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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/vr/VRDisplay.h" | 5 #include "modules/vr/VRDisplay.h" |
| 6 | 6 |
| 7 #include "core/dom/DOMException.h" | 7 #include "core/dom/DOMException.h" |
| 8 #include "core/dom/Fullscreen.h" | 8 #include "core/dom/Fullscreen.h" |
| 9 #include "core/frame/UseCounter.h" | 9 #include "core/frame/UseCounter.h" |
| 10 #include "core/inspector/ConsoleMessage.h" | 10 #include "core/inspector/ConsoleMessage.h" |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 29 VREye stringToVREye(const String& whichEye) { | 29 VREye stringToVREye(const String& whichEye) { |
| 30 if (whichEye == "left") | 30 if (whichEye == "left") |
| 31 return VREyeLeft; | 31 return VREyeLeft; |
| 32 if (whichEye == "right") | 32 if (whichEye == "right") |
| 33 return VREyeRight; | 33 return VREyeRight; |
| 34 return VREyeNone; | 34 return VREyeNone; |
| 35 } | 35 } |
| 36 | 36 |
| 37 } // namespace | 37 } // namespace |
| 38 | 38 |
| 39 unsigned VRDisplay::nextId = 1; | |
| 40 | |
| 39 VRDisplay::VRDisplay(NavigatorVR* navigatorVR) | 41 VRDisplay::VRDisplay(NavigatorVR* navigatorVR) |
| 40 : m_navigatorVR(navigatorVR), | 42 : m_navigatorVR(navigatorVR), |
| 41 m_displayId(0), | 43 m_displayId(nextId), |
|
bajones
2016/10/25 22:21:38
I know that there's been discussion about the fact
shaobo.yan
2016/10/26 01:19:22
Shall I take the chance to see if the gamepad part
| |
| 42 m_isConnected(false), | 44 m_isConnected(false), |
| 43 m_isPresenting(false), | 45 m_isPresenting(false), |
| 44 m_canUpdateFramePose(true), | 46 m_canUpdateFramePose(true), |
| 45 m_capabilities(new VRDisplayCapabilities()), | 47 m_capabilities(new VRDisplayCapabilities()), |
| 46 m_eyeParametersLeft(new VREyeParameters()), | 48 m_eyeParametersLeft(new VREyeParameters()), |
| 47 m_eyeParametersRight(new VREyeParameters()), | 49 m_eyeParametersRight(new VREyeParameters()), |
| 48 m_depthNear(0.01), | 50 m_depthNear(0.01), |
| 49 m_depthFar(10000.0), | 51 m_depthFar(10000.0), |
| 50 m_fullscreenCheckTimer(this, &VRDisplay::onFullscreenCheck) {} | 52 m_fullscreenCheckTimer(this, &VRDisplay::onFullscreenCheck), |
| 53 m_binding(this) { | |
| 54 if (nextId != MAX) | |
| 55 ++nextId; | |
| 56 } | |
| 51 | 57 |
| 52 VRDisplay::~VRDisplay() {} | 58 VRDisplay::~VRDisplay() {} |
| 53 | 59 |
| 54 VRController* VRDisplay::controller() { | 60 VRController* VRDisplay::controller() { |
| 55 return m_navigatorVR->controller(); | 61 return m_navigatorVR->controller(); |
| 56 } | 62 } |
| 57 | 63 |
| 58 void VRDisplay::update(const device::blink::VRDisplayPtr& display) { | 64 void VRDisplay::update(const device::mojom::blink::VRDisplayPtr& display) { |
| 59 m_displayId = display->index; | |
| 60 m_displayName = display->displayName; | 65 m_displayName = display->displayName; |
| 61 m_isConnected = true; | 66 m_isConnected = true; |
| 62 | 67 |
| 63 m_capabilities->setHasOrientation(display->capabilities->hasOrientation); | 68 m_capabilities->setHasOrientation(display->capabilities->hasOrientation); |
| 64 m_capabilities->setHasPosition(display->capabilities->hasPosition); | 69 m_capabilities->setHasPosition(display->capabilities->hasPosition); |
| 65 m_capabilities->setHasExternalDisplay( | 70 m_capabilities->setHasExternalDisplay( |
| 66 display->capabilities->hasExternalDisplay); | 71 display->capabilities->hasExternalDisplay); |
| 67 m_capabilities->setCanPresent(display->capabilities->canPresent); | 72 m_capabilities->setCanPresent(display->capabilities->canPresent); |
