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Side by Side Diff: ui/gl/gl_fence.h

Issue 2418613004: ui: Add EGL_ANDROID_native_fence_sync support.
Patch Set: rebase Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_FENCE_H_ 5 #ifndef UI_GL_GL_FENCE_H_
6 #define UI_GL_GL_FENCE_H_ 6 #define UI_GL_GL_FENCE_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "ui/gl/gl_export.h" 10 #include "ui/gl/gl_export.h"
11 11
12 namespace gfx {
13 struct GpuFenceHandle;
14 }
15
12 namespace gl { 16 namespace gl {
13 17
14 class GL_EXPORT GLFence : public base::RefCounted<GLFence> { 18 class GL_EXPORT GLFence : public base::RefCounted<GLFence> {
15 public: 19 public:
16 GLFence(); 20 GLFence();
17 21
18 static bool IsSupported(); 22 static bool IsSupported();
19 static scoped_refptr<GLFence> Create(); 23 static scoped_refptr<GLFence> Create();
24 static scoped_refptr<GLFence> CreateFromGpuFenceHandle(
25 const gfx::GpuFenceHandle& handle);
20 26
21 virtual bool HasCompleted() = 0; 27 virtual bool HasCompleted() = 0;
22 virtual void ClientWait() = 0; 28 virtual void ClientWait() = 0;
23 29
24 // Will block the server if supported, but might fall back to blocking the 30 // Will block the server if supported, but might fall back to blocking the
25 // client. 31 // client.
26 virtual void ServerWait() = 0; 32 virtual void ServerWait() = 0;
27 33
28 // Returns true if re-setting state is supported. 34 // Returns true if re-setting state is supported.
29 virtual bool ResetSupported(); 35 virtual bool ResetSupported();
(...skipping 15 matching lines...) Expand all
45 51
46 private: 52 private:
47 friend class base::RefCounted<GLFence>; 53 friend class base::RefCounted<GLFence>;
48 54
49 DISALLOW_COPY_AND_ASSIGN(GLFence); 55 DISALLOW_COPY_AND_ASSIGN(GLFence);
50 }; 56 };
51 57
52 } // namespace gl 58 } // namespace gl
53 59
54 #endif // UI_GL_GL_FENCE_H_ 60 #endif // UI_GL_GL_FENCE_H_
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