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Side by Side Diff: src/ia32/simulator-ia32.h

Issue 242014: Adds an API for setting the stack limit per-thread. (Closed)
Patch Set: Leaves the limits of pending interrupts alone instead of reestablishing them." Created 11 years, 2 months ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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27 27
28 #ifndef V8_IA32_SIMULATOR_IA32_H_ 28 #ifndef V8_IA32_SIMULATOR_IA32_H_
29 #define V8_IA32_SIMULATOR_IA32_H_ 29 #define V8_IA32_SIMULATOR_IA32_H_
30 30
31 31
32 // Since there is no simulator for the ia32 architecture the only thing we can 32 // Since there is no simulator for the ia32 architecture the only thing we can
33 // do is to call the entry directly. 33 // do is to call the entry directly.
34 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ 34 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
35 entry(p0, p1, p2, p3, p4); 35 entry(p0, p1, p2, p3, p4);
36 36
37 // Calculated the stack limit beyond which we will throw stack overflow errors. 37 // The stack limit beyond which we will throw stack overflow errors in
38 // This macro must be called from a C++ method. It relies on being able to take 38 // generated code. Because generated code on ia32 uses the C stack, we
39 // the address of "this" to get a value on the current execution stack and then 39 // just use the C stack limit.
40 // calculates the stack limit based on that value. 40 #define GENERATED_CODE_STACK_LIMIT(c_limit) \
41 // NOTE: The check for overflow is not safe as there is no guarantee that the 41 (c_limit)
42 // running thread has its stack in all memory up to address 0x00000000.
43 #define GENERATED_CODE_STACK_LIMIT(limit) \
44 (reinterpret_cast<uintptr_t>(this) >= limit ? \
45 reinterpret_cast<uintptr_t>(this) - limit : 0)
46 42
47 // Call the generated regexp code directly. The entry function pointer should 43 // Call the generated regexp code directly. The entry function pointer should
48 // expect seven int/pointer sized arguments and return an int. 44 // expect seven int/pointer sized arguments and return an int.
49 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \ 45 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
50 entry(p0, p1, p2, p3, p4, p5, p6) 46 entry(p0, p1, p2, p3, p4, p5, p6)
51 47
52 #endif // V8_IA32_SIMULATOR_IA32_H_ 48 #endif // V8_IA32_SIMULATOR_IA32_H_
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