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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/GainNode.h

Issue 2420983002: AudioParams with automations must process timelines (Closed)
Patch Set: Fix paths. Created 3 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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41 // when the gain value is changed dynamically. 41 // when the gain value is changed dynamically.
42 42
43 class GainHandler final : public AudioHandler { 43 class GainHandler final : public AudioHandler {
44 public: 44 public:
45 static PassRefPtr<GainHandler> create(AudioNode&, 45 static PassRefPtr<GainHandler> create(AudioNode&,
46 float sampleRate, 46 float sampleRate,
47 AudioParamHandler& gain); 47 AudioParamHandler& gain);
48 48
49 // AudioHandler 49 // AudioHandler
50 void process(size_t framesToProcess) override; 50 void process(size_t framesToProcess) override;
51 void processOnlyAudioParams(size_t framesToProcess) override;
51 52
52 // Called in the main thread when the number of channels for the input may 53 // Called in the main thread when the number of channels for the input may
53 // have changed. 54 // have changed.
54 void checkNumberOfChannelsForInput(AudioNodeInput*) override; 55 void checkNumberOfChannelsForInput(AudioNodeInput*) override;
55 56
56 private: 57 private:
57 GainHandler(AudioNode&, float sampleRate, AudioParamHandler& gain); 58 GainHandler(AudioNode&, float sampleRate, AudioParamHandler& gain);
58 59
59 float m_lastGain; // for de-zippering 60 float m_lastGain; // for de-zippering
60 RefPtr<AudioParamHandler> m_gain; 61 RefPtr<AudioParamHandler> m_gain;
(...skipping 15 matching lines...) Expand all
76 77
77 private: 78 private:
78 GainNode(BaseAudioContext&); 79 GainNode(BaseAudioContext&);
79 80
80 Member<AudioParam> m_gain; 81 Member<AudioParam> m_gain;
81 }; 82 };
82 83
83 } // namespace blink 84 } // namespace blink
84 85
85 #endif // GainNode_h 86 #endif // GainNode_h
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