| Index: ui/aura/window_unittest.cc
|
| diff --git a/ui/aura/window_unittest.cc b/ui/aura/window_unittest.cc
|
| index 3087723e4ccade9f18214fcde4302f1b54ac774f..780661d694d4937cc2c7288a2ca0766b67b40711 100644
|
| --- a/ui/aura/window_unittest.cc
|
| +++ b/ui/aura/window_unittest.cc
|
| @@ -2206,6 +2206,68 @@ TEST_F(WindowTest, RootWindowAttachment) {
|
| EXPECT_EQ(2, observer.removed_count());
|
| }
|
|
|
| +class BoundsChangedWindowObserver : public WindowObserver {
|
| + public:
|
| + BoundsChangedWindowObserver() : root_set_(true) {}
|
| +
|
| + virtual void OnWindowBoundsChanged(Window* window,
|
| + const gfx::Rect& old_bounds,
|
| + const gfx::Rect& new_bounds) OVERRIDE {
|
| + if (!window->GetRootWindow())
|
| + root_set_ = false;
|
| + }
|
| +
|
| + bool root_set() const { return root_set_; }
|
| +
|
| + private:
|
| + bool root_set_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BoundsChangedWindowObserver);
|
| +};
|
| +
|
| +TEST_F(WindowTest, RootWindowSetWhenReparenting) {
|
| + Window parent1(NULL);
|
| + parent1.Init(aura::WINDOW_LAYER_NOT_DRAWN);
|
| + Window parent2(NULL);
|
| + parent2.Init(aura::WINDOW_LAYER_NOT_DRAWN);
|
| + ParentWindow(&parent1);
|
| + ParentWindow(&parent2);
|
| + parent1.SetBounds(gfx::Rect(10, 10, 300, 300));
|
| + parent2.SetBounds(gfx::Rect(20, 20, 300, 300));
|
| +
|
| + Window child(NULL);
|
| + child.Init(aura::WINDOW_LAYER_NOT_DRAWN);
|
| + child.SetBounds(gfx::Rect(5, 5, 100, 100));
|
| + parent1.AddChild(&child);
|
| +
|
| + // We need animations to start in order to observe the bounds changes.
|
| + ui::ScopedAnimationDurationScaleMode animation_duration_mode(
|
| + ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
|
| + ui::ScopedLayerAnimationSettings settings1(child.layer()->GetAnimator());
|
| + settings1.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
|
| + gfx::Rect new_bounds(gfx::Rect(35, 35, 50, 50));
|
| + child.SetBounds(new_bounds);
|
| +
|
| + BoundsChangedWindowObserver observer;
|
| + child.AddObserver(&observer);
|
| +
|
| + // Reparenting the |child| will cause it to get moved. During this move
|
| + // the window should still have root window set.
|
| + parent2.AddChild(&child);
|
| +
|
| + // Target bounds should not have changed when the |child| got reparented.
|
| + EXPECT_EQ(new_bounds.ToString(), child.GetTargetBounds().ToString());
|
| +
|
| + // Animate to the end, which should notify of the change.
|
| + base::TimeTicks start_time =
|
| + child.layer()->GetAnimator()->last_step_time();
|
| + gfx::AnimationContainerElement* element = child.layer()->GetAnimator();
|
| + element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
|
| +
|
| + EXPECT_TRUE(observer.root_set());
|
| + EXPECT_EQ("55,55 50x50", child.GetBoundsInRootWindow().ToString());
|
| +}
|
| +
|
| TEST_F(WindowTest, OwnedByParentFalse) {
|
| // By default, a window is owned by its parent. If this is set to false, the
|
| // window will not be destroyed when its parent is.
|
|
|