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Issue 242163002: Adding support for PVRTC, ATC, and ETC1 textures to the command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 5 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <GLES2/gl2.h> 8 #include <GLES2/gl2.h>
9 #include <GLES2/gl2ext.h> 9 #include <GLES2/gl2ext.h>
10 #include <GLES2/gl2extchromium.h> 10 #include <GLES2/gl2extchromium.h>
(...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 TEST_F(GLES2UtilTest, GetChannelsForCompressedFormat) { 238 TEST_F(GLES2UtilTest, GetChannelsForCompressedFormat) {
239 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(GL_ETC1_RGB8_OES)); 239 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(GL_ETC1_RGB8_OES));
240 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat( 240 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
241 GL_COMPRESSED_RGB_S3TC_DXT1_EXT)); 241 GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
242 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat( 242 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
243 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)); 243 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
244 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat( 244 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
245 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)); 245 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
246 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat( 246 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
247 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)); 247 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
248 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(GL_ATC_RGB_AMD));
249 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
250 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD));
251 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
252 GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD));
253 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
254 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG));
255 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
256 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG));
257 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
258 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG));
259 EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
260 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG));
248 } 261 }
249 262
250 namespace { 263 namespace {
251 264
252 void CheckParseUniformName( 265 void CheckParseUniformName(
253 const char* name, 266 const char* name,
254 bool expected_success, 267 bool expected_success,
255 size_t expected_array_pos, 268 size_t expected_array_pos,
256 int expected_index, 269 int expected_index,
257 bool expected_getting_array) { 270 bool expected_getting_array) {
(...skipping 26 matching lines...) Expand all
284 CheckParseUniformName("u_name[020]", true, 6u, 20, true); 297 CheckParseUniformName("u_name[020]", true, 6u, 20, true);
285 CheckParseUniformName("u_name[0][0]", true, 9u, 0, true); 298 CheckParseUniformName("u_name[0][0]", true, 9u, 0, true);
286 CheckParseUniformName("u_name[3][2]", true, 9u, 2, true); 299 CheckParseUniformName("u_name[3][2]", true, 9u, 2, true);
287 CheckParseUniformName("u_name[03][02]", true, 10u, 2, true); 300 CheckParseUniformName("u_name[03][02]", true, 10u, 2, true);
288 CheckParseUniformName("u_name[30][20]", true, 10u, 20, true); 301 CheckParseUniformName("u_name[30][20]", true, 10u, 20, true);
289 CheckParseUniformName("u_name[030][020]", true, 11u, 20, true); 302 CheckParseUniformName("u_name[030][020]", true, 11u, 20, true);
290 } 303 }
291 304
292 } // namespace gles2 305 } // namespace gles2
293 } // namespace gpu 306 } // namespace gpu
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