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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
9 #include "SkBitmapProvider.h" | 9 #include "SkBitmapProvider.h" |
10 #include "SkColorShader.h" | 10 #include "SkColorShader.h" |
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39 buffer.writeUInt(fTileModeY); | 39 buffer.writeUInt(fTileModeY); |
40 buffer.writeMatrix(this->getLocalMatrix()); | 40 buffer.writeMatrix(this->getLocalMatrix()); |
41 buffer.writeImage(fImage.get()); | 41 buffer.writeImage(fImage.get()); |
42 } | 42 } |
43 | 43 |
44 bool SkImageShader::isOpaque() const { | 44 bool SkImageShader::isOpaque() const { |
45 return fImage->isOpaque(); | 45 return fImage->isOpaque(); |
46 } | 46 } |
47 | 47 |
48 size_t SkImageShader::onContextSize(const ContextRec& rec) const { | 48 size_t SkImageShader::onContextSize(const ContextRec& rec) const { |
49 return SkBitmapProcLegacyShader::ContextSize(rec, SkBitmapProvider(fImage.ge
t()).info()); | 49 return SkBitmapProcLegacyShader::ContextSize(rec, as_IB(fImage)->onImageInfo
()); |
50 } | 50 } |
51 | 51 |
52 SkShader::Context* SkImageShader::onCreateContext(const ContextRec& rec, void* s
torage) const { | 52 SkShader::Context* SkImageShader::onCreateContext(const ContextRec& rec, void* s
torage) const { |
53 return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, | 53 return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, |
54 SkBitmapProvider(fImage.get()),
rec, storage); | 54 SkBitmapProvider(fImage.get()),
rec, storage); |
55 } | 55 } |
56 | 56 |
57 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const { | 57 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const { |
58 if (texM) { | 58 if (texM) { |
59 *texM = this->getLocalMatrix(); | 59 *texM = this->getLocalMatrix(); |
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257 SkShader::TileMode mx = (SkShader::TileMode)buffer.readUInt(); | 257 SkShader::TileMode mx = (SkShader::TileMode)buffer.readUInt(); |
258 SkShader::TileMode my = (SkShader::TileMode)buffer.readUInt(); | 258 SkShader::TileMode my = (SkShader::TileMode)buffer.readUInt(); |
259 return image ? image->makeShader(mx, my, &lm) : nullptr; | 259 return image ? image->makeShader(mx, my, &lm) : nullptr; |
260 } | 260 } |
261 | 261 |
262 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkShader) | 262 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkShader) |
263 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader) | 263 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader) |
264 SkFlattenable::Register("SkBitmapProcShader", SkBitmapProcShader_CreateProc, kSk
Shader_Type); | 264 SkFlattenable::Register("SkBitmapProcShader", SkBitmapProcShader_CreateProc, kSk
Shader_Type); |
265 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 265 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
266 | 266 |
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