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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef VRDisplay_h | 5 #ifndef VRDisplay_h |
| 6 #define VRDisplay_h | 6 #define VRDisplay_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
| 9 #include "core/dom/Document.h" | 9 #include "core/dom/Document.h" |
| 10 #include "core/dom/FrameRequestCallback.h" | 10 #include "core/dom/FrameRequestCallback.h" |
| 11 #include "device/vr/vr_service.mojom-blink.h" | 11 #include "device/vr/vr_service.mojom-blink.h" |
| 12 #include "modules/vr/VRDisplayCapabilities.h" | 12 #include "modules/vr/VRDisplayCapabilities.h" |
| 13 #include "modules/vr/VRLayer.h" | 13 #include "modules/vr/VRLayer.h" |
| 14 #include "mojo/public/cpp/bindings/binding.h" |
| 14 #include "platform/Timer.h" | 15 #include "platform/Timer.h" |
| 15 #include "platform/heap/Handle.h" | 16 #include "platform/heap/Handle.h" |
| 16 #include "public/platform/WebGraphicsContext3DProvider.h" | 17 #include "public/platform/WebGraphicsContext3DProvider.h" |
| 17 #include "wtf/Forward.h" | 18 #include "wtf/Forward.h" |
| 18 #include "wtf/text/WTFString.h" | 19 #include "wtf/text/WTFString.h" |
| 19 | 20 |
| 20 namespace gpu { | 21 namespace gpu { |
| 21 namespace gles2 { | 22 namespace gles2 { |
| 22 class GLES2Interface; | 23 class GLES2Interface; |
| 23 } | 24 } |
| 24 } | 25 } |
| 25 | 26 |
| 26 namespace blink { | 27 namespace blink { |
| 27 | 28 |
| 28 class NavigatorVR; | 29 class NavigatorVR; |
| 29 class VRController; | 30 class VRController; |
| 30 class VREyeParameters; | 31 class VREyeParameters; |
| 31 class VRFrameData; | 32 class VRFrameData; |
| 32 class VRStageParameters; | 33 class VRStageParameters; |
| 33 class VRPose; | 34 class VRPose; |
| 34 | 35 |
| 35 class WebGLRenderingContextBase; | 36 class WebGLRenderingContextBase; |
| 36 | 37 |
| 37 enum VREye { VREyeNone, VREyeLeft, VREyeRight }; | 38 enum VREye { VREyeNone, VREyeLeft, VREyeRight }; |
| 38 | 39 |
| 39 class VRDisplay final : public GarbageCollectedFinalized<VRDisplay>, | 40 class VRDisplay final : public GarbageCollectedFinalized<VRDisplay>, |
| 41 public device::blink::VRDisplayService, |
| 40 public ScriptWrappable { | 42 public ScriptWrappable { |
| 41 DEFINE_WRAPPERTYPEINFO(); | 43 DEFINE_WRAPPERTYPEINFO(); |
| 44 USING_PRE_FINALIZER(VRDisplay, shutdownMessagePipe); |
| 42 | 45 |
| 43 public: | 46 public: |
| 44 ~VRDisplay(); | 47 ~VRDisplay(); |
| 45 | 48 |
| 46 unsigned displayId() const { return m_displayId; } | 49 unsigned displayId() const { return m_displayId; } |
| 47 const String& displayName() const { return m_displayName; } | 50 const String& displayName() const { return m_displayName; } |
| 48 | 51 |
| 49 VRDisplayCapabilities* capabilities() const { return m_capabilities; } | 52 VRDisplayCapabilities* capabilities() const { return m_capabilities; } |
| 50 VRStageParameters* stageParameters() const { return m_stageParameters; } | 53 VRStageParameters* stageParameters() const { return m_stageParameters; } |
| 51 | 54 |
| 52 bool isConnected() const { return m_isConnected; } | 55 bool isConnected() const { return m_isConnected; } |
| 53 bool isPresenting() const { return m_isPresenting; } | 56 bool isPresenting() const { return m_isPresenting; } |
| 54 | 57 |
| 55 bool getFrameData(VRFrameData*); | 58 bool getFrameData(VRFrameData*); |
| 56 VRPose* getPose(); | 59 VRPose* getPose(); |
| 57 void resetPose(); | 60 void resetPose(); |
| 58 | 61 |
| 59 double depthNear() const { return m_depthNear; } | 62 double depthNear() const { return m_depthNear; } |
| 60 double depthFar() const { return m_depthFar; } | 63 double depthFar() const { return m_depthFar; } |
| 61 | 64 |
| 62 void setDepthNear(double value) { m_depthNear = value; } | 65 void setDepthNear(double value) { m_depthNear = value; } |
