMB() >= | 443 if (base::SysInfo::AmountOfPhysicalMemoryMB() >= |
| 437 kImageDecodeMemoryThresholdMB) { | 444 kImageDecodeMemoryThresholdMB) { |
| 438 settings.gpu_decoded_image_budget_bytes = 256 * 1024 * 1024; | 445 settings.gpu_decoded_image_budget_bytes = 256 * 1024 * 1024; |
| 439 settings.software_decoded_image_budget_bytes = 256 * 1024 * 1024; | 446 settings.software_decoded_image_budget_bytes = 256 * 1024 * 1024; |
| 440 } else { | 447 } else { |
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| 1117 float device_scale) { | 1124 float device_scale) { |
| 1118 layer_tree_host_->GetLayerTree()->SetPaintedDeviceScaleFactor(device_scale); | 1125 layer_tree_host_->GetLayerTree()->SetPaintedDeviceScaleFactor(device_scale); |
| 1119 } | 1126 } |
| 1120 | 1127 |
| 1121 void RenderWidgetCompositor::SetDeviceColorSpace( | 1128 void RenderWidgetCompositor::SetDeviceColorSpace( |
| 1122 const gfx::ColorSpace& color_space) { | 1129 const gfx::ColorSpace& color_space) { |
| 1123 layer_tree_host_->GetLayerTree()->SetDeviceColorSpace(color_space); | 1130 layer_tree_host_->GetLayerTree()->SetDeviceColorSpace(color_space); |
| 1124 } | 1131 } |
| 1125 | 1132 |
| 1126 } // namespace content | 1133 } // namespace content |
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