| 68 m_capabilities->setMaxLayers(display->capabilities->canPresent ? 1 : 0); | 73 m_capabilities->setMaxLayers(display->capabilities->canPresent ? 1 : 0); |
| 69 | 74 |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 103 if (!m_framePose) | 108 if (!m_framePose) |
| 104 return nullptr; | 109 return nullptr; |
| 105 | 110 |
| 106 VRPose* pose = VRPose::create(); | 111 VRPose* pose = VRPose::create(); |
| 107 pose->setPose(m_framePose); | 112 pose->setPose(m_framePose); |
| 108 return pose; | 113 return pose; |
| 109 } | 114 } |
| 110 | 115 |
| 111 void VRDisplay::updatePose() { | 116 void VRDisplay::updatePose() { |
| 112 if (m_canUpdateFramePose) { | 117 if (m_canUpdateFramePose) { |
| 113 m_framePose = controller()->getPose(m_displayId); | 118 if (!m_device) |
| 119 return; | |
| 120 device::mojom::blink::VRPosePtr pose; | |
| 121 m_device->GetPose(&pose); | |
| 122 m_framePose = std::move(pose); | |
| 114 if (m_isPresenting) | 123 if (m_isPresenting) |
| 115 m_canUpdateFramePose = false; | 124 m_canUpdateFramePose = false; |
| 116 } | 125 } |
| 117 } | 126 } |
| 118 | 127 |
| 119 void VRDisplay::resetPose() { | 128 void VRDisplay::resetPose() { |
| 120 controller()->resetPose(m_displayId); | 129 if (!m_device) |
| 130 return; | |
| 131 | |
| 132 m_device->ResetPose(); | |
| 121 } | 133 } |
| 122 | 134 |
| 123 VREyeParameters* VRDisplay::getEyeParameters(const String& whichEye) { | 135 VREyeParameters* VRDisplay::getEyeParameters(const String& whichEye) { |
| 124 switch (stringToVREye(whichEye)) { | 136 switch (stringToVREye(whichEye)) { |
| 125 case VREyeLeft: | 137 case VREyeLeft: |
| 126 return m_eyeParametersLeft; | 138 return m_eyeParametersLeft; |
| 127 case VREyeRight: | 139 case VREyeRight: |
| 128 return m_eyeParametersRight; | 140 return m_eyeParametersRight; |
| 129 default: | 141 default: |
| 130 return nullptr; | 142 return nullptr; |
| (...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 253 Fullscreen::requestFullscreen(*m_layer.source(), | 265 Fullscreen::requestFullscreen(*m_layer.source(), |
| 254 Fullscreen::UnprefixedRequest); | 266 Fullscreen::UnprefixedRequest); |
| 255 | 267 |
| 256 // Check to see if the canvas is still the current fullscreen | 268 // Check to see if the canvas is still the current fullscreen |
| 257 // element once per second. | 269 // element once per second. |
| 258 m_fullscreenCheckTimer.startRepeating(1.0, BLINK_FROM_HERE); | 270 m_fullscreenCheckTimer.startRepeating(1.0, BLINK_FROM_HERE); |
| 259 } | 271 } |
| 260 | 272 |
| 261 if (firstPresent) { | 273 if (firstPresent) { |
| 262 bool secureContext = scriptState->getExecutionContext()->isSecureContext(); | 274 bool secureContext = scriptState->getExecutionContext()->isSecureContext(); |
| 263 controller()->requestPresent(resolver, m_displayId, secureContext); | 275 if (!m_device) { |
| 276 DOMException* exception = DOMException::create( | |
| 277 InvalidStateError, "The service is no longer active."); | |
| 278 resolver->reject(exception); | |
| 279 return promise; | |
| 280 } | |
| 281 m_device->RequestPresent( | |
| 282 secureContext, convertToBaseCallback(WTF::bind( | |
| 283 &VRDisplay::onPresentComplete, wrapPersistent(this), | |
| 284 wrapPersistent(resolver)))); | |
| 264 } else { | 285 } else { |
| 265 updateLayerBounds(); | 286 updateLayerBounds(); |
| 266 resolver->resolve(); | 287 resolver->resolve(); |
| 267 ReportPresentationResult(PresentationResult::SuccessAlreadyPresenting); | 288 ReportPresentationResult(PresentationResult::SuccessAlreadyPresenting); |