| 63 void setDepthFar(double value) { m_depthFar = value; } | 66 void setDepthFar(double value) { m_depthFar = value; } |
| 64 | 67 |
| 68 void setService(device::blink::VRDeviceServicePtr service) { |
| 69 m_service = std::move(service); |
| 70 } |
| 71 |
| 65 VREyeParameters* getEyeParameters(const String&); | 72 VREyeParameters* getEyeParameters(const String&); |
| 66 | 73 |
| 67 int requestAnimationFrame(FrameRequestCallback*); | 74 int requestAnimationFrame(FrameRequestCallback*); |
| 68 void cancelAnimationFrame(int id); | 75 void cancelAnimationFrame(int id); |
| 69 | 76 |
| 70 ScriptPromise requestPresent(ScriptState*, const HeapVector<VRLayer>& layers); | 77 ScriptPromise requestPresent(ScriptState*, const HeapVector<VRLayer>& layers); |
| 71 ScriptPromise exitPresent(ScriptState*); | 78 ScriptPromise exitPresent(ScriptState*); |
| 72 | 79 |
| 73 HeapVector<VRLayer> getLayers(); | 80 HeapVector<VRLayer> getLayers(); |
| 74 | 81 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 88 void beginPresent(ScriptPromiseResolver*); | 95 void beginPresent(ScriptPromiseResolver*); |
| 89 void forceExitPresent(); | 96 void forceExitPresent(); |
| 90 | 97 |
| 91 void updateLayerBounds(); | 98 void updateLayerBounds(); |
| 92 void disconnected(); | 99 void disconnected(); |
| 93 | 100 |
| 94 VRController* controller(); | 101 VRController* controller(); |
| 95 | 102 |
| 96 private: | 103 private: |
| 97 void onFullscreenCheck(TimerBase*); | 104 void onFullscreenCheck(TimerBase*); |
| 105 void RegisterDisplayService(); |
| 106 void onPresentComplete(ScriptPromiseResolver*, bool); |
| 107 |
| 108 // VRDisplayService |
| 109 void OnDisplayChanged(device::blink::VRDisplayPtr) override; |
| 110 void OnExitPresent() override; |
| 111 void OnDisplayConnected(device::blink::VRDisplayPtr) override; |
| 112 void OnDisplayDisconnected() override; |
| 98 | 113 |
| 99 Member<NavigatorVR> m_navigatorVR; | 114 Member<NavigatorVR> m_navigatorVR; |
| 100 unsigned m_displayId; | 115 unsigned m_displayId; |
| 101 String m_displayName; | 116 String m_displayName; |
| 102 bool m_isConnected; | 117 bool m_isConnected; |
| 103 bool m_isPresenting; | 118 bool m_isPresenting; |
| 104 bool m_canUpdateFramePose; | 119 bool m_canUpdateFramePose; |
| 105 unsigned m_compositorHandle; | 120 unsigned m_compositorHandle; |
| 106 Member<VRDisplayCapabilities> m_capabilities; | 121 Member<VRDisplayCapabilities> m_capabilities; |
| 107 Member<VRStageParameters> m_stageParameters; | 122 Member<VRStageParameters> m_stageParameters; |
| 108 Member<VREyeParameters> m_eyeParametersLeft; | 123 Member<VREyeParameters> m_eyeParametersLeft; |
| 109 Member<VREyeParameters> m_eyeParametersRight; | 124 Member<VREyeParameters> m_eyeParametersRight; |
| 110 device::blink::VRPosePtr m_framePose; | 125 device::blink::VRPosePtr m_framePose; |
| 111 VRLayer m_layer; | 126 VRLayer m_layer; |
| 112 double m_depthNear; | 127 double m_depthNear; |
| 113 double m_depthFar; | 128 double m_depthFar; |
| 114 | 129 |
| 130 // Help VRController shutdown message pipe. |
| 131 void shutdownMessagePipe(); |
| 132 |
| 115 Timer<VRDisplay> m_fullscreenCheckTimer; | 133 Timer<VRDisplay> m_fullscreenCheckTimer; |
| 116 gpu::gles2::GLES2Interface* m_contextGL; | 134 gpu::gles2::GLES2Interface* m_contextGL; |
| 117 Member<WebGLRenderingContextBase> m_renderingContext; | 135 Member<WebGLRenderingContextBase> m_renderingContext; |
| 136 |
| 137 device::blink::VRDeviceServicePtr m_service; |
| 138 |
| 139 mojo::Binding<device::blink::VRDisplayService> m_binding; |
| 118 }; | 140 }; |
| 119 | 141 |
| 120 using VRDisplayVector = HeapVector<Member<VRDisplay>>; | 142 using VRDisplayVector = HeapVector<Member<VRDisplay>>; |
| 121 | 143 |
| 122 } // namespace blink | 144 } // namespace blink |
| 123 | 145 |
| 124 #endif // VRDisplay_h | 146 #endif // VRDisplay_h |
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