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Side by Side Diff: ui/views/mus/input_method_mus_unittest.cc

Issue 2420253002: Rename shell namespace to service_manager (Closed)
Patch Set: . Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/mus/input_method_mus.h" 5 #include "ui/views/mus/input_method_mus.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/run_loop.h" 10 #include "base/run_loop.h"
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59 DISALLOW_COPY_AND_ASSIGN(TestTextInputClient); 59 DISALLOW_COPY_AND_ASSIGN(TestTextInputClient);
60 }; 60 };
61 61
62 } // namespace 62 } // namespace
63 63
64 class InputMethodMusTest : public testing::Test { 64 class InputMethodMusTest : public testing::Test {
65 public: 65 public:
66 InputMethodMusTest() : message_loop_(base::MessageLoop::TYPE_UI) {} 66 InputMethodMusTest() : message_loop_(base::MessageLoop::TYPE_UI) {}
67 ~InputMethodMusTest() override {} 67 ~InputMethodMusTest() override {}
68 68
69 shell::Connector* connector() { 69 service_manager::Connector* connector() {
70 return WindowManagerConnection::Get()->connector(); 70 return WindowManagerConnection::Get()->connector();
71 } 71 }
72 72
73 private: 73 private:
74 base::MessageLoop message_loop_; 74 base::MessageLoop message_loop_;
75 ScopedViewsTestHelper helper_; 75 ScopedViewsTestHelper helper_;
76 76
77 DISALLOW_COPY_AND_ASSIGN(InputMethodMusTest); 77 DISALLOW_COPY_AND_ASSIGN(InputMethodMusTest);
78 }; 78 };
79 79
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92 ui::KeyEvent key_event('A', ui::VKEY_A, 0); 92 ui::KeyEvent key_event('A', ui::VKEY_A, 0);
93 input_method.DispatchKeyEvent(&key_event); 93 input_method.DispatchKeyEvent(&key_event);
94 94
95 ui::KeyEvent* received_event = text_input_client.WaitUntilInputReceieved(); 95 ui::KeyEvent* received_event = text_input_client.WaitUntilInputReceieved();
96 EXPECT_EQ(ui::ET_KEY_PRESSED, received_event->type()); 96 EXPECT_EQ(ui::ET_KEY_PRESSED, received_event->type());
97 EXPECT_TRUE(received_event->is_char()); 97 EXPECT_TRUE(received_event->is_char());
98 EXPECT_EQ(key_event.GetCharacter(), received_event->GetCharacter()); 98 EXPECT_EQ(key_event.GetCharacter(), received_event->GetCharacter());
99 } 99 }
100 100
101 } // namespace views 101 } // namespace views
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