| 268 } | 289 } |
| 269 | 290 |
| 270 return promise; | 291 return promise; |
| 271 } | 292 } |
| 272 | 293 |
| 294 void VRDisplay::onPresentComplete(ScriptPromiseResolver* resolver, | |
| 295 bool success) { | |
| 296 if (success) { | |
| 297 this->beginPresent(resolver); | |
| 298 } else { | |
| 299 this->forceExitPresent(); | |
| 300 DOMException* exception = DOMException::create( | |
| 301 NotAllowedError, "Presentation request was denied."); | |
| 302 resolver->reject(exception); | |
| 303 } | |
| 304 } | |
| 305 | |
| 273 ScriptPromise VRDisplay::exitPresent(ScriptState* scriptState) { | 306 ScriptPromise VRDisplay::exitPresent(ScriptState* scriptState) { |
| 274 ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState); | 307 ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState); |
| 275 ScriptPromise promise = resolver->promise(); | 308 ScriptPromise promise = resolver->promise(); |
| 276 | 309 |
| 277 if (!m_isPresenting) { | 310 if (!m_isPresenting) { |
| 278 // Can't stop presenting if we're not presenting. | 311 // Can't stop presenting if we're not presenting. |
| 279 DOMException* exception = | 312 DOMException* exception = |
| 280 DOMException::create(InvalidStateError, "VRDisplay is not presenting."); | 313 DOMException::create(InvalidStateError, "VRDisplay is not presenting."); |
| 281 resolver->reject(exception); | 314 resolver->reject(exception); |
| 282 return promise; | 315 return promise; |
| 283 } | 316 } |
| 284 | 317 |
| 285 controller()->exitPresent(m_displayId); | 318 if (!m_device) { |
| 319 DOMException* exception = | |
| 320 DOMException::create(InvalidStateError, "VRService is not available."); | |
| 321 resolver->reject(exception); | |
| 322 return promise; | |
| 323 } | |
| 324 m_device->ExitPresent(); | |
| 286 | 325 |
| 287 resolver->resolve(); | 326 resolver->resolve(); |
| 288 | 327 |
| 289 forceExitPresent(); | 328 forceExitPresent(); |
| 290 | 329 |
| 291 return promise; | 330 return promise; |
| 292 } | 331 } |
| 293 | 332 |
| 294 void VRDisplay::beginPresent(ScriptPromiseResolver* resolver) { | 333 void VRDisplay::beginPresent(ScriptPromiseResolver* resolver) { |
| 295 if (m_capabilities->hasExternalDisplay()) { | 334 if (m_capabilities->hasExternalDisplay()) { |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 323 m_navigatorVR->fireVRDisplayPresentChange(this); | 362 m_navigatorVR->fireVRDisplayPresentChange(this); |
| 324 } | 363 } |
| 325 | 364 |
| 326 m_isPresenting = false; | 365 m_isPresenting = false; |
| 327 m_renderingContext = nullptr; | 366 m_renderingContext = nullptr; |
| 328 m_contextGL = nullptr; | 367 m_contextGL = nullptr; |
| 329 } | 368 } |
| 330 | 369 |
| 331 void VRDisplay::updateLayerBounds() { | 370 void VRDisplay::updateLayerBounds() { |
| 332 // Set up the texture bounds for the provided layer | 371 // Set up the texture bounds for the provided layer |
| 333 device::blink::VRLayerBoundsPtr leftBounds = | 372 device::mojom::blink::VRLayerBoundsPtr leftBounds = |
| 334 device::blink::VRLayerBounds::New(); | 373 device::mojom::blink::VRLayerBounds::New(); |
| 335 device::blink::VRLayerBoundsPtr rightBounds = | 374 device::mojom::blink::VRLayerBoundsPtr rightBounds = |
| 336 device::blink::VRLayerBounds::New(); | 375 device::mojom::blink::VRLayerBounds::New(); |
| 337 | 376 |
| 338 if (m_layer.leftBounds().size() == 4) { | 377 if (m_layer.leftBounds().size() == 4) { |
| 339 leftBounds->left = m_layer.leftBounds()[0]; | 378 leftBounds->left = m_layer.leftBounds()[0]; |
