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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
23 * DAMAGE. | 23 * DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "modules/webaudio/GainNode.h" | 26 #include "modules/webaudio/GainNode.h" |
27 #include "modules/webaudio/AudioNodeInput.h" | 27 #include "modules/webaudio/AudioNodeInput.h" |
28 #include "modules/webaudio/AudioNodeOutput.h" | 28 #include "modules/webaudio/AudioNodeOutput.h" |
29 #include "modules/webaudio/GainOptions.h" | 29 #include "modules/webaudio/GainOptions.h" |
30 #include "platform/audio/AudioBus.h" | 30 #include "platform/audio/AudioBus.h" |
| 31 #include "platform/audio/AudioUtilities.h" |
31 | 32 |
32 namespace blink { | 33 namespace blink { |
33 | 34 |
34 GainHandler::GainHandler(AudioNode& node, | 35 GainHandler::GainHandler(AudioNode& node, |
35 float sampleRate, | 36 float sampleRate, |
36 AudioParamHandler& gain) | 37 AudioParamHandler& gain) |
37 : AudioHandler(NodeTypeGain, node, sampleRate), | 38 : AudioHandler(NodeTypeGain, node, sampleRate), |
38 m_lastGain(1.0), | 39 m_lastGain(1.0), |
39 m_gain(gain), | 40 m_gain(gain), |
40 m_sampleAccurateGainValues( | 41 m_sampleAccurateGainValues( |
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88 // If the gain is 0 (and we've converged on dezippering), just zero the | 89 // If the gain is 0 (and we've converged on dezippering), just zero the |
89 // bus and set the silence hint. | 90 // bus and set the silence hint. |
90 outputBus->zero(); | 91 outputBus->zero(); |
91 } else { | 92 } else { |
92 outputBus->copyWithGainFrom(*inputBus, &m_lastGain, m_gain->value()); | 93 outputBus->copyWithGainFrom(*inputBus, &m_lastGain, m_gain->value()); |
93 } | 94 } |
94 } | 95 } |
95 } | 96 } |
96 } | 97 } |
97 | 98 |
| 99 void GainHandler::processOnlyAudioParams(size_t framesToProcess) { |
| 100 DCHECK(context()->isAudioThread()); |
| 101 DCHECK_LE(framesToProcess, AudioUtilities::kRenderQuantumFrames); |
| 102 |
| 103 float values[AudioUtilities::kRenderQuantumFrames]; |
| 104 |
| 105 m_gain->calculateSampleAccurateValues(values, framesToProcess); |
| 106 } |
| 107 |
98 // FIXME: this can go away when we do mixing with gain directly in summing | 108 // FIXME: this can go away when we do mixing with gain directly in summing |
99 // junction of AudioNodeInput | 109 // junction of AudioNodeInput |
100 // | 110 // |
101 // As soon as we know the channel count of our input, we can lazily initialize. | 111 // As soon as we know the channel count of our input, we can lazily initialize. |
102 // Sometimes this may be called more than once with different channel counts, in | 112 // Sometimes this may be called more than once with different channel counts, in |
103 // which case we must safely uninitialize and then re-initialize with the new | 113 // which case we must safely uninitialize and then re-initialize with the new |
104 // channel count. | 114 // channel count. |
105 void GainHandler::checkNumberOfChannelsForInput(AudioNodeInput* input) { | 115 void GainHandler::checkNumberOfChannelsForInput(AudioNodeInput* input) { |
106 DCHECK(context()->isAudioThread()); | 116 DCHECK(context()->isAudioThread()); |
107 ASSERT(context()->isGraphOwner()); | 117 ASSERT(context()->isGraphOwner()); |
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168 AudioParam* GainNode::gain() const { | 178 AudioParam* GainNode::gain() const { |
169 return m_gain; | 179 return m_gain; |
170 } | 180 } |
171 | 181 |
172 DEFINE_TRACE(GainNode) { | 182 DEFINE_TRACE(GainNode) { |
173 visitor->trace(m_gain); | 183 visitor->trace(m_gain); |
174 AudioNode::trace(visitor); | 184 AudioNode::trace(visitor); |
175 } | 185 } |
176 | 186 |
177 } // namespace blink | 187 } // namespace blink |
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