| 340 leftBounds->top = m_layer.leftBounds()[1]; | 379 leftBounds->top = m_layer.leftBounds()[1]; |
| 341 leftBounds->width = m_layer.leftBounds()[2]; | 380 leftBounds->width = m_layer.leftBounds()[2]; |
| 342 leftBounds->height = m_layer.leftBounds()[3]; | 381 leftBounds->height = m_layer.leftBounds()[3]; |
| 343 } else { | 382 } else { |
| 344 // Left eye defaults | 383 // Left eye defaults |
| 345 leftBounds->left = 0.0f; | 384 leftBounds->left = 0.0f; |
| 346 leftBounds->top = 0.0f; | 385 leftBounds->top = 0.0f; |
| 347 leftBounds->width = 0.5f; | 386 leftBounds->width = 0.5f; |
| 348 leftBounds->height = 1.0f; | 387 leftBounds->height = 1.0f; |
| 349 } | 388 } |
| 350 | 389 |
| 351 if (m_layer.rightBounds().size() == 4) { | 390 if (m_layer.rightBounds().size() == 4) { |
| 352 rightBounds->left = m_layer.rightBounds()[0]; | 391 rightBounds->left = m_layer.rightBounds()[0]; |
| 353 rightBounds->top = m_layer.rightBounds()[1]; | 392 rightBounds->top = m_layer.rightBounds()[1]; |
| 354 rightBounds->width = m_layer.rightBounds()[2]; | 393 rightBounds->width = m_layer.rightBounds()[2]; |
| 355 rightBounds->height = m_layer.rightBounds()[3]; | 394 rightBounds->height = m_layer.rightBounds()[3]; |
| 356 } else { | 395 } else { |
| 357 // Right eye defaults | 396 // Right eye defaults |
| 358 rightBounds->left = 0.5f; | 397 rightBounds->left = 0.5f; |
| 359 rightBounds->top = 0.0f; | 398 rightBounds->top = 0.0f; |
| 360 rightBounds->width = 0.5f; | 399 rightBounds->width = 0.5f; |
| 361 rightBounds->height = 1.0f; | 400 rightBounds->height = 1.0f; |
| 362 } | 401 } |
| 363 | 402 |
| 364 controller()->updateLayerBounds(m_displayId, std::move(leftBounds), | 403 if (!m_device) |
| 365 std::move(rightBounds)); | 404 return; |
| 405 | |
| 406 m_device->UpdateLayerBounds(std::move(leftBounds), std::move(rightBounds)); | |
| 366 } | 407 } |
| 367 | 408 |
| 368 HeapVector<VRLayer> VRDisplay::getLayers() { | 409 HeapVector<VRLayer> VRDisplay::getLayers() { |
| 369 HeapVector<VRLayer> layers; | 410 HeapVector<VRLayer> layers; |
| 370 | 411 |
| 371 if (m_isPresenting) { | 412 if (m_isPresenting) { |
| 372 layers.append(m_layer); | 413 layers.append(m_layer); |
| 373 } | 414 } |
| 374 | 415 |
| 375 return layers; | 416 return layers; |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 402 gl->ClearColor((idx & 255) / 255.0f, ((idx >> 8) & 255) / 255.0f, | 443 gl->ClearColor((idx & 255) / 255.0f, ((idx >> 8) & 255) / 255.0f, |
| 403 ((idx >> 16) & 255) / 255.0f, 1.0f); | 444 ((idx >> 16) & 255) / 255.0f, 1.0f); |
| 404 gl->Clear(GL_COLOR_BUFFER_BIT); | 445 gl->Clear(GL_COLOR_BUFFER_BIT); |
| 405 | 446 |
| 406 // Set the GL state back to what was set by the WebVR application. | 447 // Set the GL state back to what was set by the WebVR application. |
| 407 m_renderingContext->restoreScissorEnabled(); | 448 m_renderingContext->restoreScissorEnabled(); |
| 408 m_renderingContext->restoreScissorBox(); | 449 m_renderingContext->restoreScissorBox(); |
| 409 m_renderingContext->restoreColorMask(); | 450 m_renderingContext->restoreColorMask(); |
| 410 m_renderingContext->restoreClearColor(); | 451 m_renderingContext->restoreClearColor(); |
| 411 | 452 |
| 412 controller()->submitFrame(m_displayId, m_framePose.Clone()); | 453 if (!m_device) |
| 454 return; | |
| 455 | |
| 456 m_device->SubmitFrame(m_framePose.Clone()); | |
| 413 m_canUpdateFramePose = true; | 457 m_canUpdateFramePose = true; |
| 414 } | 458 } |
| 415 | 459 |
| 460 void VRDisplay::RegisterDevice(device::mojom::blink::VRDevicePtr client) { | |
| 461 if (!client) { | |
| 462 m_device = std::move(client); | |
| 463 } | |
| 464 } | |
| 465 | |
| 466 void VRDisplay::UpdateDisplayInfo(device::mojom::blink::VRDisplayPtr display) { | |
| 467 if (!display.is_null()) { | |
| 468 update(display); | |
| 469 } | |
| 470 } | |
| 471 | |
| 472 void VRDisplay::OnDisplayChanged(device::mojom::blink::VRDisplayPtr display) { | |
| 473 update(display); | |
| 474 } | |
| 475 | |
| 476 void VRDisplay::OnExitPresent() { | |
| 477 forceExitPresent(); | |
| 478 } | |
| 479 | |
| 480 void VRDisplay::OnDisplayConnected(device::mojom::blink::VRDisplayPtr display) { | |
| 481 update(display); | |
| 482 | |
| 483 m_navigatorVR->fireVREvent(VRDisplayEvent::create( | |
| 484 EventTypeNames::vrdisplayconnect, true, false, this, "connect")); | |
| 485 } | |
| 486 | |
| 487 void VRDisplay::OnDisplayDisconnected() { | |
| 488 m_navigatorVR->fireVREvent(VRDisplayEvent::create( | |
| 489 EventTypeNames::vrdisplaydisconnect, true, false, this, "disconnect")); | |
| 490 } | |
| 491 | |
| 416 void VRDisplay::onFullscreenCheck(TimerBase*) { | 492 void VRDisplay::onFullscreenCheck(TimerBase*) { |
| 417 // TODO: This is a temporary measure to track if fullscreen mode has been | 493 // TODO: This is a temporary measure to track if fullscreen mode has been |
| 418 // exited by the UA. If so we need to end VR presentation. Soon we won't | 494 // exited by the UA. If so we need to end VR presentation. Soon we won't |
| 419 // depend on the Fullscreen API to fake VR presentation, so this will | 495 // depend on the Fullscreen API to fake VR presentation, so this will |
| 420 // become unnessecary. Until that point, though, this seems preferable to | 496 // become unnessecary. Until that point, though, this seems preferable to |
| 421 // adding a bunch of notification plumbing to Fullscreen. | 497 // adding a bunch of notification plumbing to Fullscreen. |
| 422 if (!Fullscreen::isCurrentFullScreenElement(*m_layer.source())) { | 498 if (!Fullscreen::isCurrentFullScreenElement(*m_layer.source())) { |
| 423 m_isPresenting = false; | 499 m_isPresenting = false; |
| 424 m_navigatorVR->fireVRDisplayPresentChange(this); | 500 m_navigatorVR->fireVRDisplayPresentChange(this); |
| 425 m_fullscreenCheckTimer.stop(); | 501 m_fullscreenCheckTimer.stop(); |
| 426 controller()->exitPresent(m_displayId); | 502 if (!m_device) |
| 503 return; | |
| 504 m_device->ExitPresent(); | |
| 427 } | 505 } |
| 428 } | 506 } |
| 429 | 507 |
| 508 device::mojom::blink::VRDisplayClientPtr VRDisplay::BindClient() { | |
| 509 return m_binding.CreateInterfacePtrAndBind(); | |
| 510 } | |
| 511 | |
| 512 void VRDisplay::shutdownMessagePipe() { | |
| 513 m_binding.Close(); | |
| 514 } | |
| 515 | |
| 430 DEFINE_TRACE(VRDisplay) { | 516 DEFINE_TRACE(VRDisplay) { |
| 431 visitor->trace(m_navigatorVR); | 517 visitor->trace(m_navigatorVR); |
| 432 visitor->trace(m_capabilities); | 518 visitor->trace(m_capabilities); |
| 433 visitor->trace(m_stageParameters); | 519 visitor->trace(m_stageParameters); |
| 434 visitor->trace(m_eyeParametersLeft); | 520 visitor->trace(m_eyeParametersLeft); |
| 435 visitor->trace(m_eyeParametersRight); | 521 visitor->trace(m_eyeParametersRight); |
| 436 visitor->trace(m_layer); | 522 visitor->trace(m_layer); |
| 437 visitor->trace(m_renderingContext); | 523 visitor->trace(m_renderingContext); |
| 438 } | 524 } |
| 439 | 525 |
| 440 } // namespace blink | 526 } // namespace blink |
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